League of Legends
Spring · Season 2026
Cumulative records are published once a phase is complete. Completed phases shown: Regular season, Playoffs. Game and series records appear on each match.
| Yike | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Win rate: 64.3%. The percentage of games won. Based on 42 of 42 games. | KDA: 3.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 42 of 42 games. | Damage / min: 500. Damage dealt to enemy champions per minute, averaged across games. Based on 42 of 42 games. | CS / min: 7.12. Minions and monsters killed per minute, averaged across games. Based on 42 of 42 games. | Kill participation: 67.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 42 games. Games without the required stats are excluded. |
| Busio | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Win rate: 64.3%. The percentage of games won. Based on 42 of 42 games. | KDA: 5.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 42 of 42 games. | Damage / min: 253. Damage dealt to enemy champions per minute, averaged across games. Based on 42 of 42 games. | CS / min: 0.99. Minions and monsters killed per minute, averaged across games. Based on 42 of 42 games. | Kill participation: 76.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 42 games. Games without the required stats are excluded. |
| kyeahoo | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Win rate: 64.3%. The percentage of games won. Based on 42 of 42 games. | KDA: 4.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 42 of 42 games. | Damage / min: 721. Damage dealt to enemy champions per minute, averaged across games. Based on 42 of 42 games. | CS / min: 8.83. Minions and monsters killed per minute, averaged across games. Based on 42 of 42 games. | Kill participation: 61.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 42 games. Games without the required stats are excluded. |
| Canna | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Win rate: 64.3%. The percentage of games won. Based on 42 of 42 games. | KDA: 2.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 42 of 42 games. | Damage / min: 676. Damage dealt to enemy champions per minute, averaged across games. Based on 42 of 42 games. | CS / min: 8.67. Minions and monsters killed per minute, averaged across games. Based on 42 of 42 games. | Kill participation: 48.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 42 games. Games without the required stats are excluded. |
| Caliste | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Win rate: 64.3%. The percentage of games won. Based on 42 of 42 games. | KDA: 5.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 42 of 42 games. | Damage / min: 826. Damage dealt to enemy champions per minute, averaged across games. Based on 42 of 42 games. | CS / min: 10.43. Minions and monsters killed per minute, averaged across games. Based on 42 of 42 games. | Kill participation: 67.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 42 games. Games without the required stats are excluded. |
| Caps | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 68.6%. The percentage of games won. Based on 35 of 35 games. | KDA: 4.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 705. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 9.18. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| BrokenBlade | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 68.6%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 530. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.42. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 47.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Hans Sama | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 68.6%. The percentage of games won. Based on 35 of 35 games. | KDA: 4.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 776. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 10.15. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 59.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Labrov | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 68.6%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 241. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 0.94. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| SkewMond | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 68.6%. The percentage of games won. Based on 35 of 35 games. | KDA: 4.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 489. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 7.37. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 68.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| Jojopyun | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 58.8%. The percentage of games won. Based on 34 of 34 games. | KDA: 3.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 704. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 9.43. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 60.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Alvaro | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 58.8%. The percentage of games won. Based on 34 of 34 games. | KDA: 3.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 252. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 1.10. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 73.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Myrwn | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 58.8%. The percentage of games won. Based on 34 of 34 games. | KDA: 2.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 601. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 8.07. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 47.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Elyoya | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 58.8%. The percentage of games won. Based on 34 of 34 games. | KDA: 4.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 454. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 7.11. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 73.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Supa | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 58.8%. The percentage of games won. Based on 34 of 34 games. | KDA: 4.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 794. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 10.22. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Naak Nako | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 56.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 645. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 8.94. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 49.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Humanoid | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 56.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 733. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 9.17. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 57.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Carzzy | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 56.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 826. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 9.84. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Lyncas | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 56.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 392. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 6.56. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Fleshy | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 56.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 221. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 1.07. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Jackies | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 50.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 717. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 9.07. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 28 games. Games without the required stats are excluded. |
| ISMA | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 50.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 445. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 7.16. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 28 games. Games without the required stats are excluded. |
| Noah | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 50.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 676. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 9.32. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 61.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 28 games. Games without the required stats are excluded. |
| Jun | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 50.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 220. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 1.07. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 28 games. Games without the required stats are excluded. |
| Lot | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 50.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 524. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.78. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 49.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 28 games. Games without the required stats are excluded. |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗