League of Legends
Split 2 · Season 2025
| Meiko | Games: 69. Number of individual games played in this selection. Based on 69 of 69 games. | Win rate: 55.1%. The percentage of games won. Based on 69 of 69 games. | KDA: 3.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 69 of 69 games. | Damage / min: 198. Damage dealt to enemy champions per minute, averaged across games. Based on 69 of 69 games. | CS / min: 1.03. Minions and monsters killed per minute, averaged across games. Based on 69 of 69 games. | Kill participation: 76.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 68 of 69 games. Games without the required stats are excluded. |
| TheShy | Games: 69. Number of individual games played in this selection. Based on 69 of 69 games. | Win rate: 55.1%. The percentage of games won. Based on 69 of 69 games. | KDA: 2.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 69 of 69 games. | Damage / min: 656. Damage dealt to enemy champions per minute, averaged across games. Based on 69 of 69 games. | CS / min: 7.68. Minions and monsters killed per minute, averaged across games. Based on 69 of 69 games. | Kill participation: 54.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 68 of 69 games. Games without the required stats are excluded. |
| GALA | Games: 69. Number of individual games played in this selection. Based on 69 of 69 games. | Win rate: 55.1%. The percentage of games won. Based on 69 of 69 games. | KDA: 4.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 69 of 69 games. | Damage / min: 754. Damage dealt to enemy champions per minute, averaged across games. Based on 69 of 69 games. | CS / min: 9.17. Minions and monsters killed per minute, averaged across games. Based on 69 of 69 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 68 of 69 games. Games without the required stats are excluded. |
| Jiejie | Games: 69. Number of individual games played in this selection. Based on 69 of 69 games. | Win rate: 55.1%. The percentage of games won. Based on 69 of 69 games. | KDA: 4.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 69 of 69 games. | Damage / min: 485. Damage dealt to enemy champions per minute, averaged across games. Based on 69 of 69 games. | CS / min: 6.74. Minions and monsters killed per minute, averaged across games. Based on 69 of 69 games. | Kill participation: 75.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 68 of 69 games. Games without the required stats are excluded. |
| Rookie | Games: 69. Number of individual games played in this selection. Based on 69 of 69 games. | Win rate: 55.1%. The percentage of games won. Based on 69 of 69 games. | KDA: 4.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 69 of 69 games. | Damage / min: 699. Damage dealt to enemy champions per minute, averaged across games. Based on 69 of 69 games. | CS / min: 8.38. Minions and monsters killed per minute, averaged across games. Based on 69 of 69 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 68 of 69 games. Games without the required stats are excluded. |
| Knight | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 62.5%. The percentage of games won. Based on 64 of 64 games. | KDA: 4.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 714. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 8.48. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| Bin | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 62.5%. The percentage of games won. Based on 64 of 64 games. | KDA: 3.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 635. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 8.15. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 54.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| Elk | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 62.5%. The percentage of games won. Based on 64 of 64 games. | KDA: 4.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 769. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 9.21. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| ON | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 62.5%. The percentage of games won. Based on 64 of 64 games. | KDA: 3.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 251. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 1.14. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| Beichuan | Games: 63. Number of individual games played in this selection. Based on 63 of 63 games. | Win rate: 54.0%. The percentage of games won. Based on 63 of 63 games. | KDA: 3.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 63 of 63 games. | Damage / min: 459. Damage dealt to enemy champions per minute, averaged across games. Based on 63 of 63 games. | CS / min: 6.82. Minions and monsters killed per minute, averaged across games. Based on 63 of 63 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 63 of 63 games. |
| Monki | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 45.2%. The percentage of games won. Based on 62 of 62 games. | KDA: 3.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 489. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 6.91. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 79.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Cube | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 45.2%. The percentage of games won. Based on 62 of 62 games. | KDA: 2.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 571. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 7.89. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 53.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Karis | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 45.2%. The percentage of games won. Based on 62 of 62 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 665. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 8.41. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Taeyoon | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 45.2%. The percentage of games won. Based on 62 of 62 games. | KDA: 4.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 763. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 8.99. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Vampire | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 45.2%. The percentage of games won. Based on 62 of 62 games. | KDA: 2.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 215. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 0.95. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 75.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Light | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Win rate: 42.6%. The percentage of games won. Based on 61 of 61 games. | KDA: 4.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Damage / min: 672. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 9.18. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| Breathe | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Win rate: 42.6%. The percentage of games won. Based on 61 of 61 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Damage / min: 571. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 8.06. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 59.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| Xiaohu | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Win rate: 42.6%. The percentage of games won. Based on 61 of 61 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Damage / min: 591. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 8.21. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| Tian | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Win rate: 42.6%. The percentage of games won. Based on 61 of 61 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Damage / min: 459. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 6.84. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 72.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| JackeyLove | Games: 58. Number of individual games played in this selection. Based on 58 of 58 games. | Win rate: 62.1%. The percentage of games won. Based on 58 of 58 games. | KDA: 4.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 58 of 58 games. | Damage / min: 776. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 58 games. | CS / min: 9.19. Minions and monsters killed per minute, averaged across games. Based on 58 of 58 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 58 games. |
| Care | Games: 58. Number of individual games played in this selection. Based on 58 of 58 games. | Win rate: 39.7%. The percentage of games won. Based on 58 of 58 games. | KDA: 3.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 58 of 58 games. | Damage / min: 618. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 58 games. | CS / min: 8.39. Minions and monsters killed per minute, averaged across games. Based on 58 of 58 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 58 games. |
| 369 | Games: 58. Number of individual games played in this selection. Based on 58 of 58 games. | Win rate: 62.1%. The percentage of games won. Based on 58 of 58 games. | KDA: 3.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 58 of 58 games. | Damage / min: 657. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 58 games. | CS / min: 8.26. Minions and monsters killed per minute, averaged across games. Based on 58 of 58 games. | Kill participation: 56.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 58 games. |
| Jwei | Games: 58. Number of individual games played in this selection. Based on 58 of 58 games. | Win rate: 39.7%. The percentage of games won. Based on 58 of 58 games. | KDA: 2.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 58 of 58 games. | Damage / min: 205. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 58 games. | CS / min: 1.15. Minions and monsters killed per minute, averaged across games. Based on 58 of 58 games. | Kill participation: 77.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 58 games. |
| Shanks | Games: 58. Number of individual games played in this selection. Based on 58 of 58 games. | Win rate: 69.0%. The percentage of games won. Based on 58 of 58 games. | KDA: 6.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 58 of 58 games. | Damage / min: 706. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 58 games. | CS / min: 8.61. Minions and monsters killed per minute, averaged across games. Based on 58 of 58 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 58 games. |
| Crisp | Games: 58. Number of individual games played in this selection. Based on 58 of 58 games. | Win rate: 62.1%. The percentage of games won. Based on 58 of 58 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 58 of 58 games. | Damage / min: 189. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 58 games. | CS / min: 0.98. Minions and monsters killed per minute, averaged across games. Based on 58 of 58 games. | Kill participation: 74.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 58 games. |
| Date | Competition | Matchup |
|---|---|---|
| 14 Jun 2025 | LPL 2025 · Split 2 | Anyone's LegendvsBilibili Gaming |
| 14 Jun 2025 | LPL 2025 · Split 2 | Bilibili GamingvsAnyone's Legend |
| 14 Jun 2025 | LPL 2025 · Split 2 | Bilibili GamingvsAnyone's Legend |
| 14 Jun 2025 | LPL 2025 · Split 2 | Anyone's LegendvsBilibili Gaming |
| 13 Jun 2025 | LPL 2025 · Split 2 | Invictus GamingvsBilibili Gaming |
| 13 Jun 2025 | LPL 2025 · Split 2 | Invictus GamingvsBilibili Gaming |
| 13 Jun 2025 | LPL 2025 · Split 2 | Bilibili GamingvsInvictus Gaming |
| 13 Jun 2025 | LPL 2025 · Split 2 | Bilibili GamingvsInvictus Gaming |
| 11 Jun 2025 | LPL 2025 · Split 2 | Team WEvsInvictus Gaming |
| 11 Jun 2025 | LPL 2025 · Split 2 | Team WEvsInvictus Gaming |
| 11 Jun 2025 | LPL 2025 · Split 2 | Team WEvsInvictus Gaming |
| 9 Jun 2025 | LPL 2025 · Split 2 | Anyone's LegendvsBilibili Gaming |
| 9 Jun 2025 | LPL 2025 · Split 2 | Bilibili GamingvsAnyone's Legend |
| 9 Jun 2025 | LPL 2025 · Split 2 | Anyone's LegendvsBilibili Gaming |
| 9 Jun 2025 | LPL 2025 · Split 2 | Bilibili GamingvsAnyone's Legend |
| 9 Jun 2025 | LPL 2025 · Split 2 | Anyone's LegendvsBilibili Gaming |
| 8 Jun 2025 | LPL 2025 · Split 2 | Team WEvsTop Esports |
| 8 Jun 2025 | LPL 2025 · Split 2 | Team WEvsTop Esports |
| 8 Jun 2025 | LPL 2025 · Split 2 | Top EsportsvsTeam WE |
| 8 Jun 2025 | LPL 2025 · Split 2 | Team WEvsTop Esports |
| 8 Jun 2025 | LPL 2025 · Split 2 | Top EsportsvsTeam WE |
| 7 Jun 2025 | LPL 2025 · Split 2 | Weibo GamingvsInvictus Gaming |
| 7 Jun 2025 | LPL 2025 · Split 2 | Weibo GamingvsInvictus Gaming |
| 7 Jun 2025 | LPL 2025 · Split 2 | Invictus GamingvsWeibo Gaming |
| 7 Jun 2025 | LPL 2025 · Split 2 | Weibo GamingvsInvictus Gaming |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗