League of Legends
Split 1 · Season 2025
| JackeyLove | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 73.3%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 801. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 9.20. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 68.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| 369 | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 73.3%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 623. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 7.57. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 57.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Crisp | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 73.3%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 179. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 1.02. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 74.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Kanavi | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 73.3%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 565. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 6.82. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 78.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Creme | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 73.3%. The percentage of games won. Based on 30 of 30 games. | KDA: 5.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 762. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 8.30. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Scout | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 57.7%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 715. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.69. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| MISSING | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 57.7%. The percentage of games won. Based on 26 of 26 games. | KDA: 2.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 204. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 1.21. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Ale | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 57.7%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 552. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 7.62. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 60.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Xun | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 57.7%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 451. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 6.75. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 63.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Peyz | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 57.7%. The percentage of games won. Based on 26 of 26 games. | KDA: 5.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 795. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 9.59. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Shanks | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 64.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 666. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.26. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Tarzan | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 64.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 4.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 475. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 6.17. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Flandre | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 64.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 578. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 7.64. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 59.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Kael | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 64.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 213. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 1.11. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 76.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Hope | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 64.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 6.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 857. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 9.34. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 75.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Knight | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 65.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 5.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 695. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.75. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 68.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Bin | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 65.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 461. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 7.75. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 45.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Wei | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 65.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 482. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 6.34. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 73.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Elk | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 65.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 6.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 792. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 9.34. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 73.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| ON | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 65.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 208. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 1.21. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Feather | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 52.4%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 199. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 1.07. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 82.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 21 games. Games without the required stats are excluded. |
| SeTab | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 52.4%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 675. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.39. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 60.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 21 games. Games without the required stats are excluded. |
| Beichuan | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 52.4%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 513. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 6.94. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 79.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 21 games. Games without the required stats are excluded. |
| 1xn | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 52.4%. The percentage of games won. Based on 21 of 21 games. | KDA: 4.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 755. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 9.40. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 74.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 21 games. Games without the required stats are excluded. |
| HOYA | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 52.4%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 490. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 6.53. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 56.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 21 games. Games without the required stats are excluded. |
| Date | Competition | Matchup |
|---|---|---|
| 1 Mar 2025 | LPL 2025 · Split 1 | Anyone's LegendvsTop Esports |
| 1 Mar 2025 | LPL 2025 · Split 1 | Top EsportsvsAnyone's Legend |
| 1 Mar 2025 | LPL 2025 · Split 1 | Anyone's LegendvsTop Esports |
| 1 Mar 2025 | LPL 2025 · Split 1 | Top EsportsvsAnyone's Legend |
| 27 Feb 2025 | LPL 2025 · Split 1 | JD GamingvsTop Esports |
| 27 Feb 2025 | LPL 2025 · Split 1 | JD GamingvsTop Esports |
| 27 Feb 2025 | LPL 2025 · Split 1 | Top EsportsvsJD Gaming |
| 27 Feb 2025 | LPL 2025 · Split 1 | JD GamingvsTop Esports |
| 26 Feb 2025 | LPL 2025 · Split 1 | Bilibili GamingvsTop Esports |
| 26 Feb 2025 | LPL 2025 · Split 1 | Bilibili GamingvsTop Esports |
| 26 Feb 2025 | LPL 2025 · Split 1 | Top EsportsvsBilibili Gaming |
| 26 Feb 2025 | LPL 2025 · Split 1 | Bilibili GamingvsTop Esports |
| 25 Feb 2025 | LPL 2025 · Split 1 | Anyone's LegendvsJD Gaming |
| 25 Feb 2025 | LPL 2025 · Split 1 | JD GamingvsAnyone's Legend |
| 25 Feb 2025 | LPL 2025 · Split 1 | Anyone's LegendvsJD Gaming |
| 25 Feb 2025 | LPL 2025 · Split 1 | JD GamingvsAnyone's Legend |
| 25 Feb 2025 | LPL 2025 · Split 1 | JD GamingvsAnyone's Legend |
| 24 Feb 2025 | LPL 2025 · Split 1 | Ninjas in PyjamasvsTop Esports |
| 24 Feb 2025 | LPL 2025 · Split 1 | Ninjas in PyjamasvsTop Esports |
| 24 Feb 2025 | LPL 2025 · Split 1 | Top EsportsvsNinjas in Pyjamas |
| 24 Feb 2025 | LPL 2025 · Split 1 | Ninjas in PyjamasvsTop Esports |
| 24 Feb 2025 | LPL 2025 · Split 1 | ThunderTalk GamingvsBilibili Gaming |
| 24 Feb 2025 | LPL 2025 · Split 1 | ThunderTalk GamingvsBilibili Gaming |
| 24 Feb 2025 | LPL 2025 · Split 1 | Bilibili GamingvsThunderTalk Gaming |
| 24 Feb 2025 | LPL 2025 · Split 1 | Bilibili GamingvsThunderTalk Gaming |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗