League of Legends
Season 2026
Career milestones and standout performances recorded during this tournament.
| Hanwha Life Esports | Zeus | Top | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 64.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 687. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.00. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 43.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Hanwha Life Esports | Panther | Top | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 729. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.36. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 43.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Hanwha Life Esports | Kanavi | Jungle | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 64.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 630. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 7.25. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Hanwha Life Esports | Jackal | Jungle | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 523. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 6.70. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Hanwha Life Esports | Zeka | Mid | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 64.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 4.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 718. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.55. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 55.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Hanwha Life Esports | Cracker | Mid | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 642. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 8.44. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 61.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Hanwha Life Esports | Gumayusi | Bot | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 64.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 895. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 9.33. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 59.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Hanwha Life Esports | Pyeonsik | Bot | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 758. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 9.13. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 57.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Hanwha Life Esports | Delight | Support | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 64.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 4.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 244. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 1.06. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Hanwha Life Esports | Bluffing | Support | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 371. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 0.99. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 77.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| T1 | Doran | Top | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 65.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 2.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 658. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 7.90. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 45.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| T1 | Haetae | Top | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 662. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 8.73. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 56.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| T1 | Oner | Jungle | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 65.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 613. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 6.97. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| T1 | Painter | Jungle | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 494. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 7.19. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 68.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| T1 | Faker | Mid | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 65.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 723. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.59. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 49.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| T1 | Guti | Mid | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 635. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 9.03. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| T1 | Peyz | Bot | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 65.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 979. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 9.47. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| T1 | Cypher | Bot | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 2.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 522. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 9.28. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 44.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| T1 | Keria | Support | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 65.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 4.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 310. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 0.92. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 74.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| T1 | Cloud | Support | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 50.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 266. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 1.11. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 72.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| DN SOOPers | DuDu | Top | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 68.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 671. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.70. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 51.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| DN SOOPers | Lancer | Top | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 25.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 1.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 580. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 7.54. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 40.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| DN SOOPers | Sharvel | Jungle | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 68.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 4.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 567. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 7.29. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| DN SOOPers | DDoiV | Jungle | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 25.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 540. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 6.36. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| DN SOOPers | Clozer | Mid | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 68.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 4.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 703. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.96. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |