League of Legends
Summer · Season 2017
| West | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 58.2%. The percentage of games won. Based on 55 of 55 games. | KDA: 3.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 473. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 55 games. Games without the required stats are excluded. | CS / min: 9.31. Minions and monsters killed per minute, averaged across games. Based on 44 of 55 games. Games without the required stats are excluded. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Baolan | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 58.2%. The percentage of games won. Based on 55 of 55 games. | KDA: 4.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 201. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 55 games. Games without the required stats are excluded. | CS / min: 1.07. Minions and monsters killed per minute, averaged across games. Based on 44 of 55 games. Games without the required stats are excluded. | Kill participation: 74.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Rookie | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 58.2%. The percentage of games won. Based on 55 of 55 games. | KDA: 4.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 601. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 55 games. Games without the required stats are excluded. | CS / min: 8.96. Minions and monsters killed per minute, averaged across games. Based on 44 of 55 games. Games without the required stats are excluded. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| 957 | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 60.4%. The percentage of games won. Based on 53 of 53 games. | KDA: 3.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 366. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 53 games. Games without the required stats are excluded. | CS / min: 8.07. Minions and monsters killed per minute, averaged across games. Based on 41 of 53 games. Games without the required stats are excluded. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 53 games. Games without the required stats are excluded. |
| Condi | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 60.4%. The percentage of games won. Based on 53 of 53 games. | KDA: 4.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 247. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 53 games. Games without the required stats are excluded. | CS / min: 4.30. Minions and monsters killed per minute, averaged across games. Based on 41 of 53 games. Games without the required stats are excluded. | Kill participation: 75.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 53 games. Games without the required stats are excluded. |
| Mystic | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 60.4%. The percentage of games won. Based on 53 of 53 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 631. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 53 games. Games without the required stats are excluded. | CS / min: 9.36. Minions and monsters killed per minute, averaged across games. Based on 41 of 53 games. Games without the required stats are excluded. | Kill participation: 73.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 53 games. Games without the required stats are excluded. |
| xiye | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 60.4%. The percentage of games won. Based on 53 of 53 games. | KDA: 5.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 493. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 53 games. Games without the required stats are excluded. | CS / min: 8.69. Minions and monsters killed per minute, averaged across games. Based on 41 of 53 games. Games without the required stats are excluded. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 53 games. Games without the required stats are excluded. |
| Ben | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 62.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 3.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 157. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 50 games. Games without the required stats are excluded. | CS / min: 0.91. Minions and monsters killed per minute, averaged across games. Based on 38 of 50 games. Games without the required stats are excluded. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 50 games. Games without the required stats are excluded. |
| Ning | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 57.1%. The percentage of games won. Based on 49 of 49 games. | KDA: 4.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 313. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 49 games. Games without the required stats are excluded. | CS / min: 4.75. Minions and monsters killed per minute, averaged across games. Based on 39 of 49 games. Games without the required stats are excluded. | Kill participation: 72.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Xiaohu | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 64.6%. The percentage of games won. Based on 48 of 48 games. | KDA: 6.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 606. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 48 games. Games without the required stats are excluded. | CS / min: 9.04. Minions and monsters killed per minute, averaged across games. Based on 45 of 48 games. Games without the required stats are excluded. | Kill participation: 76.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Ming | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 64.6%. The percentage of games won. Based on 48 of 48 games. | KDA: 4.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 143. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 48 games. Games without the required stats are excluded. | CS / min: 1.02. Minions and monsters killed per minute, averaged across games. Based on 45 of 48 games. Games without the required stats are excluded. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Scout | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 66.7%. The percentage of games won. Based on 45 of 45 games. | KDA: 5.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 627. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 45 games. Games without the required stats are excluded. | CS / min: 8.57. Minions and monsters killed per minute, averaged across games. Based on 38 of 45 games. Games without the required stats are excluded. | Kill participation: 76.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Meiko | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 66.7%. The percentage of games won. Based on 45 of 45 games. | KDA: 4.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 189. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 45 games. Games without the required stats are excluded. | CS / min: 1.11. Minions and monsters killed per minute, averaged across games. Based on 38 of 45 games. Games without the required stats are excluded. | Kill participation: 77.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Clearlove | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 69.8%. The percentage of games won. Based on 43 of 43 games. | KDA: 5.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 251. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 43 games. Games without the required stats are excluded. | CS / min: 3.92. Minions and monsters killed per minute, averaged across games. Based on 36 of 43 games. Games without the required stats are excluded. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 43 games. |
| Xiyang | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 55.8%. The percentage of games won. Based on 43 of 43 games. | KDA: 3.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 320. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 43 games. Games without the required stats are excluded. | CS / min: 8.80. Minions and monsters killed per minute, averaged across games. Based on 35 of 43 games. Games without the required stats are excluded. | Kill participation: 61.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 43 games. Games without the required stats are excluded. |
| Flandre | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 34.9%. The percentage of games won. Based on 43 of 43 games. | KDA: 2.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 456. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 43 games. Games without the required stats are excluded. | CS / min: 8.35. Minions and monsters killed per minute, averaged across games. Based on 33 of 43 games. Games without the required stats are excluded. | Kill participation: 74.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 43 games. |
| SofM | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 34.9%. The percentage of games won. Based on 43 of 43 games. | KDA: 3.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 242. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 43 games. Games without the required stats are excluded. | CS / min: 4.41. Minions and monsters killed per minute, averaged across games. Based on 33 of 43 games. Games without the required stats are excluded. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 43 games. |
| ICON | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 55.8%. The percentage of games won. Based on 43 of 43 games. | KDA: 4.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 454. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 43 games. Games without the required stats are excluded. | CS / min: 8.73. Minions and monsters killed per minute, averaged across games. Based on 35 of 43 games. Games without the required stats are excluded. | Kill participation: 77.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 43 games. Games without the required stats are excluded. |
| COLD | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 55.8%. The percentage of games won. Based on 43 of 43 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage / min: 140. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 43 games. Games without the required stats are excluded. | CS / min: 0.85. Minions and monsters killed per minute, averaged across games. Based on 35 of 43 games. Games without the required stats are excluded. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 43 games. Games without the required stats are excluded. |
| Swift | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Win rate: 54.8%. The percentage of games won. Based on 42 of 42 games. | KDA: 3.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 42 of 42 games. | Damage / min: 259. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 42 games. Games without the required stats are excluded. | CS / min: 4.17. Minions and monsters killed per minute, averaged across games. Based on 36 of 42 games. Games without the required stats are excluded. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 42 of 42 games. |
| Langx | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Win rate: 41.5%. The percentage of games won. Based on 41 of 41 games. | KDA: 3.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 432. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 41 games. Games without the required stats are excluded. | CS / min: 9.42. Minions and monsters killed per minute, averaged across games. Based on 38 of 41 games. Games without the required stats are excluded. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 41 games. Games without the required stats are excluded. |
| Mlxg | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Win rate: 61.0%. The percentage of games won. Based on 41 of 41 games. | KDA: 3.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 258. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 41 games. Games without the required stats are excluded. | CS / min: 3.83. Minions and monsters killed per minute, averaged across games. Based on 38 of 41 games. Games without the required stats are excluded. | Kill participation: 73.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 41 games. |
| Mouse | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 70.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 5.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 452. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 40 games. Games without the required stats are excluded. | CS / min: 8.35. Minions and monsters killed per minute, averaged across games. Based on 33 of 40 games. Games without the required stats are excluded. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| Smlz | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 55.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 3.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 576. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 40 games. Games without the required stats are excluded. | CS / min: 9.54. Minions and monsters killed per minute, averaged across games. Based on 32 of 40 games. Games without the required stats are excluded. | Kill participation: 67.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 40 games. Games without the required stats are excluded. |
| Letme | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 65.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 3.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 401. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 40 games. Games without the required stats are excluded. | CS / min: 8.18. Minions and monsters killed per minute, averaged across games. Based on 37 of 40 games. Games without the required stats are excluded. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗