League of Legends
Summer · Season 2022
Cumulative records are published once a phase is complete. Completed phases shown: Regular season, Playoffs. Game and series records appear on each match.
| Gumayusi | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 65.4%. The percentage of games won. Based on 52 of 52 games. | KDA: 4.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 515. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 9.30. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 67.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| Keria | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 65.4%. The percentage of games won. Based on 52 of 52 games. | KDA: 4.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 184. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 1.61. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| Faker | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 65.4%. The percentage of games won. Based on 52 of 52 games. | KDA: 3.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 506. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 8.69. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| Zeus | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 65.4%. The percentage of games won. Based on 52 of 52 games. | KDA: 3.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 534. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 8.05. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| Oner | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 65.4%. The percentage of games won. Based on 52 of 52 games. | KDA: 4.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 286. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 5.99. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 73.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| Canyon | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 56.9%. The percentage of games won. Based on 51 of 51 games. | KDA: 4.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 327. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 6.03. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| ShowMaker | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 56.9%. The percentage of games won. Based on 51 of 51 games. | KDA: 5.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 508. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 8.75. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| deokdam | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 56.9%. The percentage of games won. Based on 51 of 51 games. | KDA: 4.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 600. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 9.15. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 74.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 51 games. Games without the required stats are excluded. |
| Cuzz | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 54.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 3.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 283. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 5.59. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Aiming | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 54.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 5.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 614. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 9.80. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 71.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Life | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 54.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 4.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 160. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 0.91. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 78.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Rascal | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 54.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 3.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 448. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 8.24. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Kingen | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 46.9%. The percentage of games won. Based on 49 of 49 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 496. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 7.86. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 49 games. Games without the required stats are excluded. |
| Croco | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 63.3%. The percentage of games won. Based on 49 of 49 games. | KDA: 3.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 303. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 5.48. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 71.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Deft | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 46.9%. The percentage of games won. Based on 49 of 49 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 594. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 8.49. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 49 games. Games without the required stats are excluded. |
| Clozer | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 63.3%. The percentage of games won. Based on 49 of 49 games. | KDA: 4.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 585. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 8.99. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Zeka | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 46.9%. The percentage of games won. Based on 49 of 49 games. | KDA: 4.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 583. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 9.23. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 71.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 49 games. Games without the required stats are excluded. |
| BeryL | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 46.9%. The percentage of games won. Based on 49 of 49 games. | KDA: 2.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 171. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 1.84. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 73.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 49 games. Games without the required stats are excluded. |
| Kael | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 63.3%. The percentage of games won. Based on 49 of 49 games. | KDA: 4.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 150. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 1.00. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 77.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Prince | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 63.3%. The percentage of games won. Based on 49 of 49 games. | KDA: 6.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 635. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 10.30. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Dove | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 63.3%. The percentage of games won. Based on 49 of 49 games. | KDA: 3.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 452. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 6.99. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 62.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Peanut | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Win rate: 87.2%. The percentage of games won. Based on 47 of 47 games. | KDA: 5.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 268. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 6.01. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 67.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| Lehends | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Win rate: 87.2%. The percentage of games won. Based on 47 of 47 games. | KDA: 5.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 191. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 1.22. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| Ruler | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Win rate: 87.2%. The percentage of games won. Based on 47 of 47 games. | KDA: 7.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 675. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 9.69. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| Doran | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Win rate: 87.2%. The percentage of games won. Based on 47 of 47 games. | KDA: 4.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 539. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 57.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗