League of Legends
Season 2020
| TheShy | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 1.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 622. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 7.60. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 54.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Ning | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 292. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 6.40. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Baolan | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 1.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 119. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 1.15. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 50.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Rookie | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 640. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 7.48. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Puff | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 5.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 542. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 9.06. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 61.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Peanut | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 5.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 323. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 6.22. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 77.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Mark | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 147. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 1.04. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Kramer | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 565. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.97. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 64.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| xiye | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 559. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.33. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 78.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Langx | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 42.9%. The percentage of games won. Based on 7 of 7 games. | KDA: 2.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 432. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 7.37. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. | Kill participation: 59.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 7 of 7 games. |
| Crisp | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 100. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 0.94. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Tian | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 358. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 6.62. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Lwx | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 474. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.33. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 55.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| Doinb | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 6.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 523. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 8.45. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 76.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| GimGoon | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 2.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 359. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 6.31. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 43.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| SwordArt | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 125. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 1.16. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 67.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| huanfeng | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 10.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 687. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.18. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Bin | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 414. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 7.42. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 61.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Angel | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 10.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 575. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 9.23. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| SofM | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 100.0%. The percentage of games won. Based on 3 of 3 games. | KDA: 12.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 509. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 6.51. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 82.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| Date | Competition | Matchup |
|---|---|---|
| 30 Aug 2020 | LPL 2020 | LGD GamingvsInvictus Gaming |
| 30 Aug 2020 | LPL 2020 | Invictus GamingvsLGD Gaming |
| 30 Aug 2020 | LPL 2020 | LGD GamingvsInvictus Gaming |
| 30 Aug 2020 | LPL 2020 | LGD GamingvsInvictus Gaming |
| 29 Aug 2020 | LPL 2020 | FunPlus PhoenixvsInvictus Gaming |
| 29 Aug 2020 | LPL 2020 | Invictus GamingvsFunPlus Phoenix |
| 29 Aug 2020 | LPL 2020 | FunPlus PhoenixvsInvictus Gaming |
| 29 Aug 2020 | LPL 2020 | FunPlus PhoenixvsInvictus Gaming |
| 29 Aug 2020 | LPL 2020 | FunPlus PhoenixvsInvictus Gaming |
| 28 Aug 2020 | LPL 2020 | LGD GamingvsSuning |
| 28 Aug 2020 | LPL 2020 | LGD GamingvsSuning |
| 28 Aug 2020 | LPL 2020 | SuningvsLGD Gaming |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗