League of Legends
Season 2023
| shanji | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 1.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 428. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.43. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 49.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Photic | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 620. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.24. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 61.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| MISSING | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 212. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 0.85. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Assum | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 519. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.01. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Yagao | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 572. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.32. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| naiyou | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 302. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 5.53. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Zhuo | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 214. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 1.00. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Ruler | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 716. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 9.85. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 67.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Maggie | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 420. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 5.63. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| VicLa | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 5.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 566. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.48. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 62.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Rookie | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 2.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 797. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.42. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Xiaoxu | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 5.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 489. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.26. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 54.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| sheer | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 526. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 8.37. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 54.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Aki | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 54.5%. The percentage of games won. Based on 11 of 11 games. | KDA: 3.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 242. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 5.66. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 72.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| Knight | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 90.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 5.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 736. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.85. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 63.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Bin | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 90.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 681. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.78. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 51.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Elk | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 90.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 7.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 590. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 9.69. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| ON | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 90.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 12.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 243. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 1.29. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 72.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Xun | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 90.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 8.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 406. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 6.31. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 60.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Zorah | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 4.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 185. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 1.05. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| JackeyLove | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 805. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.00. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Breathe | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 621. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.99. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 52.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| 369 | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 679. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.18. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 49.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Meiko | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 6.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 293. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 1.84. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Tian | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 428. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 6.12. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Date | Competition | Matchup |
|---|---|---|
| 6 Jan 2024 | Demacia Cup 2023 | JD GamingvsBilibili Gaming |
| 6 Jan 2024 | Demacia Cup 2023 | Bilibili GamingvsJD Gaming |
| 6 Jan 2024 | Demacia Cup 2023 | JD GamingvsBilibili Gaming |
| 4 Jan 2024 | Demacia Cup 2023 | JD GamingvsRare Atom |
| 4 Jan 2024 | Demacia Cup 2023 | Rare AtomvsJD Gaming |
| 4 Jan 2024 | Demacia Cup 2023 | Rare AtomvsJD Gaming |
| 3 Jan 2024 | Demacia Cup 2023 | Ninjas in PyjamasvsBilibili Gaming |
| 3 Jan 2024 | Demacia Cup 2023 | Ninjas in PyjamasvsBilibili Gaming |
| 3 Jan 2024 | Demacia Cup 2023 | Ninjas in PyjamasvsBilibili Gaming |
| 1 Jan 2024 | Demacia Cup 2023 | JD GamingvsTop Esports |
| 1 Jan 2024 | Demacia Cup 2023 | Top EsportsvsJD Gaming |
| 1 Jan 2024 | Demacia Cup 2023 | JD GamingvsTop Esports |
| 1 Jan 2024 | Demacia Cup 2023 | Top EsportsvsJD Gaming |
| 1 Jan 2024 | Demacia Cup 2023 | JD GamingvsTop Esports |
| 1 Jan 2024 | Demacia Cup 2023 | Rare AtomvsLNG Esports |
| 1 Jan 2024 | Demacia Cup 2023 | LNG EsportsvsRare Atom |
| 1 Jan 2024 | Demacia Cup 2023 | LNG EsportsvsRare Atom |
| 1 Jan 2024 | Demacia Cup 2023 | LNG EsportsvsRare Atom |
| 31 Dec 2023 | Demacia Cup 2023 | Royal Never Give UpvsBilibili Gaming |
| 31 Dec 2023 | Demacia Cup 2023 | Bilibili GamingvsRoyal Never Give Up |
| 31 Dec 2023 | Demacia Cup 2023 | Royal Never Give UpvsBilibili Gaming |
| 31 Dec 2023 | Demacia Cup 2023 | Bilibili GamingvsRoyal Never Give Up |
| 31 Dec 2023 | Demacia Cup 2023 | Weibo GamingvsNinjas in Pyjamas |
| 31 Dec 2023 | Demacia Cup 2023 | Ninjas in PyjamasvsWeibo Gaming |
| 31 Dec 2023 | Demacia Cup 2023 | Weibo GamingvsNinjas in Pyjamas |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗