League of Legends
Summer · Season 2018
| Zoom | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 61.5%. The percentage of games won. Based on 65 of 65 games. | KDA: 4.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 426. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 65 games. Games without the required stats are excluded. | CS / min: 8.99. Minions and monsters killed per minute, averaged across games. Based on 63 of 65 games. Games without the required stats are excluded. | Kill participation: 61.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| LvMao | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 61.5%. The percentage of games won. Based on 65 of 65 games. | KDA: 3.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 132. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 65 games. Games without the required stats are excluded. | CS / min: 1.29. Minions and monsters killed per minute, averaged across games. Based on 63 of 65 games. Games without the required stats are excluded. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| LokeN | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 61.5%. The percentage of games won. Based on 65 of 65 games. | KDA: 6.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 514. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 65 games. Games without the required stats are excluded. | CS / min: 9.53. Minions and monsters killed per minute, averaged across games. Based on 63 of 65 games. Games without the required stats are excluded. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| Yagao | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 61.5%. The percentage of games won. Based on 65 of 65 games. | KDA: 3.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 433. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 65 games. Games without the required stats are excluded. | CS / min: 8.33. Minions and monsters killed per minute, averaged across games. Based on 63 of 65 games. Games without the required stats are excluded. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| Clid | Games: 65. Number of individual games played in this selection. Based on 65 of 65 games. | Win rate: 61.5%. The percentage of games won. Based on 65 of 65 games. | KDA: 3.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 65 of 65 games. | Damage / min: 264. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 65 games. Games without the required stats are excluded. | CS / min: 5.10. Minions and monsters killed per minute, averaged across games. Based on 63 of 65 games. Games without the required stats are excluded. | Kill participation: 68.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 65 of 65 games. |
| Xiaohu | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 66.1%. The percentage of games won. Based on 59 of 59 games. | KDA: 4.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 505. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 8.90. Minions and monsters killed per minute, averaged across games. Based on 58 of 59 games. Games without the required stats are excluded. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| Ming | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 66.1%. The percentage of games won. Based on 59 of 59 games. | KDA: 4.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 152. Damage dealt to enemy champions per minute, averaged across games. Based on 59 of 59 games. | CS / min: 1.39. Minions and monsters killed per minute, averaged across games. Based on 58 of 59 games. Games without the required stats are excluded. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| Ning | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 71.2%. The percentage of games won. Based on 59 of 59 games. | KDA: 3.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 313. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 59 games. Games without the required stats are excluded. | CS / min: 5.88. Minions and monsters killed per minute, averaged across games. Based on 58 of 59 games. Games without the required stats are excluded. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| Rookie | Games: 59. Number of individual games played in this selection. Based on 59 of 59 games. | Win rate: 71.2%. The percentage of games won. Based on 59 of 59 games. | KDA: 5.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 59 of 59 games. | Damage / min: 602. Damage dealt to enemy champions per minute, averaged across games. Based on 58 of 59 games. Games without the required stats are excluded. | CS / min: 8.89. Minions and monsters killed per minute, averaged across games. Based on 58 of 59 games. Games without the required stats are excluded. | Kill participation: 72.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 59 games. |
| Baolan | Games: 58. Number of individual games played in this selection. Based on 58 of 58 games. | Win rate: 70.7%. The percentage of games won. Based on 58 of 58 games. | KDA: 4.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 58 of 58 games. | Damage / min: 165. Damage dealt to enemy champions per minute, averaged across games. Based on 57 of 58 games. Games without the required stats are excluded. | CS / min: 1.75. Minions and monsters killed per minute, averaged across games. Based on 57 of 58 games. Games without the required stats are excluded. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 58 of 58 games. |
| JackeyLove | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Win rate: 71.4%. The percentage of games won. Based on 56 of 56 games. | KDA: 3.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Damage / min: 525. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 56 games. Games without the required stats are excluded. | CS / min: 9.89. Minions and monsters killed per minute, averaged across games. Based on 55 of 56 games. Games without the required stats are excluded. | Kill participation: 60.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 56 games. |
| QiuQiu | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 47.3%. The percentage of games won. Based on 55 of 55 games. | KDA: 3.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 490. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 8.74. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Xx | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 47.3%. The percentage of games won. Based on 55 of 55 games. | KDA: 3.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 294. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 5.42. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 74.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Cat | Games: 55. Number of individual games played in this selection. Based on 55 of 55 games. | Win rate: 47.3%. The percentage of games won. Based on 55 of 55 games. | KDA: 2.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 55 games. | Damage / min: 139. Damage dealt to enemy champions per minute, averaged across games. Based on 55 of 55 games. | CS / min: 2.02. Minions and monsters killed per minute, averaged across games. Based on 55 of 55 games. | Kill participation: 63.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 55 of 55 games. |
| Killua | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 62.3%. The percentage of games won. Based on 53 of 53 games. | KDA: 3.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 164. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 1.46. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| Doinb | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 62.3%. The percentage of games won. Based on 53 of 53 games. | KDA: 3.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 500. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 9.47. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| Smlz | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 62.3%. The percentage of games won. Based on 53 of 53 games. | KDA: 3.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Damage / min: 564. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 9.74. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| H4cker | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 54.9%. The percentage of games won. Based on 51 of 51 games. | KDA: 3.77. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 261. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 6.11. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 51 games. Games without the required stats are excluded. |
| Yoon | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 54.9%. The percentage of games won. Based on 51 of 51 games. | KDA: 6.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 115. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 1.72. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 51 games. Games without the required stats are excluded. |
| Langx | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 54.9%. The percentage of games won. Based on 51 of 51 games. | KDA: 5.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 489. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 9.23. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 51 games. Games without the required stats are excluded. |
| Fury | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 54.9%. The percentage of games won. Based on 51 of 51 games. | KDA: 4.30. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 469. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 9.09. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 51 games. Games without the required stats are excluded. |
| Scout | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 56.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 4.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 468. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 9.10. Minions and monsters killed per minute, averaged across games. Based on 48 of 50 games. Games without the required stats are excluded. | Kill participation: 71.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Meiko | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 56.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 4.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 184. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 1.40. Minions and monsters killed per minute, averaged across games. Based on 48 of 50 games. Games without the required stats are excluded. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Ray | Games: 50. Number of individual games played in this selection. Based on 50 of 50 games. | Win rate: 56.0%. The percentage of games won. Based on 50 of 50 games. | KDA: 5.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 50 games. | Damage / min: 406. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 50 games. | CS / min: 8.11. Minions and monsters killed per minute, averaged across games. Based on 48 of 50 games. Games without the required stats are excluded. | Kill participation: 60.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 50 games. |
| Crisp | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 42.9%. The percentage of games won. Based on 49 of 49 games. | KDA: 3.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 134. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 1.42. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 74.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 49 games. Games without the required stats are excluded. |
| Date | Competition | Matchup |
|---|---|---|
| 14 Sept 2018 | LPL 2018 · Summer | Royal Never Give UpvsInvictus Gaming |
| 14 Sept 2018 | LPL 2018 · Summer | Royal Never Give UpvsInvictus Gaming |
| 14 Sept 2018 | LPL 2018 · Summer | Invictus GamingvsRoyal Never Give Up |
| 14 Sept 2018 | LPL 2018 · Summer | Royal Never Give UpvsInvictus Gaming |
| 14 Sept 2018 | LPL 2018 · Summer | Invictus GamingvsRoyal Never Give Up |
| 12 Sept 2018 | LPL 2018 · Summer | JD GamingvsRogue Warriors |
| 12 Sept 2018 | LPL 2018 · Summer | Rogue WarriorsvsJD Gaming |
| 12 Sept 2018 | LPL 2018 · Summer | JD GamingvsRogue Warriors |
| 10 Sept 2018 | LPL 2018 · Summer | JD GamingvsInvictus Gaming |
| 10 Sept 2018 | LPL 2018 · Summer | Invictus GamingvsJD Gaming |
| 10 Sept 2018 | LPL 2018 · Summer | JD GamingvsInvictus Gaming |
| 10 Sept 2018 | LPL 2018 · Summer | Invictus GamingvsJD Gaming |
| 10 Sept 2018 | LPL 2018 · Summer | JD GamingvsInvictus Gaming |
| 9 Sept 2018 | LPL 2018 · Summer | Royal Never Give UpvsRogue Warriors |
| 9 Sept 2018 | LPL 2018 · Summer | Royal Never Give UpvsRogue Warriors |
| 9 Sept 2018 | LPL 2018 · Summer | Rogue WarriorsvsRoyal Never Give Up |
| 9 Sept 2018 | LPL 2018 · Summer | Royal Never Give UpvsRogue Warriors |
| 8 Sept 2018 | LPL 2018 · Summer | JD GamingvsEDward Gaming |
| 8 Sept 2018 | LPL 2018 · Summer | EDward GamingvsJD Gaming |
| 8 Sept 2018 | LPL 2018 · Summer | JD GamingvsEDward Gaming |
| 8 Sept 2018 | LPL 2018 · Summer | JD GamingvsEDward Gaming |
| 7 Sept 2018 | LPL 2018 · Summer | Top EsportsvsRoyal Never Give Up |
| 7 Sept 2018 | LPL 2018 · Summer | Top EsportsvsRoyal Never Give Up |
| 7 Sept 2018 | LPL 2018 · Summer | Top EsportsvsRoyal Never Give Up |
| 7 Sept 2018 | LPL 2018 · Summer | Top EsportsvsRoyal Never Give Up |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗