League of Legends
Spring · Season 2023
| Bin | Games: 68. Number of individual games played in this selection. Based on 68 of 68 games. | Win rate: 58.8%. The percentage of games won. Based on 68 of 68 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 68 of 68 games. | Damage / min: 489. Damage dealt to enemy champions per minute, averaged across games. Based on 68 of 68 games. | CS / min: 8.40. Minions and monsters killed per minute, averaged across games. Based on 68 of 68 games. | Kill participation: 48.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 68 of 68 games. |
| Yagao | Games: 68. Number of individual games played in this selection. Based on 68 of 68 games. | Win rate: 58.8%. The percentage of games won. Based on 68 of 68 games. | KDA: 4.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 68 of 68 games. | Damage / min: 527. Damage dealt to enemy champions per minute, averaged across games. Based on 68 of 68 games. | CS / min: 7.87. Minions and monsters killed per minute, averaged across games. Based on 68 of 68 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 68 of 68 games. |
| Elk | Games: 68. Number of individual games played in this selection. Based on 68 of 68 games. | Win rate: 58.8%. The percentage of games won. Based on 68 of 68 games. | KDA: 4.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 68 of 68 games. | Damage / min: 724. Damage dealt to enemy champions per minute, averaged across games. Based on 68 of 68 games. | CS / min: 9.59. Minions and monsters killed per minute, averaged across games. Based on 68 of 68 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 68 of 68 games. |
| ON | Games: 68. Number of individual games played in this selection. Based on 68 of 68 games. | Win rate: 58.8%. The percentage of games won. Based on 68 of 68 games. | KDA: 3.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 68 of 68 games. | Damage / min: 176. Damage dealt to enemy champions per minute, averaged across games. Based on 68 of 68 games. | CS / min: 1.09. Minions and monsters killed per minute, averaged across games. Based on 68 of 68 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 68 of 68 games. |
| Xun | Games: 68. Number of individual games played in this selection. Based on 68 of 68 games. | Win rate: 58.8%. The percentage of games won. Based on 68 of 68 games. | KDA: 3.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 68 of 68 games. | Damage / min: 331. Damage dealt to enemy champions per minute, averaged across games. Based on 68 of 68 games. | CS / min: 5.67. Minions and monsters killed per minute, averaged across games. Based on 68 of 68 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 68 of 68 games. |
| shanji | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Win rate: 55.0%. The percentage of games won. Based on 60 of 60 games. | KDA: 2.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Damage / min: 495. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 7.83. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 63.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 60 of 60 games. |
| Able | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Win rate: 55.0%. The percentage of games won. Based on 60 of 60 games. | KDA: 3.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Damage / min: 624. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 9.66. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 67.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 60 of 60 games. |
| Creme | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Win rate: 55.0%. The percentage of games won. Based on 60 of 60 games. | KDA: 3.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Damage / min: 593. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 8.88. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 60 of 60 games. |
| Aki | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Win rate: 55.0%. The percentage of games won. Based on 60 of 60 games. | KDA: 3.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Damage / min: 312. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 5.35. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 74.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 60 of 60 games. |
| ppgod | Games: 58. Number of individual games played in this selection. Based on 58 of 58 games. | Win rate: 56.9%. The percentage of games won. Based on 58 of 58 games. | KDA: 3.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 58 of 58 games. | Damage / min: 155. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 58 games. | CS / min: 0.94. Minions and monsters killed per minute, averaged across games. Based on 58 of 58 games. | Kill participation: 77.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 58 games. |
| Leave | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 64.7%. The percentage of games won. Based on 51 of 51 games. | KDA: 3.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 677. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 9.78. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 62.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| FoFo | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 64.7%. The percentage of games won. Based on 51 of 51 games. | KDA: 5.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 628. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 8.16. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 72.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| Meiko | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 64.7%. The percentage of games won. Based on 51 of 51 games. | KDA: 3.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 225. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 0.74. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 74.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| Jiejie | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 64.7%. The percentage of games won. Based on 51 of 51 games. | KDA: 3.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 373. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 5.27. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 74.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| Ale | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 64.7%. The percentage of games won. Based on 51 of 51 games. | KDA: 3.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 513. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 8.52. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 55.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| Knight | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 77.1%. The percentage of games won. Based on 48 of 48 games. | KDA: 5.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 626. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 8.67. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| 369 | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 77.1%. The percentage of games won. Based on 48 of 48 games. | KDA: 3.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 509. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 7.85. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 53.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| MISSING | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 77.1%. The percentage of games won. Based on 48 of 48 games. | KDA: 5.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 234. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 0.79. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 73.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Kanavi | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 77.1%. The percentage of games won. Based on 48 of 48 games. | KDA: 4.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 451. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 6.19. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Ruler | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 77.1%. The percentage of games won. Based on 48 of 48 games. | KDA: 8.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 627. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 10.02. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 63.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| JackeyLove | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Win rate: 55.3%. The percentage of games won. Based on 47 of 47 games. | KDA: 4.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 711. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 9.50. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| Mark | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Win rate: 55.3%. The percentage of games won. Based on 47 of 47 games. | KDA: 4.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 179. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 0.93. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 73.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| Tian | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Win rate: 55.3%. The percentage of games won. Based on 47 of 47 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 332. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 5.44. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 72.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| Rookie | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Win rate: 55.3%. The percentage of games won. Based on 47 of 47 games. | KDA: 4.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 631. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 8.44. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| Breathe | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 48.9%. The percentage of games won. Based on 45 of 45 games. | KDA: 2.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 498. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 8.24. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 50.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Date | Competition | Matchup |
|---|---|---|
| 15 Apr 2023 | LPL 2023 · Spring | JD GamingvsBilibili Gaming |
| 15 Apr 2023 | LPL 2023 · Spring | Bilibili GamingvsJD Gaming |
| 15 Apr 2023 | LPL 2023 · Spring | Bilibili GamingvsJD Gaming |
| 15 Apr 2023 | LPL 2023 · Spring | JD GamingvsBilibili Gaming |
| 11 Apr 2023 | LPL 2023 · Spring | Bilibili GamingvsEDward Gaming |
| 11 Apr 2023 | LPL 2023 · Spring | EDward GamingvsBilibili Gaming |
| 11 Apr 2023 | LPL 2023 · Spring | Bilibili GamingvsEDward Gaming |
| 11 Apr 2023 | LPL 2023 · Spring | EDward GamingvsBilibili Gaming |
| 11 Apr 2023 | LPL 2023 · Spring | EDward GamingvsBilibili Gaming |
| 9 Apr 2023 | LPL 2023 · Spring | EDward GamingvsJD Gaming |
| 9 Apr 2023 | LPL 2023 · Spring | EDward GamingvsJD Gaming |
| 9 Apr 2023 | LPL 2023 · Spring | EDward GamingvsJD Gaming |
| 8 Apr 2023 | LPL 2023 · Spring | Bilibili GamingvsOh My God |
| 8 Apr 2023 | LPL 2023 · Spring | Oh My GodvsBilibili Gaming |
| 8 Apr 2023 | LPL 2023 · Spring | Bilibili GamingvsOh My God |
| 8 Apr 2023 | LPL 2023 · Spring | Oh My GodvsBilibili Gaming |
| 8 Apr 2023 | LPL 2023 · Spring | Bilibili GamingvsOh My God |
| 6 Apr 2023 | LPL 2023 · Spring | Oh My GodvsEDward Gaming |
| 6 Apr 2023 | LPL 2023 · Spring | Oh My GodvsEDward Gaming |
| 6 Apr 2023 | LPL 2023 · Spring | EDward GamingvsOh My God |
| 6 Apr 2023 | LPL 2023 · Spring | EDward GamingvsOh My God |
| 5 Apr 2023 | LPL 2023 · Spring | Bilibili GamingvsJD Gaming |
| 5 Apr 2023 | LPL 2023 · Spring | JD GamingvsBilibili Gaming |
| 5 Apr 2023 | LPL 2023 · Spring | JD GamingvsBilibili Gaming |
| 5 Apr 2023 | LPL 2023 · Spring | Bilibili GamingvsJD Gaming |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗