League of Legends
Summer · Season 2017
Cumulative records are published once a phase is complete. Completed phases shown: Regular season, Playoffs. Game and series records appear on each match.
| Hakuho | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 46.2%. The percentage of games won. Based on 65 of 65 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 228. Damage dealt to enemy champions per minute, averaged across games. Based on 65 of 65 games. | CS / min: 1.01. Minions and monsters killed per minute, averaged across games. Based on 65 of 65 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| Apollo | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 46.2%. The percentage of games won. Based on 65 of 65 games. | KDA: 3.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 455. Damage dealt to enemy champions per minute, averaged across games. Based on 65 of 65 games. | CS / min: 9.32. Minions and monsters killed per minute, averaged across games. Based on 65 of 65 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| SERAPH | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 46.2%. The percentage of games won. Based on 65 of 65 games. | KDA: 2.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 390. Damage dealt to enemy champions per minute, averaged across games. Based on 65 of 65 games. | CS / min: 8.44. Minions and monsters killed per minute, averaged across games. Based on 65 of 65 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| Lira | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 46.2%. The percentage of games won. Based on 65 of 65 games. | KDA: 3.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 271. Damage dealt to enemy champions per minute, averaged across games. Based on 65 of 65 games. | CS / min: 5.24. Minions and monsters killed per minute, averaged across games. Based on 65 of 65 games. | Kill participation: 68.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| Ssumday | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 53.2%. The percentage of games won. Based on 62 of 62 games. | KDA: 3.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 410. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 8.29. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Keane | Games: 62. Number of individual games played in this selection. Based on 62 of 62 games. | Win rate: 53.2%. The percentage of games won. Based on 62 of 62 games. | KDA: 3.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 62 of 62 games. | Damage / min: 539. Damage dealt to enemy champions per minute, averaged across games. Based on 62 of 62 games. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 62 of 62 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 62 of 62 games. |
| Doublelift | Games: 58. Number of individual games played in this selection. Based on 58 of 58 games. | Win rate: 72.4%. The percentage of games won. Based on 58 of 58 games. | KDA: 5.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 58 of 58 games. | Damage / min: 593. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 58 games. | CS / min: 9.14. Minions and monsters killed per minute, averaged across games. Based on 58 of 58 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 58 games. |
| huhi | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Win rate: 57.9%. The percentage of games won. Based on 57 of 57 games. | KDA: 4.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 57 of 57 games. | Damage / min: 653. Damage dealt to enemy champions per minute, averaged across games. Based on 57 of 57 games. | CS / min: 8.95. Minions and monsters killed per minute, averaged across games. Based on 57 of 57 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 57 of 57 games. |
| Darshan | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Win rate: 57.9%. The percentage of games won. Based on 57 of 57 games. | KDA: 4.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 57 of 57 games. | Damage / min: 422. Damage dealt to enemy champions per minute, averaged across games. Based on 57 of 57 games. | CS / min: 7.59. Minions and monsters killed per minute, averaged across games. Based on 57 of 57 games. | Kill participation: 61.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 57 of 57 games. |
| Stixxay | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Win rate: 57.9%. The percentage of games won. Based on 57 of 57 games. | KDA: 5.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 57 of 57 games. | Damage / min: 539. Damage dealt to enemy champions per minute, averaged across games. Based on 57 of 57 games. | CS / min: 8.82. Minions and monsters killed per minute, averaged across games. Based on 57 of 57 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 57 of 57 games. |
| aphromoo | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Win rate: 57.9%. The percentage of games won. Based on 57 of 57 games. | KDA: 3.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 57 of 57 games. | Damage / min: 143. Damage dealt to enemy champions per minute, averaged across games. Based on 57 of 57 games. | CS / min: 0.67. Minions and monsters killed per minute, averaged across games. Based on 57 of 57 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 57 of 57 games. |
| Shrimp | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Win rate: 51.8%. The percentage of games won. Based on 56 of 56 games. | KDA: 2.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Damage / min: 241. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 56 games. | CS / min: 4.08. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 56 games. |
| Lourlo | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 35.8%. The percentage of games won. Based on 53 of 53 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 369. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 8.29. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 52.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| Piglet | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 35.8%. The percentage of games won. Based on 53 of 53 games. | KDA: 3.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 558. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 8.77. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 67.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| Xmithie | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 65.4%. The percentage of games won. Based on 52 of 52 games. | KDA: 3.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 288. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 4.09. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| Pobelter | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 65.4%. The percentage of games won. Based on 52 of 52 games. | KDA: 4.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 594. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 8.84. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| Olleh | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 65.4%. The percentage of games won. Based on 52 of 52 games. | KDA: 3.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 240. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 1.09. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| Flame | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 65.4%. The percentage of games won. Based on 52 of 52 games. | KDA: 4.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 404. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 8.33. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 58.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| Cody Sun | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 65.4%. The percentage of games won. Based on 52 of 52 games. | KDA: 5.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 599. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 9.11. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| Hauntzer | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 73.5%. The percentage of games won. Based on 49 of 49 games. | KDA: 3.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 495. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 8.60. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Biofrost | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 73.5%. The percentage of games won. Based on 49 of 49 games. | KDA: 5.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 159. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 0.99. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 75.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Smoothie | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 59.2%. The percentage of games won. Based on 49 of 49 games. | KDA: 4.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 128. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 0.71. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 75.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Sneaky | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 59.2%. The percentage of games won. Based on 49 of 49 games. | KDA: 4.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 525. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 8.75. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Jensen | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 59.2%. The percentage of games won. Based on 49 of 49 games. | KDA: 8.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 602. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 9.46. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 77.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Bjergsen | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 73.5%. The percentage of games won. Based on 49 of 49 games. | KDA: 6.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 656. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 8.83. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 78.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗