League of Legends
Split 3 · Season 2026
Career milestones and standout performances recorded during this tournament.
| Anyone's Legend | Breathe | Top | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 59.6%. The percentage of games won. Based on 52 of 52 games. | KDA: 3.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 555. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 8.48. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 51.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 52 games. Games without the required stats are excluded. |
| Anyone's Legend | Tarzan | Jungle | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 59.6%. The percentage of games won. Based on 52 of 52 games. | KDA: 5.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 518. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 7.39. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 74.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 52 games. Games without the required stats are excluded. |
| Anyone's Legend | Shanks | Mid | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 59.6%. The percentage of games won. Based on 52 of 52 games. | KDA: 4.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 659. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 9.01. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 52 games. Games without the required stats are excluded. |
| Anyone's Legend | Hope | Bot | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 59.6%. The percentage of games won. Based on 52 of 52 games. | KDA: 5.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 758. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 9.92. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 52 games. Games without the required stats are excluded. |
| Anyone's Legend | Kael | Support | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 59.6%. The percentage of games won. Based on 52 of 52 games. | KDA: 4.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 212. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 1.17. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 75.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 52 games. Games without the required stats are excluded. |
| LGD Gaming | Burdol | Top | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 46.2%. The percentage of games won. Based on 52 of 52 games. | KDA: 2.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 580. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 8.29. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 51.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| LGD Gaming | Heng | Jungle | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 46.2%. The percentage of games won. Based on 52 of 52 games. | KDA: 3.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 428. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 7.18. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 72.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| LGD Gaming | Tangyuan | Mid | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 46.2%. The percentage of games won. Based on 52 of 52 games. | KDA: 4.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 630. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 8.77. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| LGD Gaming | Shaoye | Bot | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 46.2%. The percentage of games won. Based on 52 of 52 games. | KDA: 3.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 633. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 9.12. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 61.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| LGD Gaming | Crisp | Support | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 46.2%. The percentage of games won. Based on 52 of 52 games. | KDA: 3.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 150. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 1.18. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 74.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| Bilibili Gaming | Wenbo | Top | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 70.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 601. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.31. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 43.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Bilibili Gaming | Bin | Top | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 68.8%. The percentage of games won. Based on 16 of 16 games. | KDA: 3.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 516. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.30. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 54.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Bilibili Gaming | Flandre | Top | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 70.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 484. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.26. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 44.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Bilibili Gaming | Xun | Jungle | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 69.6%. The percentage of games won. Based on 46 of 46 games. | KDA: 4.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 465. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 7.19. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 71.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| Bilibili Gaming | Knight | Mid | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 69.6%. The percentage of games won. Based on 46 of 46 games. | KDA: 5.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 699. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 9.21. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| Bilibili Gaming | Viper | Bot | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 69.6%. The percentage of games won. Based on 46 of 46 games. | KDA: 5.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 834. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 10.13. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| Bilibili Gaming | ON | Support | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 69.6%. The percentage of games won. Based on 46 of 46 games. | KDA: 3.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 237. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 1.10. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 74.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| Team WE | Cube | Top | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 46.7%. The percentage of games won. Based on 45 of 45 games. | KDA: 2.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 587. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 8.34. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 47.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Team WE | Monki | Jungle | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 46.7%. The percentage of games won. Based on 45 of 45 games. | KDA: 2.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 489. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 7.19. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Team WE | Karis | Mid | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 46.7%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 623. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 8.57. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 64.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Team WE | About | Bot | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 46.7%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 798. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 9.81. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 66.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Team WE | Erha | Support | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 46.7%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 197. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 1.01. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 74.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| JD Gaming | Xiaoxu | Top | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Win rate: 47.7%. The percentage of games won. Based on 44 of 44 games. | KDA: 2.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Damage / min: 598. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 8.98. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. | Kill participation: 53.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 44 games. |
| JD Gaming | JunJia | Jungle | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 47.4%. The percentage of games won. Based on 38 of 38 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 425. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 7.04. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| JD Gaming | xiaofang | Jungle | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 500. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 6.71. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 62.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |