League of Legends
Spring · Season 2021
| Crisp | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 67.3%. The percentage of games won. Based on 55 of 55 games. | KDA: 3.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 133. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 1.33. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Lwx | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 67.3%. The percentage of games won. Based on 55 of 55 games. | KDA: 4.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 503. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 9.46. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 64.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Doinb | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 67.3%. The percentage of games won. Based on 55 of 55 games. | KDA: 5.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 516. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 8.81. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Nuguri | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 67.3%. The percentage of games won. Based on 55 of 55 games. | KDA: 2.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 581. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 8.20. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 59.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Xiaohu | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 70.4%. The percentage of games won. Based on 54 of 54 games. | KDA: 4.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 453. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 8.09. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 65.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| Wei | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 70.4%. The percentage of games won. Based on 54 of 54 games. | KDA: 4.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 350. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 5.71. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| GALA | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 70.4%. The percentage of games won. Based on 54 of 54 games. | KDA: 6.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 502. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 9.96. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| Ming | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 70.4%. The percentage of games won. Based on 54 of 54 games. | KDA: 3.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 151. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 1.28. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| Cryin | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 70.4%. The percentage of games won. Based on 54 of 54 games. | KDA: 5.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 505. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 8.55. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| Scout | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 71.4%. The percentage of games won. Based on 49 of 49 games. | KDA: 5.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 515. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 8.82. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Meiko | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 71.4%. The percentage of games won. Based on 49 of 49 games. | KDA: 3.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 162. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 1.14. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Jiejie | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 71.4%. The percentage of games won. Based on 49 of 49 games. | KDA: 5.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 256. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 5.87. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Flandre | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 71.4%. The percentage of games won. Based on 49 of 49 games. | KDA: 4.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 421. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 8.20. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 57.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Viper | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 71.4%. The percentage of games won. Based on 49 of 49 games. | KDA: 5.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 533. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 9.95. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| JackeyLove | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Win rate: 63.8%. The percentage of games won. Based on 47 of 47 games. | KDA: 4.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 645. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 9.23. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 66.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| Knight | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Win rate: 63.8%. The percentage of games won. Based on 47 of 47 games. | KDA: 5.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 555. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 8.75. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| 369 | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Win rate: 63.8%. The percentage of games won. Based on 47 of 47 games. | KDA: 3.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 560. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 8.08. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 58.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| Karsa | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Win rate: 63.8%. The percentage of games won. Based on 47 of 47 games. | KDA: 4.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 318. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 6.21. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| Zhuo | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Win rate: 63.8%. The percentage of games won. Based on 47 of 47 games. | KDA: 4.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 145. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 1.45. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 62.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| iBoy | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 55.6%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 467. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 45 games. Games without the required stats are excluded. | CS / min: 9.79. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 58.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Hang | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 55.6%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 148. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 45 games. Games without the required stats are excluded. | CS / min: 1.18. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| FoFo | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 55.6%. The percentage of games won. Based on 45 of 45 games. | KDA: 4.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 572. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 8.89. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Cube | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 55.6%. The percentage of games won. Based on 45 of 45 games. | KDA: 2.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 448. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 45 games. Games without the required stats are excluded. | CS / min: 7.91. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 54.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| huanfeng | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 65.1%. The percentage of games won. Based on 43 of 43 games. | KDA: 8.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 584. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 10.15. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 43 games. |
| Bin | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 65.1%. The percentage of games won. Based on 43 of 43 games. | KDA: 4.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 479. Damage dealt to enemy champions per minute, averaged across games. Based on 43 of 43 games. | CS / min: 8.11. Minions and monsters killed per minute, averaged across games. Based on 43 of 43 games. | Kill participation: 57.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 43 games. |
| Date | Competition | Matchup |
|---|---|---|
| 18 Apr 2021 | LPL 2021 · Spring | FunPlus PhoenixvsRoyal Never Give Up |
| 18 Apr 2021 | LPL 2021 · Spring | FunPlus PhoenixvsRoyal Never Give Up |
| 18 Apr 2021 | LPL 2021 · Spring | Royal Never Give UpvsFunPlus Phoenix |
| 18 Apr 2021 | LPL 2021 · Spring | FunPlus PhoenixvsRoyal Never Give Up |
| 13 Apr 2021 | LPL 2021 · Spring | Royal Never Give UpvsEDward Gaming |
| 13 Apr 2021 | LPL 2021 · Spring | Royal Never Give UpvsEDward Gaming |
| 13 Apr 2021 | LPL 2021 · Spring | EDward GamingvsRoyal Never Give Up |
| 13 Apr 2021 | LPL 2021 · Spring | Royal Never Give UpvsEDward Gaming |
| 13 Apr 2021 | LPL 2021 · Spring | EDward GamingvsRoyal Never Give Up |
| 11 Apr 2021 | LPL 2021 · Spring | EDward GamingvsFunPlus Phoenix |
| 11 Apr 2021 | LPL 2021 · Spring | FunPlus PhoenixvsEDward Gaming |
| 11 Apr 2021 | LPL 2021 · Spring | EDward GamingvsFunPlus Phoenix |
| 11 Apr 2021 | LPL 2021 · Spring | FunPlus PhoenixvsEDward Gaming |
| 11 Apr 2021 | LPL 2021 · Spring | EDward GamingvsFunPlus Phoenix |
| 10 Apr 2021 | LPL 2021 · Spring | Royal Never Give UpvsTop Esports |
| 10 Apr 2021 | LPL 2021 · Spring | Top EsportsvsRoyal Never Give Up |
| 10 Apr 2021 | LPL 2021 · Spring | Royal Never Give UpvsTop Esports |
| 10 Apr 2021 | LPL 2021 · Spring | Top EsportsvsRoyal Never Give Up |
| 10 Apr 2021 | LPL 2021 · Spring | Royal Never Give UpvsTop Esports |
| 8 Apr 2021 | LPL 2021 · Spring | Top EsportsvsEDward Gaming |
| 8 Apr 2021 | LPL 2021 · Spring | Top EsportsvsEDward Gaming |
| 8 Apr 2021 | LPL 2021 · Spring | EDward GamingvsTop Esports |
| 7 Apr 2021 | LPL 2021 · Spring | FunPlus PhoenixvsRoyal Never Give Up |
| 7 Apr 2021 | LPL 2021 · Spring | Royal Never Give UpvsFunPlus Phoenix |
| 7 Apr 2021 | LPL 2021 · Spring | Royal Never Give UpvsFunPlus Phoenix |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗