League of Legends
Spring · Season 2017
Career milestones and standout performances recorded during this tournament.
| KT Rolster | Smeb | Top | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 66.0%. The percentage of games won. Based on 53 of 53 games. | KDA: 3.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 503. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 8.71. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 60.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| KT Rolster | Score | Jungle | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 66.0%. The percentage of games won. Based on 53 of 53 games. | KDA: 4.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 326. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 4.91. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| KT Rolster | PawN | Mid | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 66.0%. The percentage of games won. Based on 53 of 53 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 503. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 8.66. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 62.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| KT Rolster | Deft | Bot | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 66.0%. The percentage of games won. Based on 53 of 53 games. | KDA: 4.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 576. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 8.95. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 60.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| KT Rolster | Mata | Support | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 66.0%. The percentage of games won. Based on 53 of 53 games. | KDA: 3.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 192. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 0.84. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| Kongdoo Monster | Roach | Top | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 33.3%. The percentage of games won. Based on 51 of 51 games. | KDA: 2.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 328. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 8.14. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 55.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 51 games. Games without the required stats are excluded. |
| Kongdoo Monster | Punch | Jungle | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 33.3%. The percentage of games won. Based on 51 of 51 games. | KDA: 2.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 248. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 4.42. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 51 games. Games without the required stats are excluded. |
| Kongdoo Monster | Edge | Mid | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 33.3%. The percentage of games won. Based on 51 of 51 games. | KDA: 3.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 458. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 9.13. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 51 games. Games without the required stats are excluded. |
| Kongdoo Monster | Ssol | Bot | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 33.3%. The percentage of games won. Based on 51 of 51 games. | KDA: 2.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 534. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 9.69. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 51 games. Games without the required stats are excluded. |
| Kongdoo Monster | GuGer | Support | Games: 47. Number of individual games played in this selection. Based on 47 of 47 games. | Win rate: 34.0%. The percentage of games won. Based on 47 of 47 games. | KDA: 2.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 47 of 47 games. | Damage / min: 222. Damage dealt to enemy champions per minute, averaged across games. Based on 47 of 47 games. | CS / min: 0.99. Minions and monsters killed per minute, averaged across games. Based on 47 of 47 games. | Kill participation: 67.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 47 games. Games without the required stats are excluded. |
| Kongdoo Monster | Secret | Support | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 130. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 0.65. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| MVP | ADD | Top | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 50.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 443. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 7.74. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 58.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| MVP | Beyond | Jungle | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 50.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 2.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 330. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 5.60. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 68.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| MVP | Ian | Mid | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 50.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 2.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 480. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 8.03. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 60.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| MVP | MaHa | Bot | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 50.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 3.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 479. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 8.67. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| MVP | Max | Support | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 50.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 3.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 217. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 1.32. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 64.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| DN SOOPers | MaRin | Top | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 52.1%. The percentage of games won. Based on 48 of 48 games. | KDA: 2.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 420. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 9.02. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 63.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| DN SOOPers | Spirit | Jungle | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 48.7%. The percentage of games won. Based on 39 of 39 games. | KDA: 3.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 274. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 4.97. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| DN SOOPers | Mowgli | Jungle | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 265. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 5.19. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| DN SOOPers | Kuro | Mid | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 52.1%. The percentage of games won. Based on 48 of 48 games. | KDA: 3.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 478. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 8.72. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 63.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| DN SOOPers | Kramer | Bot | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 52.1%. The percentage of games won. Based on 48 of 48 games. | KDA: 5.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 475. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 9.29. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 62.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| DN SOOPers | TusiN | Support | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 52.1%. The percentage of games won. Based on 48 of 48 games. | KDA: 3.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 183. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 0.86. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 64.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| ROX Tigers | Shy | Top | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 53.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 363. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.52. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 58.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| ROX Tigers | Lindarang | Top | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 31.6%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 341. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 7.52. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 61.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| ROX Tigers | SeongHwan | Jungle | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 35.5%. The percentage of games won. Based on 31 of 31 games. | KDA: 2.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 306. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 4.46. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |