League of Legends
Spring · Season 2022
| JackeyLove | Games: 66. Number of individual games played in this selection. Based on 66 of 66 games. | Win rate: 59.1%. The percentage of games won. Based on 66 of 66 games. | KDA: 4.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 66 of 66 games. | Damage / min: 559. Damage dealt to enemy champions per minute, averaged across games. Based on 66 of 66 games. | CS / min: 9.14. Minions and monsters killed per minute, averaged across games. Based on 66 of 66 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 66 of 66 games. |
| Knight | Games: 66. Number of individual games played in this selection. Based on 66 of 66 games. | Win rate: 59.1%. The percentage of games won. Based on 66 of 66 games. | KDA: 6.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 66 of 66 games. | Damage / min: 539. Damage dealt to enemy champions per minute, averaged across games. Based on 66 of 66 games. | CS / min: 8.93. Minions and monsters killed per minute, averaged across games. Based on 66 of 66 games. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 66 of 66 games. |
| Tian | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 61.8%. The percentage of games won. Based on 55 of 55 games. | KDA: 3.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 250. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 5.46. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Xiaohu | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 64.2%. The percentage of games won. Based on 53 of 53 games. | KDA: 5.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 532. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 8.48. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| Photic | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 66.0%. The percentage of games won. Based on 53 of 53 games. | KDA: 5.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 613. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 9.12. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| Mark | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 64.2%. The percentage of games won. Based on 53 of 53 games. | KDA: 4.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 125. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 1.26. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 64.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| Bin | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 64.2%. The percentage of games won. Based on 53 of 53 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 413. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 8.46. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 51.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| Wei | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 64.2%. The percentage of games won. Based on 53 of 53 games. | KDA: 3.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 270. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 5.06. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 60.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| GALA | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 64.2%. The percentage of games won. Based on 53 of 53 games. | KDA: 5.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 564. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 9.83. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| Ming | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 64.2%. The percentage of games won. Based on 53 of 53 games. | KDA: 3.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 138. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 1.06. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| Wayward | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 64.2%. The percentage of games won. Based on 53 of 53 games. | KDA: 3.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 467. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 8.59. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 51.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| Rookie | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 66.0%. The percentage of games won. Based on 53 of 53 games. | KDA: 5.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 572. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 8.26. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| ppgod | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 66.0%. The percentage of games won. Based on 53 of 53 games. | KDA: 3.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 137. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 1.48. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 65.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| Breathe | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 55.8%. The percentage of games won. Based on 52 of 52 games. | KDA: 2.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 475. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 8.56. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 56.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| FoFo | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 55.8%. The percentage of games won. Based on 52 of 52 games. | KDA: 5.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 539. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 8.26. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| 369 | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 61.5%. The percentage of games won. Based on 52 of 52 games. | KDA: 2.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 556. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 7.80. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 60.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| MISSING | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 61.5%. The percentage of games won. Based on 52 of 52 games. | KDA: 3.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 141. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 1.17. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 67.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| Crisp | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 55.8%. The percentage of games won. Based on 52 of 52 games. | KDA: 3.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 122. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 1.11. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 68.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| Yagao | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 61.5%. The percentage of games won. Based on 52 of 52 games. | KDA: 4.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 488. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 8.51. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 61.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| Weiwei | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 55.8%. The percentage of games won. Based on 52 of 52 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 259. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 5.38. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| Kanavi | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 61.5%. The percentage of games won. Based on 52 of 52 games. | KDA: 3.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 345. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 5.85. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| Karsa | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 64.7%. The percentage of games won. Based on 51 of 51 games. | KDA: 3.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 270. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 5.42. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| Rich | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 66.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 2.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 554. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 8.33. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 47.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| huanfeng | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 58.3%. The percentage of games won. Based on 48 of 48 games. | KDA: 4.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 551. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 10.36. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 60.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| TheShy | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 58.3%. The percentage of games won. Based on 48 of 48 games. | KDA: 2.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 570. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 8.21. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 53.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Date | Competition | Matchup |
|---|---|---|
| 23 Apr 2022 | LPL 2022 · Spring | Royal Never Give UpvsTop Esports |
| 23 Apr 2022 | LPL 2022 · Spring | Royal Never Give UpvsTop Esports |
| 23 Apr 2022 | LPL 2022 · Spring | Top EsportsvsRoyal Never Give Up |
| 23 Apr 2022 | LPL 2022 · Spring | Royal Never Give UpvsTop Esports |
| 23 Apr 2022 | LPL 2022 · Spring | Royal Never Give UpvsTop Esports |
| 20 Apr 2022 | LPL 2022 · Spring | Victory FivevsTop Esports |
| 20 Apr 2022 | LPL 2022 · Spring | Victory FivevsTop Esports |
| 20 Apr 2022 | LPL 2022 · Spring | Top EsportsvsVictory Five |
| 20 Apr 2022 | LPL 2022 · Spring | Top EsportsvsVictory Five |
| 17 Apr 2022 | LPL 2022 · Spring | Royal Never Give UpvsTop Esports |
| 17 Apr 2022 | LPL 2022 · Spring | Top EsportsvsRoyal Never Give Up |
| 17 Apr 2022 | LPL 2022 · Spring | Top EsportsvsRoyal Never Give Up |
| 17 Apr 2022 | LPL 2022 · Spring | Royal Never Give UpvsTop Esports |
| 16 Apr 2022 | LPL 2022 · Spring | JD GamingvsVictory Five |
| 16 Apr 2022 | LPL 2022 · Spring | JD GamingvsVictory Five |
| 16 Apr 2022 | LPL 2022 · Spring | Victory FivevsJD Gaming |
| 16 Apr 2022 | LPL 2022 · Spring | JD GamingvsVictory Five |
| 13 Apr 2022 | LPL 2022 · Spring | JD GamingvsRoyal Never Give Up |
| 13 Apr 2022 | LPL 2022 · Spring | Royal Never Give UpvsJD Gaming |
| 13 Apr 2022 | LPL 2022 · Spring | JD GamingvsRoyal Never Give Up |
| 13 Apr 2022 | LPL 2022 · Spring | Royal Never Give UpvsJD Gaming |
| 13 Apr 2022 | LPL 2022 · Spring | Royal Never Give UpvsJD Gaming |
| 12 Apr 2022 | LPL 2022 · Spring | Victory FivevsTop Esports |
| 12 Apr 2022 | LPL 2022 · Spring | Victory FivevsTop Esports |
| 12 Apr 2022 | LPL 2022 · Spring | Top EsportsvsVictory Five |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗