League of Legends
Winter · Season 2017
Career milestones and standout performances recorded during this tournament.
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| Snake Esports | Flandre | Top | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 47.1%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 494. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 17 games. Games without the required stats are excluded. | CS / min: 8.76. Minions and monsters killed per minute, averaged across games. Based on 16 of 17 games. Games without the required stats are excluded. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Snake Esports | SofM | Jungle | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 47.1%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 215. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 17 games. Games without the required stats are excluded. | CS / min: 5.82. Minions and monsters killed per minute, averaged across games. Based on 16 of 17 games. Games without the required stats are excluded. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Snake Esports | Guoguo | Mid | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 47.1%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 460. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 17 games. Games without the required stats are excluded. | CS / min: 9.68. Minions and monsters killed per minute, averaged across games. Based on 16 of 17 games. Games without the required stats are excluded. | Kill participation: 58.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Snake Esports | kRYST4L | Bot | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 47.1%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 490. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 17 games. Games without the required stats are excluded. | CS / min: 9.96. Minions and monsters killed per minute, averaged across games. Based on 16 of 17 games. Games without the required stats are excluded. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Snake Esports | Hudie | Support | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 47.1%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 120. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 17 games. Games without the required stats are excluded. | CS / min: 2.13. Minions and monsters killed per minute, averaged across games. Based on 16 of 17 games. Games without the required stats are excluded. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| JD Gaming | Zoom | Top | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 459. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 14 games. Games without the required stats are excluded. | CS / min: 8.66. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 60.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| JD Gaming | Clid | Jungle | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 282. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 14 games. Games without the required stats are excluded. | CS / min: 5.06. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 69.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| JD Gaming | Yagao | Mid | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 633. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 14 games. Games without the required stats are excluded. | CS / min: 9.26. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| JD Gaming | LokeN | Bot | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 521. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 14 games. Games without the required stats are excluded. | CS / min: 9.62. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| JD Gaming | LvMao | Support | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 141. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 14 games. Games without the required stats are excluded. | CS / min: 2.01. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 72.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Invictus Gaming | TheShy | Top | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 66.7%. The percentage of games won. Based on 9 of 9 games. | KDA: 2.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage / min: 460. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 9 games. Games without the required stats are excluded. | CS / min: 8.59. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 42.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Invictus Gaming | Duke | Top | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 397. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 7.79. Minions and monsters killed per minute, averaged across games. Based on 3 of 4 games. Games without the required stats are excluded. | Kill participation: 49.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Invictus Gaming | Ning | Jungle | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 226. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 13 games. Games without the required stats are excluded. | CS / min: 5.38. Minions and monsters killed per minute, averaged across games. Based on 12 of 13 games. Games without the required stats are excluded. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Invictus Gaming | Rookie | Mid | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 703. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 13 games. Games without the required stats are excluded. | CS / min: 10.09. Minions and monsters killed per minute, averaged across games. Based on 12 of 13 games. Games without the required stats are excluded. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Invictus Gaming | JackeyLove | Bot | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 691. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 13 games. Games without the required stats are excluded. | CS / min: 10.01. Minions and monsters killed per minute, averaged across games. Based on 12 of 13 games. Games without the required stats are excluded. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Invictus Gaming | Baolan | Support | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 191. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 13 games. Games without the required stats are excluded. | CS / min: 2.27. Minions and monsters killed per minute, averaged across games. Based on 12 of 13 games. Games without the required stats are excluded. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Rogue Warriors | Mouse | Top | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 465. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 13 games. Games without the required stats are excluded. | CS / min: 8.18. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Rogue Warriors | Flawless | Jungle | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 220. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 13 games. Games without the required stats are excluded. | CS / min: 4.98. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 73.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Rogue Warriors | Doinb | Mid | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 5.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 552. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 13 games. Games without the required stats are excluded. | CS / min: 9.78. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 76.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Rogue Warriors | Smlz | Bot | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 589. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 13 games. Games without the required stats are excluded. | CS / min: 9.72. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Rogue Warriors | Killua | Support | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 53.8%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 181. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 13 games. Games without the required stats are excluded. | CS / min: 1.84. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 76.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| EDward Gaming | Ray | Top | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 91.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 5.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 387. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 12 games. Games without the required stats are excluded. | CS / min: 7.73. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 60.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| EDward Gaming | Haro | Jungle | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 91.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 6.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 280. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 12 games. Games without the required stats are excluded. | CS / min: 5.17. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| EDward Gaming | Scout | Mid | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 91.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 9.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 661. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 12 games. Games without the required stats are excluded. | CS / min: 10.63. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 75.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| EDward Gaming | iBoy | Bot | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 91.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 9.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 764. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 12 games. Games without the required stats are excluded. | CS / min: 10.18. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 81.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |