League of Legends
Summer · Season 2023
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs. Game and series records appear on each match.
| Gumayusi | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 50.0%. The percentage of games won. Based on 64 of 64 games. | KDA: 4.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 611. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 10.64. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 72.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| Keria | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 50.0%. The percentage of games won. Based on 64 of 64 games. | KDA: 3.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 150. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 1.02. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 75.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| Zeus | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 50.0%. The percentage of games won. Based on 64 of 64 games. | KDA: 2.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 496. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 8.37. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 60.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| Oner | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 50.0%. The percentage of games won. Based on 64 of 64 games. | KDA: 3.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 325. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 5.42. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 77.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| Cuzz | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 77.4%. The percentage of games won. Based on 53 of 53 games. | KDA: 6.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 317. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 5.84. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 73.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 53 games. Games without the required stats are excluded. |
| Aiming | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 77.4%. The percentage of games won. Based on 53 of 53 games. | KDA: 8.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 640. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 10.55. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 74.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 53 games. Games without the required stats are excluded. |
| Kiin | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 77.4%. The percentage of games won. Based on 53 of 53 games. | KDA: 5.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 477. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 58.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 53 games. Games without the required stats are excluded. |
| Lehends | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 77.4%. The percentage of games won. Based on 53 of 53 games. | KDA: 4.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 129. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 1.10. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 72.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 53 games. Games without the required stats are excluded. |
| Bdd | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 77.4%. The percentage of games won. Based on 53 of 53 games. | KDA: 6.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 564. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 8.66. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 53 games. Games without the required stats are excluded. |
| Peanut | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 82.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 7.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 331. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 6.15. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Delight | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 82.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 6.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 149. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 1.18. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 75.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Kingen | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 60.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 483. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 8.35. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 53.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Life | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 60.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 3.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 139. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 0.96. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Viper | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 60.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 5.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 649. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 10.39. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Zeka | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 60.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 4.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 577. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 9.45. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Peyz | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 82.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 6.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 629. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 10.24. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 72.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Doran | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 82.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 4.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 520. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 8.50. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 55.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Chovy | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 82.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 6.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 593. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 9.34. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Faker | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 60.9%. The percentage of games won. Based on 46 of 46 games. | KDA: 3.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 582. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 8.64. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 65.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| Paduck | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 34.8%. The percentage of games won. Based on 46 of 46 games. | KDA: 2.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 562. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 9.22. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 63.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 46 games. Games without the required stats are excluded. |
| BeryL | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 34.8%. The percentage of games won. Based on 46 of 46 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 161. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 1.27. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 46 games. Games without the required stats are excluded. |
| Rascal | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 34.8%. The percentage of games won. Based on 46 of 46 games. | KDA: 1.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 449. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 8.06. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 56.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 46 games. Games without the required stats are excluded. |
| Morgan | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 33.3%. The percentage of games won. Based on 45 of 45 games. | KDA: 2.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 461. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 8.90. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 52.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Hena | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 33.3%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 520. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 10.02. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| UmTi | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 33.3%. The percentage of games won. Based on 45 of 45 games. | KDA: 2.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 264. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 5.39. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 76.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗