League of Legends
Summer · Season 2024
Cumulative records are published once a phase is complete. Completed phases shown: Regular season, Playoffs. Game and series records appear on each match.
| Steal | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 71.0%. The percentage of games won. Based on 31 of 31 games. | KDA: 4.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 566. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 6.11. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Yutapon | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 71.0%. The percentage of games won. Based on 31 of 31 games. | KDA: 7.42. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 707. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 7.95. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Aria | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 71.0%. The percentage of games won. Based on 31 of 31 games. | KDA: 5.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 763. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 9.36. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 64.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Harp | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 71.0%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 275. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 2.39. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| RayFarky | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 71.0%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 516. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 7.61. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 50.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Gaeng | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 37.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 178. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 1.11. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 74.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Ellim | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 37.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 533. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 6.65. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 75.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Jett | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 37.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 756. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 9.36. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 73.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Forest | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 92.3%. The percentage of games won. Based on 26 of 26 games. | KDA: 5.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 700. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 7.49. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 72.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Vsta | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 92.3%. The percentage of games won. Based on 26 of 26 games. | KDA: 5.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 238. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 1.06. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 71.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Marble | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 92.3%. The percentage of games won. Based on 26 of 26 games. | KDA: 10.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 720. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 9.29. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| DasheR | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 92.3%. The percentage of games won. Based on 26 of 26 games. | KDA: 8.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 765. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 9.72. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Evi | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 92.3%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 554. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 7.18. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 55.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| TaNa | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 29.2%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 647. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.19. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Acee | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 29.2%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 698. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 63.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Bini | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 29.2%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 697. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.86. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 63.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Hetel | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 29.2%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 170. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 1.02. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| HRK | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 29.2%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 369. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 5.45. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Kinatu | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 43.5%. The percentage of games won. Based on 23 of 23 games. | KDA: 2.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 374. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 7.50. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 44.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Yuhi | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 43.5%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 556. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.72. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Washidai | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 36.4%. The percentage of games won. Based on 22 of 22 games. | KDA: 1.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 393. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 6.62. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 46.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Ino | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 36.4%. The percentage of games won. Based on 22 of 22 games. | KDA: 1.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 167. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 1.62. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 63.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Eugeo | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 36.4%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 634. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.77. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 59.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Van1 | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 36.4%. The percentage of games won. Based on 22 of 22 games. | KDA: 2.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 599. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 6.99. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 75.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Ssol | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 36.4%. The percentage of games won. Based on 22 of 22 games. | KDA: 2.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 739. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 9.01. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 66.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 28 Jul 2024 | LJL 2024 · Summer | DetonatioN FocusMevsFukuoka SoftBank HAWKS gaming | Series ↗ |
| 28 Jul 2024 | LJL 2024 · Summer | DetonatioN FocusMevsFukuoka SoftBank HAWKS gaming | Series ↗ |
| 28 Jul 2024 | LJL 2024 · Summer | Fukuoka SoftBank HAWKS gamingvsDetonatioN FocusMe | Series ↗ |
| 27 Jul 2024 | LJL 2024 · Summer | QT DIG∞vsDetonatioN FocusMe | Series ↗ |
| 27 Jul 2024 | LJL 2024 · Summer | QT DIG∞vsDetonatioN FocusMe | Series ↗ |
| 27 Jul 2024 | LJL 2024 · Summer | DetonatioN FocusMevsQT DIG∞ | Series ↗ |
| 21 Jul 2024 | LJL 2024 · Summer | Fukuoka SoftBank HAWKS gamingvsDetonatioN FocusMe | Series ↗ |
| 21 Jul 2024 | LJL 2024 · Summer | Fukuoka SoftBank HAWKS gamingvsDetonatioN FocusMe | Series ↗ |
| 21 Jul 2024 | LJL 2024 · Summer | Fukuoka SoftBank HAWKS gamingvsDetonatioN FocusMe | Series ↗ |
| 21 Jul 2024 | LJL 2024 · Summer | V3 EsportsvsQT DIG∞ | Series ↗ |
| 21 Jul 2024 | LJL 2024 · Summer | QT DIG∞vsV3 Esports | Series ↗ |
| 20 Jul 2024 | LJL 2024 · Summer | QT DIG∞vsDetonatioN FocusMe | Series ↗ |
| 20 Jul 2024 | LJL 2024 · Summer | DetonatioN FocusMevsQT DIG∞ | Series ↗ |
| 20 Jul 2024 | LJL 2024 · Summer | AXIZ CRESTvsV3 Esports | Series ↗ |
| 20 Jul 2024 | LJL 2024 · Summer | AXIZ CRESTvsV3 Esports | Series ↗ |
| 14 Jul 2024 | LJL 2024 · Summer | AXIZ CRESTvsBurning Core Toyama | Series ↗ |
| 14 Jul 2024 | LJL 2024 · Summer | Burning Core ToyamavsAXIZ CREST | Series ↗ |
| 14 Jul 2024 | LJL 2024 · Summer | QT DIG∞vsFukuoka SoftBank HAWKS gaming | Series ↗ |
| 14 Jul 2024 | LJL 2024 · Summer | Fukuoka SoftBank HAWKS gamingvsQT DIG∞ | Series ↗ |
| 14 Jul 2024 | LJL 2024 · Summer | V3 EsportsvsDetonatioN FocusMe | Series ↗ |
| 14 Jul 2024 | LJL 2024 · Summer | DetonatioN FocusMevsV3 Esports | Series ↗ |
| 13 Jul 2024 | LJL 2024 · Summer | V3 EsportsvsBurning Core Toyama | Series ↗ |
| 13 Jul 2024 | LJL 2024 · Summer | Burning Core ToyamavsV3 Esports | Series ↗ |
| 13 Jul 2024 | LJL 2024 · Summer | DetonatioN FocusMevsQT DIG∞ | Series ↗ |
| 13 Jul 2024 | LJL 2024 · Summer | QT DIG∞vsDetonatioN FocusMe | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗