League of Legends
Spring · Season 2024
| shanji | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 55.6%. The percentage of games won. Based on 54 of 54 games. | KDA: 3.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 543. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 7.97. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 59.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| Photic | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 55.6%. The percentage of games won. Based on 54 of 54 games. | KDA: 4.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 712. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 9.04. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| MISSING | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 63.0%. The percentage of games won. Based on 54 of 54 games. | KDA: 3.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 209. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 1.33. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 73.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| Yagao | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 63.0%. The percentage of games won. Based on 54 of 54 games. | KDA: 4.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 568. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 8.33. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 70.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| Kanavi | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 63.0%. The percentage of games won. Based on 54 of 54 games. | KDA: 4.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 376. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 6.65. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 75.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| Zhuo | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 55.6%. The percentage of games won. Based on 54 of 54 games. | KDA: 4.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 176. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 1.61. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 71.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| Ruler | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 63.0%. The percentage of games won. Based on 54 of 54 games. | KDA: 4.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 653. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 9.84. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| Rookie | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 55.6%. The percentage of games won. Based on 54 of 54 games. | KDA: 4.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 757. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 8.72. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 72.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| Aki | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 55.6%. The percentage of games won. Based on 54 of 54 games. | KDA: 3.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 319. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 5.88. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| JackeyLove | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 71.7%. The percentage of games won. Based on 53 of 53 games. | KDA: 4.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 684. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 8.41. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 71.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| 369 | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 71.7%. The percentage of games won. Based on 53 of 53 games. | KDA: 4.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 603. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 8.77. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 55.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| Meiko | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 71.7%. The percentage of games won. Based on 53 of 53 games. | KDA: 4.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 231. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 1.94. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 77.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| Tian | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 71.7%. The percentage of games won. Based on 53 of 53 games. | KDA: 5.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 324. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 6.38. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| Creme | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 71.7%. The percentage of games won. Based on 53 of 53 games. | KDA: 4.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 716. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 8.93. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| Light | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 52.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 4.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 574. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 9.54. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 50 games. Games without the required stats are excluded. |
| Xiaohu | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 52.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 3.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 618. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 8.54. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 72.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 50 games. Games without the required stats are excluded. |
| Crisp | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 52.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 3.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 193. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 1.20. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 74.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 50 games. Games without the required stats are excluded. |
| Zdz | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 52.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 2.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 557. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 8.29. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 51.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 50 games. Games without the required stats are excluded. |
| Xiaohao | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 54.2%. The percentage of games won. Based on 48 of 48 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 310. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 5.44. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 78.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 48 games. Games without the required stats are excluded. |
| Knight | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 81.3%. The percentage of games won. Based on 48 of 48 games. | KDA: 6.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 712. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 8.70. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Bin | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 81.3%. The percentage of games won. Based on 48 of 48 games. | KDA: 4.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 552. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 8.48. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 48.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Elk | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 81.3%. The percentage of games won. Based on 48 of 48 games. | KDA: 6.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 804. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 8.90. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| ON | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 81.3%. The percentage of games won. Based on 48 of 48 games. | KDA: 4.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 263. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 1.68. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 72.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Xun | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 81.3%. The percentage of games won. Based on 48 of 48 games. | KDA: 5.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 348. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 6.33. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| FoFo | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Win rate: 51.1%. The percentage of games won. Based on 47 of 47 games. | KDA: 3.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 767. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 8.88. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| Date | Competition | Matchup |
|---|---|---|
| 20 Apr 2024 | LPL 2024 · Spring | Bilibili GamingvsTop Esports |
| 20 Apr 2024 | LPL 2024 · Spring | Top EsportsvsBilibili Gaming |
| 20 Apr 2024 | LPL 2024 · Spring | Top EsportsvsBilibili Gaming |
| 20 Apr 2024 | LPL 2024 · Spring | Bilibili GamingvsTop Esports |
| 14 Apr 2024 | LPL 2024 · Spring | JD GamingvsTop Esports |
| 14 Apr 2024 | LPL 2024 · Spring | Top EsportsvsJD Gaming |
| 14 Apr 2024 | LPL 2024 · Spring | JD GamingvsTop Esports |
| 14 Apr 2024 | LPL 2024 · Spring | Top EsportsvsJD Gaming |
| 11 Apr 2024 | LPL 2024 · Spring | Bilibili GamingvsTop Esports |
| 11 Apr 2024 | LPL 2024 · Spring | Top EsportsvsBilibili Gaming |
| 11 Apr 2024 | LPL 2024 · Spring | Bilibili GamingvsTop Esports |
| 11 Apr 2024 | LPL 2024 · Spring | Top EsportsvsBilibili Gaming |
| 11 Apr 2024 | LPL 2024 · Spring | Bilibili GamingvsTop Esports |
| 10 Apr 2024 | LPL 2024 · Spring | JD GamingvsNinjas in Pyjamas |
| 10 Apr 2024 | LPL 2024 · Spring | JD GamingvsNinjas in Pyjamas |
| 10 Apr 2024 | LPL 2024 · Spring | Ninjas in PyjamasvsJD Gaming |
| 10 Apr 2024 | LPL 2024 · Spring | Ninjas in PyjamasvsJD Gaming |
| 10 Apr 2024 | LPL 2024 · Spring | JD GamingvsNinjas in Pyjamas |
| 7 Apr 2024 | LPL 2024 · Spring | JD GamingvsTop Esports |
| 7 Apr 2024 | LPL 2024 · Spring | JD GamingvsTop Esports |
| 7 Apr 2024 | LPL 2024 · Spring | Top EsportsvsJD Gaming |
| 6 Apr 2024 | LPL 2024 · Spring | Ninjas in PyjamasvsBilibili Gaming |
| 6 Apr 2024 | LPL 2024 · Spring | Bilibili GamingvsNinjas in Pyjamas |
| 6 Apr 2024 | LPL 2024 · Spring | Ninjas in PyjamasvsBilibili Gaming |
| 6 Apr 2024 | LPL 2024 · Spring | Bilibili GamingvsNinjas in Pyjamas |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗