League of Legends
Spring · Season 2018
Career milestones and standout performances recorded during this tournament.
| Team Liquid | Impact | Top | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 70.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 431. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 8.27. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 73.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Team Liquid | Lourlo | Top | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 5.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 389. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.28. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 56.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Team Liquid | Xmithie | Jungle | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 70.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 205. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 5.66. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 75.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Team Liquid | Dardoch | Jungle | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 6.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 258. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 4.51. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 80.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Team Liquid | Pobelter | Mid | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 70.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 519. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 10.14. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 75.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Team Liquid | Mickey | Mid | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 7.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 649. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.98. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 72.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Team Liquid | Doublelift | Bot | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 70.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 9.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 596. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 10.47. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 74.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Team Liquid | Piglet | Bot | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 5.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 714. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.94. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 73.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Team Liquid | Olleh | Support | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 70.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 167. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 1.74. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Team Liquid | Matt Elento | Support | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 75.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 175. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 0.59. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 80.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Clutch Gaming | Solo | Top | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 50.0%. The percentage of games won. Based on 32 of 32 games. | KDA: 2.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 421. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 8.64. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 55.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Clutch Gaming | Lira | Jungle | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 50.0%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 175. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 5.37. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Clutch Gaming | FEBIVEN | Mid | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 50.0%. The percentage of games won. Based on 32 of 32 games. | KDA: 5.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 470. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 9.63. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 75.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Clutch Gaming | Apollo | Bot | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 50.0%. The percentage of games won. Based on 32 of 32 games. | KDA: 4.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 513. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 9.72. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 68.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Clutch Gaming | Hakuho | Support | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 50.0%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 165. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 1.53. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| 100 Thieves | Ssumday | Top | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 59.3%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 367. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.72. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 61.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| 100 Thieves | Meteos | Jungle | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 59.3%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 163. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 4.98. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 72.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| 100 Thieves | Ryu | Mid | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 59.3%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 453. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 9.23. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| 100 Thieves | Cody Sun | Bot | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 59.3%. The percentage of games won. Based on 27 of 27 games. | KDA: 6.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 669. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 9.99. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 80.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| 100 Thieves | aphromoo | Support | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 59.3%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 130. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 1.57. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Echo Fox | Huni | Top | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 61.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 2.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 566. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 9.52. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Echo Fox | Dardoch | Jungle | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 61.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 267. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 5.28. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 75.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Echo Fox | Fenix | Mid | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 65.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 642. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 9.77. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Echo Fox | Damonte | Mid | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 435. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.99. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Echo Fox | Altec | Bot | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 61.5%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 553. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 9.80. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |