League of Legends
Split 2 · Season 2025
Career milestones and standout performances recorded during this tournament.
No recent series match these filters.
| Invictus Gaming | TheShy | Top | Games: 69. Number of individual games played in this selection. Based on 69 of 69 games. | Win rate: 55.1%. The percentage of games won. Based on 69 of 69 games. | KDA: 2.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 69 of 69 games. | Damage / min: 656. Damage dealt to enemy champions per minute, averaged across games. Based on 69 of 69 games. | CS / min: 7.68. Minions and monsters killed per minute, averaged across games. Based on 69 of 69 games. | Kill participation: 54.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 68 of 69 games. Games without the required stats are excluded. |
| Invictus Gaming | Jiejie | Jungle | Games: 69. Number of individual games played in this selection. Based on 69 of 69 games. | Win rate: 55.1%. The percentage of games won. Based on 69 of 69 games. | KDA: 4.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 69 of 69 games. | Damage / min: 485. Damage dealt to enemy champions per minute, averaged across games. Based on 69 of 69 games. | CS / min: 6.74. Minions and monsters killed per minute, averaged across games. Based on 69 of 69 games. | Kill participation: 75.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 68 of 69 games. Games without the required stats are excluded. |
| Invictus Gaming | Rookie | Mid | Games: 69. Number of individual games played in this selection. Based on 69 of 69 games. | Win rate: 55.1%. The percentage of games won. Based on 69 of 69 games. | KDA: 4.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 69 of 69 games. | Damage / min: 699. Damage dealt to enemy champions per minute, averaged across games. Based on 69 of 69 games. | CS / min: 8.38. Minions and monsters killed per minute, averaged across games. Based on 69 of 69 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 68 of 69 games. Games without the required stats are excluded. |
| Invictus Gaming | GALA | Bot | Games: 69. Number of individual games played in this selection. Based on 69 of 69 games. | Win rate: 55.1%. The percentage of games won. Based on 69 of 69 games. | KDA: 4.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 69 of 69 games. | Damage / min: 754. Damage dealt to enemy champions per minute, averaged across games. Based on 69 of 69 games. | CS / min: 9.17. Minions and monsters killed per minute, averaged across games. Based on 69 of 69 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 68 of 69 games. Games without the required stats are excluded. |
| Invictus Gaming | Meiko | Support | Games: 69. Number of individual games played in this selection. Based on 69 of 69 games. | Win rate: 55.1%. The percentage of games won. Based on 69 of 69 games. | KDA: 3.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 69 of 69 games. | Damage / min: 198. Damage dealt to enemy champions per minute, averaged across games. Based on 69 of 69 games. | CS / min: 1.03. Minions and monsters killed per minute, averaged across games. Based on 69 of 69 games. | Kill participation: 76.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 68 of 69 games. Games without the required stats are excluded. |
| Bilibili Gaming | Bin | Top | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 62.5%. The percentage of games won. Based on 64 of 64 games. | KDA: 3.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 635. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 8.15. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 54.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| Bilibili Gaming | Beichuan | Jungle | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Win rate: 68.3%. The percentage of games won. Based on 41 of 41 games. | KDA: 4.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 461. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 6.84. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 41 games. |
| Bilibili Gaming | Wei | Jungle | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 52.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 493. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 6.27. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Bilibili Gaming | Knight | Mid | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 62.5%. The percentage of games won. Based on 64 of 64 games. | KDA: 4.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 714. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 8.48. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| Bilibili Gaming | Elk | Bot | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 62.5%. The percentage of games won. Based on 64 of 64 games. | KDA: 4.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 769. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 9.21. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| Bilibili Gaming | ON | Support | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 62.5%. The percentage of games won. Based on 64 of 64 games. | KDA: 3.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 251. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 1.14. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| Team WE | Cube | Top | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 45.2%. The percentage of games won. Based on 62 of 62 games. | KDA: 2.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 571. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 7.89. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 53.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Team WE | Monki | Jungle | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 45.2%. The percentage of games won. Based on 62 of 62 games. | KDA: 3.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 489. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 6.91. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 79.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Team WE | Karis | Mid | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 45.2%. The percentage of games won. Based on 62 of 62 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 665. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 8.41. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Team WE | Taeyoon | Bot | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 45.2%. The percentage of games won. Based on 62 of 62 games. | KDA: 4.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 763. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 8.99. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Team WE | Vampire | Support | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 45.2%. The percentage of games won. Based on 62 of 62 games. | KDA: 2.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 215. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 0.95. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 75.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Weibo Gaming | Breathe | Top | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Win rate: 42.6%. The percentage of games won. Based on 61 of 61 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Damage / min: 571. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 8.06. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 59.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| Weibo Gaming | Tian | Jungle | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Win rate: 42.6%. The percentage of games won. Based on 61 of 61 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Damage / min: 459. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 6.84. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 72.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| Weibo Gaming | Xiaohu | Mid | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Win rate: 42.6%. The percentage of games won. Based on 61 of 61 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Damage / min: 591. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 8.21. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| Weibo Gaming | Light | Bot | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Win rate: 42.6%. The percentage of games won. Based on 61 of 61 games. | KDA: 4.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Damage / min: 672. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 9.18. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| Weibo Gaming | Erha | Support | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 43.8%. The percentage of games won. Based on 48 of 48 games. | KDA: 3.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 192. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 1.00. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 73.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Weibo Gaming | Hang | Support | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 38.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 1.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 157. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 1.03. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Anyone's Legend | Flandre | Top | Games: 58. Number of individual games played in this selection. Based on 58 of 58 games. | Win rate: 69.0%. The percentage of games won. Based on 58 of 58 games. | KDA: 4.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 58 of 58 games. | Damage / min: 590. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 58 games. | CS / min: 8.17. Minions and monsters killed per minute, averaged across games. Based on 58 of 58 games. | Kill participation: 60.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 58 games. |
| Anyone's Legend | Tarzan | Jungle | Games: 58. Number of individual games played in this selection. Based on 58 of 58 games. | Win rate: 69.0%. The percentage of games won. Based on 58 of 58 games. | KDA: 5.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 58 of 58 games. | Damage / min: 528. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 58 games. | CS / min: 6.75. Minions and monsters killed per minute, averaged across games. Based on 58 of 58 games. | Kill participation: 72.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 58 games. |
| Anyone's Legend | Shanks | Mid | Games: 58. Number of individual games played in this selection. Based on 58 of 58 games. | Win rate: 69.0%. The percentage of games won. Based on 58 of 58 games. | KDA: 6.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 58 of 58 games. | Damage / min: 706. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 58 games. | CS / min: 8.61. Minions and monsters killed per minute, averaged across games. Based on 58 of 58 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 58 games. |