League of Legends
Summer · Season 2023
| Scout | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Win rate: 63.3%. The percentage of games won. Based on 60 of 60 games. | KDA: 5.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Damage / min: 661. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 8.65. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 60 of 60 games. |
| Hang | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Win rate: 63.3%. The percentage of games won. Based on 60 of 60 games. | KDA: 3.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Damage / min: 141. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 1.09. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 72.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 60 of 60 games. |
| GALA | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Win rate: 63.3%. The percentage of games won. Based on 60 of 60 games. | KDA: 7.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Damage / min: 669. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 9.95. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 68.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 60 of 60 games. |
| Tarzan | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Win rate: 63.3%. The percentage of games won. Based on 60 of 60 games. | KDA: 4.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Damage / min: 325. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 5.02. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 60 of 60 games. |
| Zika | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Win rate: 63.3%. The percentage of games won. Based on 60 of 60 games. | KDA: 4.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Damage / min: 457. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 8.23. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 51.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 60 of 60 games. |
| Meiko | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 50.9%. The percentage of games won. Based on 55 of 55 games. | KDA: 2.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 181. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 1.05. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 78.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Jiejie | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 50.9%. The percentage of games won. Based on 55 of 55 games. | KDA: 4.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 333. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 5.40. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 74.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Ale | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 50.9%. The percentage of games won. Based on 55 of 55 games. | KDA: 2.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 484. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 8.55. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 52.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| FoFo | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 52.8%. The percentage of games won. Based on 53 of 53 games. | KDA: 4.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 613. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 8.31. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| JackeyLove | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 58.8%. The percentage of games won. Based on 51 of 51 games. | KDA: 4.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 741. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 9.84. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 75.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| Mark | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 58.8%. The percentage of games won. Based on 51 of 51 games. | KDA: 4.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 133. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 1.05. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 77.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| Tian | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 58.8%. The percentage of games won. Based on 51 of 51 games. | KDA: 3.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 323. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 6.06. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| Wayward | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 58.8%. The percentage of games won. Based on 51 of 51 games. | KDA: 3.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 423. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 7.66. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 55.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| Rookie | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 58.8%. The percentage of games won. Based on 51 of 51 games. | KDA: 4.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 616. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 67.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| 369 | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 77.6%. The percentage of games won. Based on 49 of 49 games. | KDA: 4.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 487. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 7.98. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 55.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| MISSING | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 77.6%. The percentage of games won. Based on 49 of 49 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 164. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 1.14. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 74.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Kanavi | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 77.6%. The percentage of games won. Based on 49 of 49 games. | KDA: 5.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 439. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 6.52. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Ruler | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 77.6%. The percentage of games won. Based on 49 of 49 games. | KDA: 6.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 663. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 10.17. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Knight | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 77.1%. The percentage of games won. Based on 48 of 48 games. | KDA: 4.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 679. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 8.85. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 64.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Light | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 62.5%. The percentage of games won. Based on 48 of 48 games. | KDA: 7.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 591. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 10.24. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Xiaohu | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 62.5%. The percentage of games won. Based on 48 of 48 games. | KDA: 4.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 570. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 8.48. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Crisp | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 62.5%. The percentage of games won. Based on 48 of 48 games. | KDA: 4.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 144. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 1.04. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Bin | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 70.8%. The percentage of games won. Based on 48 of 48 games. | KDA: 3.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 518. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 8.84. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 50.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Yagao | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 70.8%. The percentage of games won. Based on 48 of 48 games. | KDA: 4.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 634. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 8.06. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| TheShy | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 62.5%. The percentage of games won. Based on 48 of 48 games. | KDA: 2.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 512. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 7.82. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 46.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Date | Competition | Matchup |
|---|---|---|
| 5 Aug 2023 | LPL 2023 · Summer | LNG EsportsvsJD Gaming |
| 5 Aug 2023 | LPL 2023 · Summer | JD GamingvsLNG Esports |
| 5 Aug 2023 | LPL 2023 · Summer | JD GamingvsLNG Esports |
| 5 Aug 2023 | LPL 2023 · Summer | LNG EsportsvsJD Gaming |
| 5 Aug 2023 | LPL 2023 · Summer | JD GamingvsLNG Esports |
| 1 Aug 2023 | LPL 2023 · Summer | LNG EsportsvsBilibili Gaming |
| 1 Aug 2023 | LPL 2023 · Summer | Bilibili GamingvsLNG Esports |
| 1 Aug 2023 | LPL 2023 · Summer | LNG EsportsvsBilibili Gaming |
| 1 Aug 2023 | LPL 2023 · Summer | LNG EsportsvsBilibili Gaming |
| 30 Jul 2023 | LPL 2023 · Summer | JD GamingvsBilibili Gaming |
| 30 Jul 2023 | LPL 2023 · Summer | Bilibili GamingvsJD Gaming |
| 30 Jul 2023 | LPL 2023 · Summer | JD GamingvsBilibili Gaming |
| 29 Jul 2023 | LPL 2023 · Summer | LNG EsportsvsTop Esports |
| 29 Jul 2023 | LPL 2023 · Summer | Top EsportsvsLNG Esports |
| 29 Jul 2023 | LPL 2023 · Summer | Top EsportsvsLNG Esports |
| 29 Jul 2023 | LPL 2023 · Summer | Top EsportsvsLNG Esports |
| 27 Jul 2023 | LPL 2023 · Summer | LNG EsportsvsJD Gaming |
| 27 Jul 2023 | LPL 2023 · Summer | JD GamingvsLNG Esports |
| 27 Jul 2023 | LPL 2023 · Summer | LNG EsportsvsJD Gaming |
| 27 Jul 2023 | LPL 2023 · Summer | JD GamingvsLNG Esports |
| 27 Jul 2023 | LPL 2023 · Summer | JD GamingvsLNG Esports |
| 26 Jul 2023 | LPL 2023 · Summer | Top EsportsvsBilibili Gaming |
| 26 Jul 2023 | LPL 2023 · Summer | Bilibili GamingvsTop Esports |
| 26 Jul 2023 | LPL 2023 · Summer | Top EsportsvsBilibili Gaming |
| 26 Jul 2023 | LPL 2023 · Summer | Bilibili GamingvsTop Esports |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗