League of Legends
Summer · Season 2022
| Light | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 50.8%. The percentage of games won. Based on 59 of 59 games. | KDA: 5.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 633. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 9.58. Minions and monsters killed per minute, averaged across games. Based on 59 of 59 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 59 games. Games without the required stats are excluded. |
| Tarzan | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 50.8%. The percentage of games won. Based on 59 of 59 games. | KDA: 3.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 290. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 4.95. Minions and monsters killed per minute, averaged across games. Based on 59 of 59 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 59 games. Games without the required stats are excluded. |
| Doinb | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 50.8%. The percentage of games won. Based on 59 of 59 games. | KDA: 3.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 566. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 8.73. Minions and monsters killed per minute, averaged across games. Based on 59 of 59 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 59 games. Games without the required stats are excluded. |
| Scout | Games: 58. Number of individual games played in this selection. Based on 58 of 58 games. | Win rate: 62.1%. The percentage of games won. Based on 58 of 58 games. | KDA: 5.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 58 of 58 games. | Damage / min: 592. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 58 games. | CS / min: 8.83. Minions and monsters killed per minute, averaged across games. Based on 58 of 58 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 58 games. |
| Meiko | Games: 58. Number of individual games played in this selection. Based on 58 of 58 games. | Win rate: 62.1%. The percentage of games won. Based on 58 of 58 games. | KDA: 4.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 58 of 58 games. | Damage / min: 167. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 58 games. | CS / min: 1.22. Minions and monsters killed per minute, averaged across games. Based on 58 of 58 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 58 games. |
| Flandre | Games: 58. Number of individual games played in this selection. Based on 58 of 58 games. | Win rate: 62.1%. The percentage of games won. Based on 58 of 58 games. | KDA: 3.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 58 of 58 games. | Damage / min: 516. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 58 games. | CS / min: 8.60. Minions and monsters killed per minute, averaged across games. Based on 58 of 58 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 58 games. |
| Viper | Games: 58. Number of individual games played in this selection. Based on 58 of 58 games. | Win rate: 62.1%. The percentage of games won. Based on 58 of 58 games. | KDA: 5.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 58 of 58 games. | Damage / min: 714. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 58 games. | CS / min: 9.07. Minions and monsters killed per minute, averaged across games. Based on 58 of 58 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 58 games. |
| JackeyLove | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Win rate: 69.6%. The percentage of games won. Based on 56 of 56 games. | KDA: 4.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Damage / min: 738. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 56 games. | CS / min: 8.91. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 56 games. |
| Knight | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Win rate: 69.6%. The percentage of games won. Based on 56 of 56 games. | KDA: 6.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Damage / min: 613. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 56 games. | CS / min: 8.82. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 56 games. |
| Mark | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Win rate: 69.6%. The percentage of games won. Based on 56 of 56 games. | KDA: 5.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Damage / min: 157. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 56 games. | CS / min: 1.35. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 56 games. |
| Tian | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Win rate: 69.6%. The percentage of games won. Based on 56 of 56 games. | KDA: 3.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Damage / min: 298. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 56 games. | CS / min: 5.44. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 56 games. |
| 369 | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 70.9%. The percentage of games won. Based on 55 of 55 games. | KDA: 3.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 603. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 8.18. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 62.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| MISSING | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 70.9%. The percentage of games won. Based on 55 of 55 games. | KDA: 5.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 196. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 0.92. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 74.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Yagao | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 70.9%. The percentage of games won. Based on 55 of 55 games. | KDA: 5.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 582. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 8.44. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Kanavi | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 70.9%. The percentage of games won. Based on 55 of 55 games. | KDA: 4.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 425. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 6.09. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 72.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Hope | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 70.9%. The percentage of games won. Based on 55 of 55 games. | KDA: 5.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 648. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 9.28. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Wayward | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 69.8%. The percentage of games won. Based on 53 of 53 games. | KDA: 3.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 469. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 8.28. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 56.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| Care | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 46.9%. The percentage of games won. Based on 49 of 49 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 497. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 8.29. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Hang | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 46.9%. The percentage of games won. Based on 49 of 49 games. | KDA: 3.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 191. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 1.19. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Lwx | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 46.9%. The percentage of games won. Based on 49 of 49 games. | KDA: 3.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 583. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 9.55. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 63.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Clid | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 46.9%. The percentage of games won. Based on 49 of 49 games. | KDA: 3.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 259. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 5.15. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| shanji | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 47.9%. The percentage of games won. Based on 48 of 48 games. | KDA: 3.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 520. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 8.35. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 65.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Able | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 47.9%. The percentage of games won. Based on 48 of 48 games. | KDA: 3.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 530. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 9.20. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Aki | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 47.9%. The percentage of games won. Based on 48 of 48 games. | KDA: 2.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 238. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 5.15. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 65.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Breathe | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Win rate: 63.8%. The percentage of games won. Based on 47 of 47 games. | KDA: 3.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 541. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 8.51. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 57.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| Date | Competition | Matchup |
|---|---|---|
| 1 Sept 2022 | LPL 2022 · Summer | JD GamingvsTop Esports |
| 1 Sept 2022 | LPL 2022 · Summer | Top EsportsvsJD Gaming |
| 1 Sept 2022 | LPL 2022 · Summer | JD GamingvsTop Esports |
| 1 Sept 2022 | LPL 2022 · Summer | Top EsportsvsJD Gaming |
| 1 Sept 2022 | LPL 2022 · Summer | JD GamingvsTop Esports |
| 28 Aug 2022 | LPL 2022 · Summer | EDward GamingvsTop Esports |
| 28 Aug 2022 | LPL 2022 · Summer | EDward GamingvsTop Esports |
| 28 Aug 2022 | LPL 2022 · Summer | EDward GamingvsTop Esports |
| 26 Aug 2022 | LPL 2022 · Summer | Top EsportsvsJD Gaming |
| 26 Aug 2022 | LPL 2022 · Summer | JD GamingvsTop Esports |
| 26 Aug 2022 | LPL 2022 · Summer | JD GamingvsTop Esports |
| 26 Aug 2022 | LPL 2022 · Summer | JD GamingvsTop Esports |
| 26 Aug 2022 | LPL 2022 · Summer | JD GamingvsTop Esports |
| 25 Aug 2022 | LPL 2022 · Summer | EDward GamingvsLNG Esports |
| 25 Aug 2022 | LPL 2022 · Summer | EDward GamingvsLNG Esports |
| 25 Aug 2022 | LPL 2022 · Summer | EDward GamingvsLNG Esports |
| 25 Aug 2022 | LPL 2022 · Summer | EDward GamingvsLNG Esports |
| 23 Aug 2022 | LPL 2022 · Summer | LNG EsportsvsJD Gaming |
| 23 Aug 2022 | LPL 2022 · Summer | LNG EsportsvsJD Gaming |
| 23 Aug 2022 | LPL 2022 · Summer | JD GamingvsLNG Esports |
| 22 Aug 2022 | LPL 2022 · Summer | EDward GamingvsTop Esports |
| 22 Aug 2022 | LPL 2022 · Summer | Top EsportsvsEDward Gaming |
| 22 Aug 2022 | LPL 2022 · Summer | EDward GamingvsTop Esports |
| 22 Aug 2022 | LPL 2022 · Summer | Top EsportsvsEDward Gaming |
| 22 Aug 2022 | LPL 2022 · Summer | Top EsportsvsEDward Gaming |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗