Where Cryin stands
All seasons · Mid · Domestic games
Yuan Cheng-Wei袁成伟
All leagues · All positions
All seasons · Mid · Domestic games
Games in this selection 41 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. 327 games without a complete snapshot are excluded.
Explore Cryin’s career performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 51 of 529 games in this selection. | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Wins: 28. Number of games won in this selection. Based on 51 of 51 games. | Losses: 23. Number of games lost in this selection. Based on 51 of 51 games. | Win rate: 54.9%. The percentage of games won. Based on 51 of 51 games. | KDA: 4.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 574. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 9.35. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| 51 of 529 games in this selection. | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Wins: 24. Number of games won in this selection. Based on 51 of 51 games. | Losses: 27. Number of games lost in this selection. Based on 51 of 51 games. | Win rate: 47.1%. The percentage of games won. Based on 51 of 51 games. | KDA: 4.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Damage / min: 745. Damage dealt to enemy champions per minute, averaged across games. Based on 51 of 51 games. | CS / min: 9.29. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 66.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| 49 of 529 games in this selection. | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Wins: 24. Number of games won in this selection. Based on 49 of 49 games. | Losses: 25. Number of games lost in this selection. Based on 49 of 49 games. | Win rate: 49.0%. The percentage of games won. Based on 49 of 49 games. | KDA: 3.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 638. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 9.05. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| 45 of 529 games in this selection. | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Wins: 26. Number of games won in this selection. Based on 45 of 45 games. | Losses: 19. Number of games lost in this selection. Based on 45 of 45 games. | Win rate: 57.8%. The percentage of games won. Based on 45 of 45 games. | KDA: 4.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 531. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 8.74. Minions and monsters killed per minute, averaged across games. Based on 42 of 45 games. Games without the required stats are excluded. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 45 of 45 games. |
| 27 of 529 games in this selection. | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Wins: 18. Number of games won in this selection. Based on 27 of 27 games. | Losses: 9. Number of games lost in this selection. Based on 27 of 27 games. | Win rate: 66.7%. The percentage of games won. Based on 27 of 27 games. | KDA: 5.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 401. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.83. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 77.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| 27 of 529 games in this selection. | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Wins: 16. Number of games won in this selection. Based on 27 of 27 games. | Losses: 11. Number of games lost in this selection. Based on 27 of 27 games. | Win rate: 59.3%. The percentage of games won. Based on 27 of 27 games. | KDA: 5.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 646. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.74. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| 22 of 529 games in this selection. | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Wins: 9. Number of games won in this selection. Based on 22 of 22 games. | Losses: 13. Number of games lost in this selection. Based on 22 of 22 games. | Win rate: 40.9%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 574. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.22. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| 20 of 529 games in this selection. | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Wins: 9. Number of games won in this selection. Based on 20 of 20 games. | Losses: 11. Number of games lost in this selection. Based on 20 of 20 games. | Win rate: 45.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 4.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 620. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.51. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| 20 of 529 games in this selection. | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Wins: 10. Number of games won in this selection. Based on 20 of 20 games. | Losses: 10. Number of games lost in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 594. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.73. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 57.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| 18 of 529 games in this selection. | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Wins: 9. Number of games won in this selection. Based on 18 of 18 games. | Losses: 9. Number of games lost in this selection. Based on 18 of 18 games. | Win rate: 50.0%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 543. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 7.65. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
Bars show how often the player chose each champion in this selection.
| Demacia Cup 2025 | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 0.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 672. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.35. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. |
| LPL 2024 · Spring | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Win rate: 47.7%. The percentage of games won. Based on 44 of 44 games. | KDA: 3.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Damage / min: 576. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 8.17. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. |
| LPL 2024 · Summer | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 44.4%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 658. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 9.41. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. |
| LPL 2024 · Summer Placements | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 38.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 612. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.45. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. |
| Demacia Cup 2023 | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 4.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 693. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.18. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. |
| LPL 2023 · Summer | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 36.1%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 573. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 7.91. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. |
| LPL 2022 · Spring | Games: 41. Number of individual games played in this selection. Based on 41 of 41 games. | Win rate: 36.6%. The percentage of games won. Based on 41 of 41 games. | KDA: 3.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 41 games. | Damage / min: 590. Damage dealt to enemy champions per minute, averaged across games. Based on 41 of 41 games. | CS / min: 8.30. Minions and monsters killed per minute, averaged across games. Based on 41 of 41 games. |
| LPL 2022 · Summer | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 31.6%. The percentage of games won. Based on 38 of 38 games. | KDA: 2.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 574. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 8.12. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. |
| Demacia Cup 2021 | Games: 7. Number of individual games played in this selection. Based on 7 of 7 games. | Win rate: 57.1%. The percentage of games won. Based on 7 of 7 games. | KDA: 3.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 7 of 7 games. | Damage / min: 583. Damage dealt to enemy champions per minute, averaged across games. Based on 7 of 7 games. | CS / min: 8.96. Minions and monsters killed per minute, averaged across games. Based on 7 of 7 games. |
| LPL 2021 · Spring | Games: 54. Number of individual games played in this selection. Based on 54 of 54 games. | Win rate: 70.4%. The percentage of games won. Based on 54 of 54 games. | KDA: 5.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 54 of 54 games. | Damage / min: 505. Damage dealt to enemy champions per minute, averaged across games. Based on 54 of 54 games. | CS / min: 8.55. Minions and monsters killed per minute, averaged across games. Based on 54 of 54 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
| Date | Competition | Matchup | Series | Champion | Result | K / D / A |
|---|---|---|---|---|---|---|
| 17 Dec 2025 | Demacia Cup 2025 | FRKvsUltra Prime | — | Ryze | Loss | 0 / 9 / 3 |
| 17 Dec 2025 | Demacia Cup 2025 | FRKvsUltra Prime | — | Syndra | Loss | 4 / 4 / 7 |
| 16 Dec 2025 | Demacia Cup 2025 | FRKvsLNG Esports | Series ↗ | Orianna | Loss | 3 / 4 / 3 |
| 16 Dec 2025 | Demacia Cup 2025 | FRKvsLNG Esports | Series ↗ | Ryze | Loss | 0 / 3 / 2 |
| 15 Dec 2025 | Demacia Cup 2025 | FRKvsTeam WE | Series ↗ | Ryze | Loss | 4 / 4 / 5 |
| 15 Dec 2025 | Demacia Cup 2025 | FRKvsTeam WE | Series ↗ | Orianna | Loss | 1 / 3 / 4 |
| 27 Jul 2024 | LPL 2024 · Summer | EDward GamingvsUltra Prime | — | Corki | Win | 5 / 2 / 4 |
| 27 Jul 2024 | LPL 2024 · Summer | EDward GamingvsUltra Prime | — | Corki | Win | 3 / 0 / 3 |
| 22 Jul 2024 | LPL 2024 · Summer | EDward GamingvsThunderTalk Gaming | — | Lucian | Win | 3 / 0 / 4 |
| 22 Jul 2024 | LPL 2024 · Summer | EDward GamingvsThunderTalk Gaming | — | Corki | Loss | 1 / 4 / 3 |
| 22 Jul 2024 | LPL 2024 · Summer | EDward GamingvsThunderTalk Gaming | — | Corki | Win | 1 / 0 / 3 |
| 19 Jul 2024 | LPL 2024 · Summer | EDward GamingvsInvictus Gaming | — | Azir | Loss | 1 / 2 / 1 |
| 19 Jul 2024 | LPL 2024 · Summer | EDward GamingvsInvictus Gaming | — | Lucian | Loss | 2 / 3 / 3 |
| 16 Jul 2024 | LPL 2024 · Summer | EDward GamingvsRare Atom | — | Corki | Loss | 3 / 3 / 7 |
| 16 Jul 2024 | LPL 2024 · Summer | EDward GamingvsRare Atom | — | Corki | Win | 0 / 0 / 7 |
| 16 Jul 2024 | LPL 2024 · Summer | EDward GamingvsRare Atom | — | Lucian | Loss | 3 / 5 / 3 |
| 12 Jul 2024 | LPL 2024 · Summer | EDward GamingvsOh My God | — | Corki | Loss | 4 / 3 / 2 |
| 12 Jul 2024 | LPL 2024 · Summer | EDward GamingvsOh My God | — | Malzahar | Win | 4 / 2 / 9 |
| 12 Jul 2024 | LPL 2024 · Summer | EDward GamingvsOh My God | — | Corki | Loss | 9 / 4 / 8 |
| 8 Jul 2024 | LPL 2024 · Summer | EDward GamingvsTeam WE | — | Corki | Loss | 1 / 1 / 4 |
| 8 Jul 2024 | LPL 2024 · Summer | EDward GamingvsTeam WE | — | Tristana | Loss | 2 / 0 / 2 |
| 5 Jul 2024 | LPL 2024 · Summer | EDward GamingvsRoyal Never Give Up | — | Tristana | Win | 6 / 2 / 7 |
| 5 Jul 2024 | LPL 2024 · Summer | EDward GamingvsRoyal Never Give Up | — | Corki | Loss | 6 / 5 / 5 |
| 5 Jul 2024 | LPL 2024 · Summer | EDward GamingvsRoyal Never Give Up | — | Tristana | Win | 4 / 5 / 1 |
| 28 Jun 2024 | LPL 2024 · Summer Placements | EDward GamingvsJD Gaming | — | Azir | Loss | 1 / 4 / 5 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Mid · 2018–2025 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2018 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2018 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2019 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage / min | 590 | 94.3 | 45 games · 123 peers |
| 2020 | Tier 1 | CS / min | 8.36 | 51.6 | 45 games · 125 peers |
| 2020 | Tier 1 | Kill participation | 73.9% | 94.3 | 45 games · 124 peers |
| 2020 | Tier 1 | Damage share | 29.0% | 84.4 | 45 games · 123 peers |
| 2020 | Tier 1 | Gold diff @15 | +320 | 91.8 | 45 games · 123 peers · Percentile among 123 players with sufficient data. |
| 2020 | Tier 1 | Vision / min | 0.94 | 13.8 | 45 games · 124 peers |
| 2021 | Tier 1 | Damage / min | 487 | 56.5 | 97 games · 125 peers |
| 2021 | Tier 1 | CS / min | 8.24 | 43.5 | 97 games · 125 peers |
| 2021 | Tier 1 | Kill participation | 67.8% | 66.9 | 97 games · 125 peers |
| 2021 | Tier 1 | Damage share | 24.0% | 30.6 | 97 games · 125 peers |
| 2021 | Tier 1 | Gold diff @15 | +97 | — | Less than 80% valid observation coverage |
| 2021 | Tier 1 | Vision / min | 1.00 | 27.4 | 95 games · 125 peers |
| 2022 | Tier 1 | Damage / min | 582 | 85.2 | 79 games · 116 peers |
| 2022 | Tier 1 | CS / min | 8.21 | 24.3 | 79 games · 116 peers |
| 2022 | Tier 1 | Kill participation | 65.6% | 35.7 | 79 games · 116 peers |
| 2022 | Tier 1 | Damage share | 28.4% | 88.7 | 79 games · 116 peers |
| 2022 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Vision / min | 0.86 | 3.5 | 79 games · 116 peers |
| 2023 | Tier 1 | Damage / min | 573 | 43.8 | 36 games · 106 peers |
| 2023 | Tier 1 | CS / min | 7.91 | 13.3 | 36 games · 106 peers |
| 2023 | Tier 1 | Kill participation | 65.3% | 40.0 | 35 games · 106 peers |
| 2023 | Tier 1 | Damage share | 27.7% | 68.6 | 36 games · 106 peers |
| 2023 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Vision / min | 0.92 | 5.7 | 36 games · 106 peers |
| 2024 | Tier 1 | Damage / min | 602 | 19.0 | 75 games · 101 peers |
| 2024 | Tier 1 | CS / min | 8.52 | 12.0 | 75 games · 101 peers |
| 2024 | Tier 1 | Kill participation | 66.2% | 45.0 | 75 games · 101 peers |
| 2024 | Tier 1 | Damage share | 26.4% | 32.0 | 75 games · 101 peers |
| 2024 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2024 | Tier 1 | Vision / min | 1.20 | 47.0 | 75 games · 101 peers |
| 2025 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2025 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 672. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. Season labels follow the competition season.
2018–2025 · All seasons · 41 recorded champions
| Champion | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | Total |
|---|---|---|---|---|---|---|---|---|---|
| Corki | 51 | ||||||||
| Ryze | 51 | ||||||||
| Azir | 49 | ||||||||
| Orianna | 45 | ||||||||
| LeBlanc | 27 | ||||||||
| Twisted Fate | 27 | ||||||||
| Ahri | 22 | ||||||||
| Taliyah | 20 | ||||||||
| All games | 74 | 57 | 56 | 142 | 79 | 40 | 75 | 6 | 529 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2025 | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 0. Number of games won in this selection. Based on 6 of 6 games. | Losses: 6. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 0.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Kills / game: 2.00. Average kills per game. Based on 6 of 6 games. | Deaths / game: 4.50. Average deaths per game. Based on 6 of 6 games. | Assists / game: 4.00. Average assists per game. Based on 6 of 6 games. | Damage / min: 672. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 8.35. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Gold / min: 369. Total gold gained per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 73.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 2024 | Games: 75. Number of individual games played in this selection. Based on 75 of 75 games. | Wins: 34. Number of games won in this selection. Based on 75 of 75 games. | Losses: 41. Number of games lost in this selection. Based on 75 of 75 games. | Win rate: 45.3%. The percentage of games won. Based on 75 of 75 games. | KDA: 3.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 75 of 75 games. | Kills / game: 2.27. Average kills per game. Based on 75 of 75 games. | Deaths / game: 2.45. Average deaths per game. Based on 75 of 75 games. | Assists / game: 5.69. Average assists per game. Based on 75 of 75 games. | Damage / min: 602. Damage dealt to enemy champions per minute, averaged across games. Based on 75 of 75 games. | CS / min: 8.52. Minions and monsters killed per minute, averaged across games. Based on 75 of 75 games. | Gold / min: 389. Total gold gained per minute, averaged across games. Based on 75 of 75 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 75 of 75 games. |
| 2023 | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Wins: 16. Number of games won in this selection. Based on 40 of 40 games. | Losses: 24. Number of games lost in this selection. Based on 40 of 40 games. | Win rate: 40.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Kills / game: 3.08. Average kills per game. Based on 40 of 40 games. | Deaths / game: 2.75. Average deaths per game. Based on 40 of 40 games. | Assists / game: 6.25. Average assists per game. Based on 40 of 40 games. | Damage / min: 585. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 7.94. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Gold / min: 377. Total gold gained per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 40 games. Games without the required stats are excluded. |
| 2022 | Games: 79. Number of individual games played in this selection. Based on 79 of 79 games. | Wins: 27. Number of games won in this selection. Based on 79 of 79 games. | Losses: 52. Number of games lost in this selection. Based on 79 of 79 games. | Win rate: 34.2%. The percentage of games won. Based on 79 of 79 games. | KDA: 3.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 79 of 79 games. | Kills / game: 2.71. Average kills per game. Based on 79 of 79 games. | Deaths / game: 2.63. Average deaths per game. Based on 79 of 79 games. | Assists / game: 5.19. Average assists per game. Based on 79 of 79 games. | Damage / min: 582. Damage dealt to enemy champions per minute, averaged across games. Based on 79 of 79 games. | CS / min: 8.21. Minions and monsters killed per minute, averaged across games. Based on 79 of 79 games. | Gold / min: 384. Total gold gained per minute, averaged across games. Based on 79 of 79 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 79 of 79 games. |
| 2021 | Games: 142. Number of individual games played in this selection. Based on 142 of 142 games. | Wins: 95. Number of games won in this selection. Based on 142 of 142 games. | Losses: 47. Number of games lost in this selection. Based on 142 of 142 games. | Win rate: 66.9%. The percentage of games won. Based on 142 of 142 games. | KDA: 4.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 142 of 142 games. | Kills / game: 3.02. Average kills per game. Based on 142 of 142 games. | Deaths / game: 2.43. Average deaths per game. Based on 142 of 142 games. | Assists / game: 8.03. Average assists per game. Based on 142 of 142 games. | Damage / min: 487. Damage dealt to enemy champions per minute, averaged across games. Based on 142 of 142 games. | CS / min: 8.16. Minions and monsters killed per minute, averaged across games. Based on 142 of 142 games. | Gold / min: 396. Total gold gained per minute, averaged across games. Based on 142 of 142 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 142 of 142 games. |
| 2020 | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Wins: 30. Number of games won in this selection. Based on 56 of 56 games. | Losses: 26. Number of games lost in this selection. Based on 56 of 56 games. | Win rate: 53.6%. The percentage of games won. Based on 56 of 56 games. | KDA: 5.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Kills / game: 4.80. Average kills per game. Based on 56 of 56 games. | Deaths / game: 2.09. Average deaths per game. Based on 56 of 56 games. | Assists / game: 7.43. Average assists per game. Based on 56 of 56 games. | Damage / min: 579. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 56 games. | CS / min: 8.25. Minions and monsters killed per minute, averaged across games. Based on 49 of 56 games. Games without the required stats are excluded. | Gold / min: 411. Total gold gained per minute, averaged across games. Based on 56 of 56 games. | Kill participation: 74.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 56 games. |
| 2019 | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Wins: 33. Number of games won in this selection. Based on 57 of 57 games. | Losses: 24. Number of games lost in this selection. Based on 57 of 57 games. | Win rate: 57.9%. The percentage of games won. Based on 57 of 57 games. | KDA: 3.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 57 of 57 games. | Kills / game: 3.42. Average kills per game. Based on 57 of 57 games. | Deaths / game: 2.40. Average deaths per game. Based on 57 of 57 games. | Assists / game: 5.95. Average assists per game. Based on 57 of 57 games. | Damage / min: 581. Damage dealt to enemy champions per minute, averaged across games. Based on 57 of 57 games. | CS / min: 8.43. Minions and monsters killed per minute, averaged across games. Based on 57 of 57 games. | Gold / min: 402. Total gold gained per minute, averaged across games. Based on 57 of 57 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 57 games. Games without the required stats are excluded. |
| 2018 | Games: 74. Number of individual games played in this selection. Based on 74 of 74 games. | Wins: 42. Number of games won in this selection. Based on 74 of 74 games. | Losses: 32. Number of games lost in this selection. Based on 74 of 74 games. | Win rate: 56.8%. The percentage of games won. Based on 74 of 74 games. | KDA: 4.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 74 of 74 games. | Kills / game: 4.22. Average kills per game. Based on 74 of 74 games. | Deaths / game: 2.18. Average deaths per game. Based on 74 of 74 games. | Assists / game: 6.08. Average assists per game. Based on 74 of 74 games. | Damage / min: 648. Damage dealt to enemy champions per minute, averaged across games. Based on 73 of 74 games. Games without the required stats are excluded. | CS / min: 9.64. Minions and monsters killed per minute, averaged across games. Based on 74 of 74 games. | Gold / min: 433. Total gold gained per minute, averaged across games. Based on 74 of 74 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 73 of 74 games. Games without the required stats are excluded. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
1 Mid-Season Invitational · 1 Domestic
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LPL 2020 Spring Playoffs | eStar (Chinese Team) | 41 |
| LPL 2020 Summer Playoffs | Royal Never Give Up | 4 |
| LPL 2021 Regional Finals | Royal Never Give Up | 3 |
| LPL 2021 Spring Playoffs | Royal Never Give Up | 54 |
| LPL 2021 Summer Playoffs | Royal Never Give Up | 40 |
| LPL 2022 Spring Playoffs | Ultra Prime | 41 |
| LPL 2022 Summer Playoffs | Ultra Prime | 38 |
| LPL 2023 Summer Playoffs | Invictus Gaming | 36 |
| LPL 2024 Spring Playoffs | Invictus Gaming | 44 |
| LPL 2024 Summer Playoffs | EDward Gaming | 31 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2021 · Mid-Season Invitational 2021 · 50 points. msi; verified msi final placement; title 50 × placement 1 = 50 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2021 · worlds 2021 · 10 points. worlds; verified worlds final placement; title 100 × placement 1/10 = 10 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2021 · LPL 2021 Spring Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2020 · LPL 2020 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2023 · LPL 2023 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2024 · LPL 2024 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2020 · Demacia Cup 2020: No placement points or unavailable event valuation / participation evidence.
2021 · Demacia Cup 2021: No placement points or unavailable event valuation / participation evidence.
2023 · Demacia Cup 2023: No placement points or unavailable event valuation / participation evidence.
2025 · Demacia Cup 2025: No placement points or unavailable event valuation / participation evidence.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
No recorded achievements for this year.
Recorded results · no title or major milestone in this year.
2 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| Mid-Season Invitational 20212021 · Mid-Season Invitational · Royal Never Give Up | Champion | Source detailsVerified final placement and independently reviewed actual participation. 26 games played.
|
| worlds 20212021 · worlds · Royal Never Give Up | Places 5–8 | Source detailsVerified final placement and independently reviewed actual participation. 12 games played.
|
8 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| Demacia Cup 20252025 · LPL · FRK | Places 15–16 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 6 games played.
|
| LPL 2024 Spring Playoffs2024 · LPL · Invictus Gaming | Places 9–10 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 44 games played.
|
| Demacia Cup 20232023 · LPL · Invictus Gaming | Places 9–12 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 4 games played. |
No results in this selection.
| LPL 2023 Summer Playoffs2023 · LPL · Invictus Gaming | Place 12 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 36 games played.
|
| Demacia Cup 20212021 · LPL · Ultra Prime | Places 5–8 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 7 games played.
|
| LPL 2021 Spring Playoffs2021 · LPL · Royal Never Give Up | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 54 games played.
|
| Demacia Cup 20202020 · LPL · Royal Never Give Up | Places 17–20 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 3 games played.
|
| LPL 2020 Summer Playoffs2020 · LPL · Royal Never Give Up | Place 9 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 4 games played.
|