League of Legends
Rounds 1-2 · Season 2025
| Cuzz | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Win rate: 56.1%. The percentage of games won. Based on 57 of 57 games. | KDA: 5.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 57 of 57 games. | Damage / min: 457. Damage dealt to enemy champions per minute, averaged across games. Based on 57 of 57 games. | CS / min: 6.70. Minions and monsters killed per minute, averaged across games. Based on 57 of 57 games. | Kill participation: 76.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 57 of 57 games. |
| Peter | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Win rate: 56.1%. The percentage of games won. Based on 57 of 57 games. | KDA: 3.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 57 of 57 games. | Damage / min: 199. Damage dealt to enemy champions per minute, averaged across games. Based on 57 of 57 games. | CS / min: 1.10. Minions and monsters killed per minute, averaged across games. Based on 57 of 57 games. | Kill participation: 75.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 57 of 57 games. |
| Bdd | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Win rate: 56.1%. The percentage of games won. Based on 57 of 57 games. | KDA: 4.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 57 of 57 games. | Damage / min: 678. Damage dealt to enemy champions per minute, averaged across games. Based on 57 of 57 games. | CS / min: 8.96. Minions and monsters killed per minute, averaged across games. Based on 57 of 57 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 57 of 57 games. |
| Aiming | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 48.1%. The percentage of games won. Based on 52 of 52 games. | KDA: 5.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 684. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 9.69. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| ShowMaker | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 48.1%. The percentage of games won. Based on 52 of 52 games. | KDA: 4.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 643. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 8.55. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| Lucid | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 48.1%. The percentage of games won. Based on 52 of 52 games. | KDA: 3.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 403. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 6.19. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 74.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| BeryL | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 48.1%. The percentage of games won. Based on 52 of 52 games. | KDA: 2.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 213. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 1.31. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| Siwoo | Games: 52. Number of individual games played in this selection. Based on 52 of 52 games. | Win rate: 48.1%. The percentage of games won. Based on 52 of 52 games. | KDA: 3.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 52 games. | Damage / min: 605. Damage dealt to enemy champions per minute, averaged across games. Based on 52 of 52 games. | CS / min: 8.20. Minions and monsters killed per minute, averaged across games. Based on 52 of 52 games. | Kill participation: 54.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 52 games. |
| Peanut | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 66.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 3.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 433. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 6.49. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Delight | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 66.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 4.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 198. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 1.28. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 75.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Zeus | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 66.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 2.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 707. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 8.22. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 60.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Viper | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 66.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 5.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 720. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 9.47. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Zeka | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 66.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 4.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 704. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 8.80. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 63.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Keria | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 63.3%. The percentage of games won. Based on 49 of 49 games. | KDA: 4.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 228. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 1.08. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Faker | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 63.3%. The percentage of games won. Based on 49 of 49 games. | KDA: 4.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 704. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 8.67. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 62.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| deokdam | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 59.2%. The percentage of games won. Based on 49 of 49 games. | KDA: 5.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 677. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 8.84. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Oner | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 63.3%. The percentage of games won. Based on 49 of 49 games. | KDA: 4.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 517. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 6.92. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 75.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Doran | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 63.3%. The percentage of games won. Based on 49 of 49 games. | KDA: 2.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 656. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 8.14. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 61.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Kingen | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 50.0%. The percentage of games won. Based on 48 of 48 games. | KDA: 2.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 670. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 8.12. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 57.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Lehends | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 50.0%. The percentage of games won. Based on 48 of 48 games. | KDA: 1.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 231. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 1.06. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 68.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| GIDEON | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 50.0%. The percentage of games won. Based on 48 of 48 games. | KDA: 3.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 411. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 6.05. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 74.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Morgan | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Win rate: 36.2%. The percentage of games won. Based on 47 of 47 games. | KDA: 2.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 570. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 8.11. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 55.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| Pollu | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Win rate: 36.2%. The percentage of games won. Based on 47 of 47 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 182. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 0.92. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 71.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| Clozer | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Win rate: 36.2%. The percentage of games won. Based on 47 of 47 games. | KDA: 3.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 655. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 9.26. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 47 of 47 games. |
| Kellin | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 37.0%. The percentage of games won. Based on 46 of 46 games. | KDA: 2.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 216. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 0.94. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 75.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 46 games. Games without the required stats are excluded. |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗