League of Legends
Summer · Season 2024
| Light | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 55.3%. The percentage of games won. Based on 38 of 38 games. | KDA: 6.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 646. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 8.86. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| Breathe | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 55.3%. The percentage of games won. Based on 38 of 38 games. | KDA: 2.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 536. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 8.51. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 48.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| Xiaohu | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 55.3%. The percentage of games won. Based on 38 of 38 games. | KDA: 3.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 656. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 9.46. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 58.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| Crisp | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 55.3%. The percentage of games won. Based on 38 of 38 games. | KDA: 2.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 171. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 1.60. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| Tarzan | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 55.3%. The percentage of games won. Based on 38 of 38 games. | KDA: 3.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 587. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 6.65. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 71.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| shanji | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 37.1%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 555. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 7.94. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 52.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 35 games. Games without the required stats are excluded. |
| Photic | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 37.1%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 748. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.84. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 35 games. Games without the required stats are excluded. |
| Zhuo | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 37.1%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 172. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 1.49. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 35 games. Games without the required stats are excluded. |
| Rookie | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 37.1%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 808. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 9.41. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 35 games. Games without the required stats are excluded. |
| JackeyLove | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 66.7%. The percentage of games won. Based on 33 of 33 games. | KDA: 4.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 722. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 9.02. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| 369 | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 66.7%. The percentage of games won. Based on 33 of 33 games. | KDA: 2.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 473. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 8.15. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 52.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Meiko | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 66.7%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 205. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 1.59. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 74.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Tian | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 66.7%. The percentage of games won. Based on 33 of 33 games. | KDA: 5.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 457. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 6.55. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 77.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Creme | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 66.7%. The percentage of games won. Based on 33 of 33 games. | KDA: 4.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 751. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 9.82. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Knight | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 75.0%. The percentage of games won. Based on 32 of 32 games. | KDA: 6.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 728. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 9.64. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Bin | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 75.0%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 597. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 8.85. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 49.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Elk | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 75.0%. The percentage of games won. Based on 32 of 32 games. | KDA: 7.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 790. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 8.93. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| ON | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 75.0%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 204. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 1.41. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 67.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Scout | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 55.2%. The percentage of games won. Based on 29 of 29 games. | KDA: 4.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 631. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 9.66. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Hang | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 55.2%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 153. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 1.35. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Weiwei | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 55.2%. The percentage of games won. Based on 29 of 29 games. | KDA: 4.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 434. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 6.31. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 77.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| GALA | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 55.2%. The percentage of games won. Based on 29 of 29 games. | KDA: 6.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 750. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 9.70. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Zika | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 55.2%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 491. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 8.10. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 56.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Care | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 39.3%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 644. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 9.16. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 56.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Burdol | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 28.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 1.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 502. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 7.85. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 54.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Date | Competition | Matchup |
|---|---|---|
| 30 Aug 2024 | LPL 2024 · Summer | Weibo GamingvsBilibili Gaming |
| 30 Aug 2024 | LPL 2024 · Summer | Weibo GamingvsBilibili Gaming |
| 30 Aug 2024 | LPL 2024 · Summer | Bilibili GamingvsWeibo Gaming |
| 24 Aug 2024 | LPL 2024 · Summer | Weibo GamingvsTop Esports |
| 24 Aug 2024 | LPL 2024 · Summer | Top EsportsvsWeibo Gaming |
| 24 Aug 2024 | LPL 2024 · Summer | Weibo GamingvsTop Esports |
| 24 Aug 2024 | LPL 2024 · Summer | Top EsportsvsWeibo Gaming |
| 24 Aug 2024 | LPL 2024 · Summer | Top EsportsvsWeibo Gaming |
| 22 Aug 2024 | LPL 2024 · Summer | LNG EsportsvsWeibo Gaming |
| 22 Aug 2024 | LPL 2024 · Summer | Weibo GamingvsLNG Esports |
| 22 Aug 2024 | LPL 2024 · Summer | LNG EsportsvsWeibo Gaming |
| 22 Aug 2024 | LPL 2024 · Summer | Weibo GamingvsLNG Esports |
| 22 Aug 2024 | LPL 2024 · Summer | LNG EsportsvsWeibo Gaming |
| 21 Aug 2024 | LPL 2024 · Summer | Top EsportsvsBilibili Gaming |
| 21 Aug 2024 | LPL 2024 · Summer | Top EsportsvsBilibili Gaming |
| 21 Aug 2024 | LPL 2024 · Summer | Bilibili GamingvsTop Esports |
| 21 Aug 2024 | LPL 2024 · Summer | Top EsportsvsBilibili Gaming |
| 18 Aug 2024 | LPL 2024 · Summer | LNG EsportsvsTop Esports |
| 18 Aug 2024 | LPL 2024 · Summer | LNG EsportsvsTop Esports |
| 18 Aug 2024 | LPL 2024 · Summer | LNG EsportsvsTop Esports |
| 17 Aug 2024 | LPL 2024 · Summer | Weibo GamingvsBilibili Gaming |
| 17 Aug 2024 | LPL 2024 · Summer | Weibo GamingvsBilibili Gaming |
| 17 Aug 2024 | LPL 2024 · Summer | Bilibili GamingvsWeibo Gaming |
| 16 Aug 2024 | LPL 2024 · Summer | Anyone's LegendvsTop Esports |
| 16 Aug 2024 | LPL 2024 · Summer | Top EsportsvsAnyone's Legend |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗