League of Legends
Split 2 · Season 2026
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs. Game and series records appear on each match.
| Flauren | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 51.3%. The percentage of games won. Based on 39 of 39 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 692. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 8.23. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 57.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| ShiauC | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 51.3%. The percentage of games won. Based on 39 of 39 games. | KDA: 2.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 232. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 1.27. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| Pop9 | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 51.3%. The percentage of games won. Based on 39 of 39 games. | KDA: 3.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 455. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 7.23. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| Feng | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 51.3%. The percentage of games won. Based on 39 of 39 games. | KDA: 2.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 746. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 9.46. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 61.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| HongSuo | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 52.6%. The percentage of games won. Based on 38 of 38 games. | KDA: 3.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 679. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 8.89. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 61.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| Draktharr | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 60.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 457. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 6.99. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 76.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Kiaya | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 60.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 667. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 8.60. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 55.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Taki | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 60.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 195. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 1.06. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 75.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Artemis | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 60.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 5.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 700. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 10.10. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Eddie | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 79.3%. The percentage of games won. Based on 29 of 29 games. | KDA: 6.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 844. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 10.24. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Bie | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 79.3%. The percentage of games won. Based on 29 of 29 games. | KDA: 7.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 257. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 1.23. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 76.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Hizto | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 79.3%. The percentage of games won. Based on 29 of 29 games. | KDA: 5.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 530. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 7.44. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Pun | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 79.3%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 716. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 8.00. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 59.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Dire | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 79.3%. The percentage of games won. Based on 29 of 29 games. | KDA: 5.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 667. Damage dealt to enemy champions per minute, averaged across games. Based on 29 of 29 games. | CS / min: 8.67. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| SiuLoong | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 50.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 223. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 1.14. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 28 games. Games without the required stats are excluded. |
| Harky | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 50.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 734. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 10.40. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 28 games. Games without the required stats are excluded. |
| Gury | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 50.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 478. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 7.22. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 28 games. Games without the required stats are excluded. |
| Aress | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 60.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 564. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.92. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 64.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Doggo | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 39.1%. The percentage of games won. Based on 23 of 23 games. | KDA: 2.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 775. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 9.87. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 23 games. Games without the required stats are excluded. |
| Rest | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 39.1%. The percentage of games won. Based on 23 of 23 games. | KDA: 1.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 547. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.09. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 41.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 23 games. Games without the required stats are excluded. |
| Shad0w | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 39.1%. The percentage of games won. Based on 23 of 23 games. | KDA: 2.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 512. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 6.93. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 23 games. Games without the required stats are excluded. |
| Vsta | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 170. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 1.04. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 72.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Aria | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 4.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 641. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.87. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Van1 | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 363. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 6.65. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 75.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Marble | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 5.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 761. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 10.20. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 63.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 7 Jun 2026 | LCP 2026 · Split 2 | Team Secret WhalesvsDeep Cross Gaming | Series ↗ |
| 7 Jun 2026 | LCP 2026 · Split 2 | Deep Cross GamingvsTeam Secret Whales | Series ↗ |
| 7 Jun 2026 | LCP 2026 · Split 2 | Team Secret WhalesvsDeep Cross Gaming | Series ↗ |
| 7 Jun 2026 | LCP 2026 · Split 2 | Team Secret WhalesvsDeep Cross Gaming | Series ↗ |
| 6 Jun 2026 | LCP 2026 · Split 2 | Deep Cross GamingvsGAM Esports | Series ↗ |
| 6 Jun 2026 | LCP 2026 · Split 2 | Deep Cross GamingvsGAM Esports | Series ↗ |
| 6 Jun 2026 | LCP 2026 · Split 2 | Deep Cross GamingvsGAM Esports | Series ↗ |
| 6 Jun 2026 | LCP 2026 · Split 2 | Deep Cross GamingvsGAM Esports | Series ↗ |
| 6 Jun 2026 | LCP 2026 · Split 2 | GAM EsportsvsDeep Cross Gaming | Series ↗ |
| 5 Jun 2026 | LCP 2026 · Split 2 | MVK EsportsvsGAM Esports | Series ↗ |
| 5 Jun 2026 | LCP 2026 · Split 2 | MVK EsportsvsGAM Esports | Series ↗ |
| 5 Jun 2026 | LCP 2026 · Split 2 | GAM EsportsvsMVK Esports | Series ↗ |
| 31 May 2026 | LCP 2026 · Split 2 | Team Secret WhalesvsDeep Cross Gaming | Series ↗ |
| 31 May 2026 | LCP 2026 · Split 2 | Team Secret WhalesvsDeep Cross Gaming | Series ↗ |
| 31 May 2026 | LCP 2026 · Split 2 | Team Secret WhalesvsDeep Cross Gaming | Series ↗ |
| 31 May 2026 | LCP 2026 · Split 2 | Team Secret WhalesvsDeep Cross Gaming | Series ↗ |
| 31 May 2026 | LCP 2026 · Split 2 | Deep Cross GamingvsTeam Secret Whales | Series ↗ |
| 30 May 2026 | LCP 2026 · Split 2 | Deep Cross GamingvsGAM Esports | Series ↗ |
| 30 May 2026 | LCP 2026 · Split 2 | Deep Cross GamingvsGAM Esports | Series ↗ |
| 30 May 2026 | LCP 2026 · Split 2 | Deep Cross GamingvsGAM Esports | Series ↗ |
| 30 May 2026 | LCP 2026 · Split 2 | Deep Cross GamingvsGAM Esports | Series ↗ |
| 29 May 2026 | LCP 2026 · Split 2 | Team Secret WhalesvsMVK Esports | Series ↗ |
| 29 May 2026 | LCP 2026 · Split 2 | Team Secret WhalesvsMVK Esports | Series ↗ |
| 29 May 2026 | LCP 2026 · Split 2 | MVK EsportsvsTeam Secret Whales | Series ↗ |
| 24 May 2026 | LCP 2026 · Split 2 | Deep Cross GamingvsFukuoka SoftBank HAWKS gaming | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗