League of Legends
Summer · Season 2023
| Summit | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 55.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 2.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 632. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 8.69. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 56.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| Pyosik | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 55.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 3.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 360. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 5.65. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 73.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| Yeon | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 55.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 4.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 663. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 9.19. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| CoreJJ | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 55.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 3.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 136. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 1.15. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| Dhokla | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 55.3%. The percentage of games won. Based on 38 of 38 games. | KDA: 2.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 481. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 7.56. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 57.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 38 games. Games without the required stats are excluded. |
| Palafox | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 55.3%. The percentage of games won. Based on 38 of 38 games. | KDA: 5.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 686. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 8.71. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 76.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 38 games. Games without the required stats are excluded. |
| Contractz | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 55.3%. The percentage of games won. Based on 38 of 38 games. | KDA: 4.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 347. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 5.21. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 78.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 38 games. Games without the required stats are excluded. |
| FBI | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 55.3%. The percentage of games won. Based on 38 of 38 games. | KDA: 4.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 740. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 9.28. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 38 games. Games without the required stats are excluded. |
| Ignar | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 55.3%. The percentage of games won. Based on 38 of 38 games. | KDA: 4.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 130. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 0.99. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 72.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 38 games. Games without the required stats are excluded. |
| huhi | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 61.3%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 158. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 1.20. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Licorice | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 61.3%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 526. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 8.23. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 54.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| River | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 61.3%. The percentage of games won. Based on 31 of 31 games. | KDA: 4.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 392. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 5.68. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Stixxay | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 61.3%. The percentage of games won. Based on 31 of 31 games. | KDA: 5.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 636. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 9.65. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 62.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Gori | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 61.3%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 702. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 8.72. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Eyla | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 53.3%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 142. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 1.13. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 76.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Jojopyun | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 53.3%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 698. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 8.90. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 73.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Revenge | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 53.3%. The percentage of games won. Based on 30 of 30 games. | KDA: 2.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 516. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 7.90. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 61.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| APA | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 56.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 601. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 8.49. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| UNF0RGIVEN | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 53.3%. The percentage of games won. Based on 30 of 30 games. | KDA: 5.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 602. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 10.32. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 63.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Blaber | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 72.4%. The percentage of games won. Based on 29 of 29 games. | KDA: 4.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 435. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 6.63. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 75.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Berserker | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 72.4%. The percentage of games won. Based on 29 of 29 games. | KDA: 7.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 592. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 9.80. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| EMENES | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 72.4%. The percentage of games won. Based on 29 of 29 games. | KDA: 4.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 660. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 8.78. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Fudge | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 72.4%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 515. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 8.28. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 62.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Zven | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 72.4%. The percentage of games won. Based on 29 of 29 games. | KDA: 4.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 151. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 0.97. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 76.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Chime | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 42.9%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 156. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 1.09. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 67.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗