League of Legends
Summer · Season 2018
Career milestones and standout performances recorded during this tournament.
| TSM | Hauntzer | Top | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 54.3%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 469. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 9.31. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 62.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| TSM | Armao | Jungle | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 54.3%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 171. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 4.93. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 67.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| TSM | Bjergsen | Mid | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 54.3%. The percentage of games won. Based on 35 of 35 games. | KDA: 4.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 462. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 9.36. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| TSM | Zven | Bot | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 54.3%. The percentage of games won. Based on 35 of 35 games. | KDA: 4.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 605. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 9.84. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| TSM | Mithy | Support | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 54.3%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 139. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 1.55. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 61.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| 100 Thieves | Ssumday | Top | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 56.3%. The percentage of games won. Based on 32 of 32 games. | KDA: 5.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 471. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 9.06. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 60.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 32 games. Games without the required stats are excluded. |
| 100 Thieves | AnDa | Jungle | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 53.8%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 225. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 4.91. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 26 games. Games without the required stats are excluded. |
| 100 Thieves | Meteos | Jungle | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 60.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 185. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 4.59. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 71.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 100 Thieves | Cody Sun | Jungle | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 7.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 750. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 14.00. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 60.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 100 Thieves | Ryu | Mid | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 54.8%. The percentage of games won. Based on 31 of 31 games. | KDA: 4.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 493. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 8.31. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 31 games. Games without the required stats are excluded. |
| 100 Thieves | aphromoo | Mid | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 14.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 97. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 0.64. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 60.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 100 Thieves | Cody Sun | Bot | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 57.7%. The percentage of games won. Based on 26 of 26 games. | KDA: 5.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 541. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 10.06. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 26 games. Games without the required stats are excluded. |
| 100 Thieves | Rikara | Bot | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Win rate: 40.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 419. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.06. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 100 Thieves | Ryu | Bot | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 3.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 612. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 6.22. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 73.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 100 Thieves | aphromoo | Support | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 54.8%. The percentage of games won. Based on 31 of 31 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 122. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 1.27. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 31 games. Games without the required stats are excluded. |
| 100 Thieves | Meteos | Support | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 127. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 1.70. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 47.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Cloud9 | Licorice | Top | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 53.8%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 442. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 9.07. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 64.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Cloud9 | Blaber | Jungle | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 366. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 5.81. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 74.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Cloud9 | Svenskeren | Jungle | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 38.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 269. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 5.36. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 71.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Cloud9 | Jensen | Mid | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 62.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 6.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 516. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 9.55. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 75.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| Cloud9 | Goldenglue | Mid | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 572. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 9.40. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 71.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Cloud9 | Sneaky | Bot | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 65.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 574. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 9.80. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Cloud9 | Keith | Bot | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 423. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.19. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 57.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Cloud9 | Jensen | Bot | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 430. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 8.30. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 72.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Cloud9 | Zeyzal | Support | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 58.3%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 158. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 1.65. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 72.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |