League of Legends
Summer · Season 2016
Cumulative records are published once a phase is complete. Completed phases shown: Regular season, Playoffs. Game and series records appear on each match.
| Sonstar | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 51.9%. The percentage of games won. Based on 54 of 54 games. | KDA: 4.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 515. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 8.51. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 73.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| Hustlin | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 51.9%. The percentage of games won. Based on 54 of 54 games. | KDA: 4.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 120. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 1.08. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 81.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| Jaeger | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 51.9%. The percentage of games won. Based on 54 of 54 games. | KDA: 2.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 417. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 7.81. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 54 of 54 games. |
| Wunder | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 62.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 2.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 458. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 8.03. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 65.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Sencux | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 62.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 4.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 556. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 8.53. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 67.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Kold | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 62.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 5.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 322. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 4.09. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 74.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Kobbe | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 62.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 4.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 539. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 9.46. Minions and monsters killed per minute, averaged across games. Based on 50 of 50 games. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Jankos | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 59.2%. The percentage of games won. Based on 49 of 49 games. | KDA: 5.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 336. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 4.03. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 82.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Odoamne | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 59.2%. The percentage of games won. Based on 49 of 49 games. | KDA: 4.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 438. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 7.36. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Ryu | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 59.2%. The percentage of games won. Based on 49 of 49 games. | KDA: 4.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 581. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 8.26. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Vander | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 59.2%. The percentage of games won. Based on 49 of 49 games. | KDA: 5.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 153. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 1.02. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 75.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Hylissang | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 45.8%. The percentage of games won. Based on 48 of 48 games. | KDA: 2.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 159. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 0.91. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 67.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Vizicsacsi | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 45.8%. The percentage of games won. Based on 48 of 48 games. | KDA: 2.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 467. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 7.82. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 61.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Exile | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 45.8%. The percentage of games won. Based on 48 of 48 games. | KDA: 2.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 558. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 8.48. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 67.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Move | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 45.8%. The percentage of games won. Based on 48 of 48 games. | KDA: 3.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 296. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 3.81. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 63.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Veritas | Games: 48. Number of individual games played in this selection. Based on 48 of 48 games. | Win rate: 45.8%. The percentage of games won. Based on 48 of 48 games. | KDA: 3.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 48 of 48 games. | Damage / min: 535. Damage dealt to enemy champions per minute, averaged across games. Based on 48 of 48 games. | CS / min: 8.89. Minions and monsters killed per minute, averaged across games. Based on 48 of 48 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 48 games. |
| Mikyx | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 62.2%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 196. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 1.03. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| Trick | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Win rate: 77.3%. The percentage of games won. Based on 44 of 44 games. | KDA: 7.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Damage / min: 363. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 4.50. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. | Kill participation: 74.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 44 games. |
| Perkz | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Win rate: 77.3%. The percentage of games won. Based on 44 of 44 games. | KDA: 3.97. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Damage / min: 629. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 8.79. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. | Kill participation: 62.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 44 games. |
| Mithy | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Win rate: 77.3%. The percentage of games won. Based on 44 of 44 games. | KDA: 5.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Damage / min: 144. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 0.97. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. | Kill participation: 72.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 44 games. |
| Zven | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Win rate: 77.3%. The percentage of games won. Based on 44 of 44 games. | KDA: 6.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Damage / min: 669. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 9.64. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 44 games. |
| Betsy | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 32.5%. The percentage of games won. Based on 40 of 40 games. | KDA: 2.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 647. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 8.76. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 72.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| NighT | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 50.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 3.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 579. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 8.66. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| Spirit | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 50.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 4.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 356. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 4.63. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 79.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| Rekkles | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 50.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 4.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 595. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 9.87. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 80.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗