League of Legends
Spring · Season 2022
Career milestones and standout performances recorded during this tournament.
| G2 Esports | BrokenBlade | Top | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 70.6%. The percentage of games won. Based on 34 of 34 games. | KDA: 4.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 477. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 8.02. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 60.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| G2 Esports | Jankos | Jungle | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 70.6%. The percentage of games won. Based on 34 of 34 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 256. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 5.25. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| G2 Esports | Caps | Mid | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 70.6%. The percentage of games won. Based on 34 of 34 games. | KDA: 4.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 503. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 8.21. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| G2 Esports | Flakked | Bot | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 70.6%. The percentage of games won. Based on 34 of 34 games. | KDA: 6.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 546. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 9.42. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 64.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| G2 Esports | Targamas | Support | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 70.6%. The percentage of games won. Based on 34 of 34 games. | KDA: 5.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 145. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 1.24. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Rogue | Odoamne | Top | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 66.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 525. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 8.25. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 56.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 30 games. Games without the required stats are excluded. |
| Rogue | Malrang | Jungle | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 66.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 291. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 4.72. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 70.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Rogue | Larssen | Mid | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 66.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 6.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 575. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 8.75. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Rogue | Comp | Bot | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 66.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 5.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 549. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 9.94. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 63.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Rogue | Trymbi | Support | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 66.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 4.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 187. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 0.82. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 74.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Fnatic | Wunder | Top | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 60.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 2.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 496. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 7.94. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 51.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Fnatic | Razork | Jungle | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 60.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 349. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 5.72. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Fnatic | Humanoid | Mid | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 60.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 519. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 8.83. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Fnatic | Upset | Bot | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 60.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 9.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 511. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 9.47. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 64.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Fnatic | Hylissang | Support | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 60.0%. The percentage of games won. Based on 30 of 30 games. | KDA: 2.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 137. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 1.20. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| Team Vitality | Alphari | Top | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 46.2%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 486. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.45. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 56.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Team Vitality | Selfmade | Jungle | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 46.2%. The percentage of games won. Based on 26 of 26 games. | KDA: 2.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 369. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 6.03. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Team Vitality | Perkz | Mid | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 46.2%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 468. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.99. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 59.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Team Vitality | Carzzy | Bot | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 46.2%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 529. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 9.30. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 56.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Team Vitality | Labrov | Support | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 46.2%. The percentage of games won. Based on 26 of 26 games. | KDA: 2.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 131. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 1.02. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Misfits Gaming | HiRit | Top | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 52.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 1.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 501. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.24. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 48.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Misfits Gaming | Shlatan | Jungle | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 52.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 2.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 277. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 5.40. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Misfits Gaming | Vetheo | Mid | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 52.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 4.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 508. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.66. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Misfits Gaming | Neon | Bot | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 52.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 561. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 9.09. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 61.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Misfits Gaming | Mersa | Support | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 52.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 1.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 130. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 0.87. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |