League of Legends
Spring · Season 2020
Cumulative records are published once a phase is complete. Completed phases shown: Regular season, Playoffs. Game and series records appear on each match.
| WildTurtle | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 52.6%. The percentage of games won. Based on 38 of 38 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 410. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 8.65. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 58.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| PowerOfEvil | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 52.6%. The percentage of games won. Based on 38 of 38 games. | KDA: 4.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 625. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 9.29. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| Santorin | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 52.6%. The percentage of games won. Based on 38 of 38 games. | KDA: 3.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 224. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 4.85. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 76.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| Ignar | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 52.6%. The percentage of games won. Based on 38 of 38 games. | KDA: 4.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 149. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 1.22. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 66.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| Zeyzal | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 51.6%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 178. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 1.39. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 67.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Kumo | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 51.6%. The percentage of games won. Based on 31 of 31 games. | KDA: 2.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 386. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 7.48. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 49.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Svenskeren | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 51.6%. The percentage of games won. Based on 31 of 31 games. | KDA: 2.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 254. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 4.66. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 70.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Bang | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 51.6%. The percentage of games won. Based on 31 of 31 games. | KDA: 5.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 540. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 8.93. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Jiizuke | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 51.6%. The percentage of games won. Based on 31 of 31 games. | KDA: 2.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 507. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 8.89. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Blaber | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 92.9%. The percentage of games won. Based on 28 of 28 games. | KDA: 5.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 389. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 6.14. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Biofrost | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 50.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 116. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 1.10. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Dardoch | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 50.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 221. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 4.42. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Licorice | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 92.9%. The percentage of games won. Based on 28 of 28 games. | KDA: 5.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 474. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.48. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 51.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Ssumday | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 46.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 380. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.09. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 58.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 28 games. Games without the required stats are excluded. |
| BrokenBlade | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 50.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 441. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 7.33. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Bjergsen | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 50.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 5.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 498. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.42. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Meteos | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 46.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 224. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 4.71. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 28 games. Games without the required stats are excluded. |
| Kobbe | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 50.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 484. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 9.61. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Stunt | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 46.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 1.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 135. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 1.09. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 60.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 28 games. Games without the required stats are excluded. |
| Ryoma | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 46.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 484. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 7.98. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 28 games. Games without the required stats are excluded. |
| Vulcan | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 92.9%. The percentage of games won. Based on 28 of 28 games. | KDA: 8.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 178. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 1.21. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Cody Sun | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 46.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 472. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.87. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 28 games. Games without the required stats are excluded. |
| Nisqy | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 92.9%. The percentage of games won. Based on 28 of 28 games. | KDA: 7.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 561. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 7.45. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Zven | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 92.9%. The percentage of games won. Based on 28 of 28 games. | KDA: 12.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 533. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 9.49. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Hauntzer | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 40.9%. The percentage of games won. Based on 22 of 22 games. | KDA: 2.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 402. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.22. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 53.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗