League of Legends
Season 2022
Career milestones and standout performances recorded during this tournament.
| Evil Geniuses | Impact | Top | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 77.8%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 494. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.51. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 58.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Evil Geniuses | Inspired | Jungle | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 77.8%. The percentage of games won. Based on 18 of 18 games. | KDA: 8.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 296. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 6.02. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 71.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Evil Geniuses | Jojopyun | Mid | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 77.8%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 470. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.21. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 64.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Evil Geniuses | Danny | Bot | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 77.8%. The percentage of games won. Based on 18 of 18 games. | KDA: 8.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 642. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 9.65. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Evil Geniuses | Vulcan | Support | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 77.8%. The percentage of games won. Based on 18 of 18 games. | KDA: 4.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 153. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 0.87. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 64.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| Team Liquid | Bwipo | Top | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 38.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 437. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.76. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 55.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Team Liquid | Santorin | Jungle | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 38.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 270. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 5.22. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 83.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Team Liquid | Bjergsen | Mid | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 38.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 429. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.73. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Team Liquid | Hans Sama | Bot | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 38.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 540. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 9.59. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Team Liquid | CoreJJ | Support | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 38.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 174. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 1.10. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| 100 Thieves | Ssumday | Top | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 5.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 314. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 7.73. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 60.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| 100 Thieves | Closer | Jungle | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 235. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 5.81. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| 100 Thieves | Abbedagge | Mid | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 514. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.50. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 59.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| 100 Thieves | FBI | Bot | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 541. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.07. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 66.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| 100 Thieves | huhi | Support | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 128. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 0.96. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Cloud9 | Summit | Top | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 33.3%. The percentage of games won. Based on 9 of 9 games. | KDA: 1.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 549. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.52. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 42.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Cloud9 | Blaber | Jungle | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 33.3%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 318. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 6.14. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 76.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Cloud9 | Fudge | Mid | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 33.3%. The percentage of games won. Based on 9 of 9 games. | KDA: 4.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 575. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.95. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Cloud9 | Berserker | Bot | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 33.3%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 496. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 8.80. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Cloud9 | Isles | Support | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 214. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 0.85. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 62.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Cloud9 | Winsome | Support | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 61. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 1.11. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| FlyQuest | Kumo | Top | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 345. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.86. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 51.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| FlyQuest | Josedeodo | Jungle | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 227. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 4.94. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| FlyQuest | Toucouille | Mid | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 472. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.85. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 68.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| FlyQuest | Johnsun | Bot | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 555. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 10.67. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 58.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |