League of Legends
Season 2021
| Light | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 9.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 496. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 10.10. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Breathe | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 442. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.16. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| beishang | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 272. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 5.56. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| MISSING | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 111. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 1.20. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 59.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Iwandy | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 6.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 135. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 1.15. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 74.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Shanks | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 1.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 332. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.68. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 57.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Tarzan | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 42.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 372. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 6.14. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 72.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Elk | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 14.3%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 423. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 9.97. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 58.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| ICON | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 9.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 396. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.52. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 57.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Ale | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 85.7%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 472. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.34. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 45.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| iBoy | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 0.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 333. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.97. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Hang | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 0.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 117. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 1.46. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 73.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| FoFo | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 440. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.00. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Xiaohu | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 5.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 398. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.06. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 62.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Leyan | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 0.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 269. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 5.31. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 38.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Wei | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 12.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 446. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 6.22. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| GALA | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 13.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 709. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.09. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Ming | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 8.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 169. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 1.25. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 59.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Cube | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 0.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 0.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 445. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.99. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 51.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Cryin | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 21.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 406. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.23. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 74.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Date | Competition | Matchup |
|---|---|---|
| 5 Sept 2021 | LPL 2021 | LNG EsportsvsTeam WE |
| 5 Sept 2021 | LPL 2021 | Team WEvsLNG Esports |
| 5 Sept 2021 | LPL 2021 | LNG EsportsvsTeam WE |
| 5 Sept 2021 | LPL 2021 | LNG EsportsvsTeam WE |
| 4 Sept 2021 | LPL 2021 | LNG EsportsvsRare Atom |
| 4 Sept 2021 | LPL 2021 | Rare AtomvsLNG Esports |
| 4 Sept 2021 | LPL 2021 | Rare AtomvsLNG Esports |
| 3 Sept 2021 | LPL 2021 | Royal Never Give UpvsTeam WE |
| 3 Sept 2021 | LPL 2021 | Royal Never Give UpvsTeam WE |
| 3 Sept 2021 | LPL 2021 | Team WEvsRoyal Never Give Up |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗