League of Legends
Split 1 · Season 2026
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs. Game and series records appear on each match.
| HongSuo | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 58.3%. The percentage of games won. Based on 36 of 36 games. | KDA: 4.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 730. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 9.25. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 68.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Flauren | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 58.3%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 737. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 8.47. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 53.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| ShiauC | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 58.3%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 223. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 1.18. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Pop9 | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 58.3%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 498. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 7.07. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Feng | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 58.3%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 856. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 9.75. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Husha | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 48.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 574. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 7.05. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Orca | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 48.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 2.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 231. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 1.15. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 73.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| JimieN | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 48.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 2.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 630. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 8.76. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 61.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Shunn | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 48.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 758. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 9.84. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| 1Jiang | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 48.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 2.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 695. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 8.39. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 55.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Vsta | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 46.9%. The percentage of games won. Based on 32 of 32 games. | KDA: 4.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 182. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 1.08. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Aria | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 46.9%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 630. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 9.48. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 72.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Van1 | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 46.9%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 405. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 6.40. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 76.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Marble | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 46.9%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 752. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 9.92. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 63.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Evi | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 46.9%. The percentage of games won. Based on 32 of 32 games. | KDA: 2.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 656. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 32 games. | CS / min: 8.09. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 55.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 32 games. |
| Eddie | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 78.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 6.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 858. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 10.21. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Bie | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 78.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 6.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 227. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 1.28. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Hizto | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 78.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 5.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 521. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 7.67. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 72.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Dire | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 78.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 5.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 719. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 9.15. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Pun | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 77.8%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 737. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.33. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 56.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Doggo | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 42.9%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 835. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 9.96. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 63.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Rest | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 42.9%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 674. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.30. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 53.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| 2274 | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 42.9%. The percentage of games won. Based on 21 of 21 games. | KDA: 2.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 261. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 0.80. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Shad0w | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 42.9%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 567. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 7.48. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Pungyeon | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Win rate: 42.9%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 694. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 9.35. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 57.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 1 Mar 2026 | LCP 2026 · Split 1 | Team Secret WhalesvsDeep Cross Gaming | Series ↗ |
| 1 Mar 2026 | LCP 2026 · Split 1 | Team Secret WhalesvsDeep Cross Gaming | Series ↗ |
| 1 Mar 2026 | LCP 2026 · Split 1 | Team Secret WhalesvsDeep Cross Gaming | Series ↗ |
| 28 Feb 2026 | LCP 2026 · Split 1 | Deep Cross GamingvsFukuoka SoftBank HAWKS gaming | Series ↗ |
| 28 Feb 2026 | LCP 2026 · Split 1 | Deep Cross GamingvsFukuoka SoftBank HAWKS gaming | Series ↗ |
| 28 Feb 2026 | LCP 2026 · Split 1 | Fukuoka SoftBank HAWKS gamingvsDeep Cross Gaming | Series ↗ |
| 28 Feb 2026 | LCP 2026 · Split 1 | Fukuoka SoftBank HAWKS gamingvsDeep Cross Gaming | Series ↗ |
| 28 Feb 2026 | LCP 2026 · Split 1 | Fukuoka SoftBank HAWKS gamingvsDeep Cross Gaming | Series ↗ |
| 27 Feb 2026 | LCP 2026 · Split 1 | Ground Zero GamingvsFukuoka SoftBank HAWKS gaming | Series ↗ |
| 27 Feb 2026 | LCP 2026 · Split 1 | Fukuoka SoftBank HAWKS gamingvsGround Zero Gaming | Series ↗ |
| 27 Feb 2026 | LCP 2026 · Split 1 | Fukuoka SoftBank HAWKS gamingvsGround Zero Gaming | Series ↗ |
| 27 Feb 2026 | LCP 2026 · Split 1 | Ground Zero GamingvsFukuoka SoftBank HAWKS gaming | Series ↗ |
| 26 Feb 2026 | LCP 2026 · Split 1 | Deep Cross GamingvsTeam Secret Whales | Series ↗ |
| 26 Feb 2026 | LCP 2026 · Split 1 | Deep Cross GamingvsTeam Secret Whales | Series ↗ |
| 26 Feb 2026 | LCP 2026 · Split 1 | Team Secret WhalesvsDeep Cross Gaming | Series ↗ |
| 26 Feb 2026 | LCP 2026 · Split 1 | Team Secret WhalesvsDeep Cross Gaming | Series ↗ |
| 26 Feb 2026 | LCP 2026 · Split 1 | Team Secret WhalesvsDeep Cross Gaming | Series ↗ |
| 15 Feb 2026 | LCP 2026 · Split 1 | Ground Zero GamingvsDeep Cross Gaming | Series ↗ |
| 15 Feb 2026 | LCP 2026 · Split 1 | Ground Zero GamingvsDeep Cross Gaming | Series ↗ |
| 15 Feb 2026 | LCP 2026 · Split 1 | Ground Zero GamingvsDeep Cross Gaming | Series ↗ |
| 15 Feb 2026 | LCP 2026 · Split 1 | Ground Zero GamingvsDeep Cross Gaming | Series ↗ |
| 14 Feb 2026 | LCP 2026 · Split 1 | Team Secret WhalesvsFukuoka SoftBank HAWKS gaming | Series ↗ |
| 14 Feb 2026 | LCP 2026 · Split 1 | Team Secret WhalesvsFukuoka SoftBank HAWKS gaming | Series ↗ |
| 14 Feb 2026 | LCP 2026 · Split 1 | Fukuoka SoftBank HAWKS gamingvsTeam Secret Whales | Series ↗ |
| 14 Feb 2026 | LCP 2026 · Split 1 | Fukuoka SoftBank HAWKS gamingvsTeam Secret Whales | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗