League of Legends
Spring · Season 2023
Cumulative records are published once a phase is complete. Completed phases shown: Regular season, Playoffs. Game and series records appear on each match.
| Cuzz | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Win rate: 61.7%. The percentage of games won. Based on 60 of 60 games. | KDA: 4.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Damage / min: 298. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 5.76. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 60 of 60 games. |
| Aiming | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Win rate: 61.7%. The percentage of games won. Based on 60 of 60 games. | KDA: 5.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Damage / min: 563. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 10.10. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 60 of 60 games. |
| Kiin | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Win rate: 61.7%. The percentage of games won. Based on 60 of 60 games. | KDA: 3.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Damage / min: 468. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 8.67. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 53.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 60 of 60 games. |
| Lehends | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Win rate: 61.7%. The percentage of games won. Based on 60 of 60 games. | KDA: 3.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Damage / min: 157. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 0.88. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 68.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 60 of 60 games. |
| Bdd | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Win rate: 61.7%. The percentage of games won. Based on 60 of 60 games. | KDA: 4.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Damage / min: 472. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 8.70. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 60 of 60 games. |
| Peanut | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 67.8%. The percentage of games won. Based on 59 of 59 games. | KDA: 3.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 321. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 5.64. Minions and monsters killed per minute, averaged across games. Based on 59 of 59 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| Delight | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 67.8%. The percentage of games won. Based on 59 of 59 games. | KDA: 5.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 192. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 0.95. Minions and monsters killed per minute, averaged across games. Based on 59 of 59 games. | Kill participation: 73.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| Peyz | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 67.8%. The percentage of games won. Based on 59 of 59 games. | KDA: 5.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 637. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 10.14. Minions and monsters killed per minute, averaged across games. Based on 59 of 59 games. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| Doran | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 67.8%. The percentage of games won. Based on 59 of 59 games. | KDA: 3.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 495. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 8.17. Minions and monsters killed per minute, averaged across games. Based on 59 of 59 games. | Kill participation: 57.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| Chovy | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 67.8%. The percentage of games won. Based on 59 of 59 games. | KDA: 6.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 627. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 9.14. Minions and monsters killed per minute, averaged across games. Based on 59 of 59 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| Kingen | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Win rate: 50.9%. The percentage of games won. Based on 57 of 57 games. | KDA: 2.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 57 of 57 games. | Damage / min: 403. Damage dealt to enemy champions per minute, averaged across games. Based on 57 of 57 games. | CS / min: 8.06. Minions and monsters killed per minute, averaged across games. Based on 57 of 57 games. | Kill participation: 49.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 57 games. Games without the required stats are excluded. |
| Life | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Win rate: 50.9%. The percentage of games won. Based on 57 of 57 games. | KDA: 3.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 57 of 57 games. | Damage / min: 180. Damage dealt to enemy champions per minute, averaged across games. Based on 57 of 57 games. | CS / min: 0.80. Minions and monsters killed per minute, averaged across games. Based on 57 of 57 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 57 games. Games without the required stats are excluded. |
| Viper | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Win rate: 50.9%. The percentage of games won. Based on 57 of 57 games. | KDA: 4.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 57 of 57 games. | Damage / min: 625. Damage dealt to enemy champions per minute, averaged across games. Based on 57 of 57 games. | CS / min: 9.99. Minions and monsters killed per minute, averaged across games. Based on 57 of 57 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 57 games. Games without the required stats are excluded. |
| Zeka | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Win rate: 50.9%. The percentage of games won. Based on 57 of 57 games. | KDA: 2.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 57 of 57 games. | Damage / min: 541. Damage dealt to enemy champions per minute, averaged across games. Based on 57 of 57 games. | CS / min: 9.49. Minions and monsters killed per minute, averaged across games. Based on 57 of 57 games. | Kill participation: 58.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 57 games. Games without the required stats are excluded. |
| Clid | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Win rate: 50.9%. The percentage of games won. Based on 57 of 57 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 57 of 57 games. | Damage / min: 281. Damage dealt to enemy champions per minute, averaged across games. Based on 57 of 57 games. | CS / min: 5.30. Minions and monsters killed per minute, averaged across games. Based on 57 of 57 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 57 games. Games without the required stats are excluded. |
| Gumayusi | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Win rate: 75.0%. The percentage of games won. Based on 56 of 56 games. | KDA: 5.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Damage / min: 629. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 56 games. | CS / min: 9.92. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 56 games. |
| Keria | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Win rate: 75.0%. The percentage of games won. Based on 56 of 56 games. | KDA: 5.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Damage / min: 264. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 56 games. | CS / min: 0.89. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 76.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 56 games. |
| Faker | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Win rate: 75.0%. The percentage of games won. Based on 56 of 56 games. | KDA: 3.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Damage / min: 598. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 56 games. | CS / min: 8.30. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 61.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 56 games. |
| Zeus | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Win rate: 75.0%. The percentage of games won. Based on 56 of 56 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Damage / min: 535. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 56 games. | CS / min: 8.52. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 51.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 56 games. |
| Oner | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Win rate: 75.0%. The percentage of games won. Based on 56 of 56 games. | KDA: 4.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Damage / min: 330. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 56 games. | CS / min: 5.35. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 56 games. |
| Burdol | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 49.0%. The percentage of games won. Based on 51 of 51 games. | KDA: 2.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 441. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 8.64. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 46.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 51 games. Games without the required stats are excluded. |
| Envyy | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 49.0%. The percentage of games won. Based on 51 of 51 games. | KDA: 3.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 543. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 9.48. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 51 games. Games without the required stats are excluded. |
| Willer | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 49.0%. The percentage of games won. Based on 51 of 51 games. | KDA: 3.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 274. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 5.67. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 51 games. Games without the required stats are excluded. |
| Clozer | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 49.0%. The percentage of games won. Based on 51 of 51 games. | KDA: 2.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 500. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 9.12. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 60.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 51 games. Games without the required stats are excluded. |
| Kael | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 49.0%. The percentage of games won. Based on 51 of 51 games. | KDA: 3.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 215. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 0.87. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 75.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 51 games. Games without the required stats are excluded. |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗