League of Legends
Summer · Season 2019
Career milestones and standout performances recorded during this tournament.
| ahq eSports Club | Ziv | Top | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 56.4%. The percentage of games won. Based on 39 of 39 games. | KDA: 3.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 456. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 8.44. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 54.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| ahq eSports Club | Alex | Jungle | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 58.3%. The percentage of games won. Based on 36 of 36 games. | KDA: 4.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 204. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 4.95. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| ahq eSports Club | Husha | Jungle | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 2.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 189. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 4.99. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 59.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| ahq eSports Club | Apex | Mid | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 56.4%. The percentage of games won. Based on 39 of 39 games. | KDA: 4.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 442. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 8.40. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| ahq eSports Club | Wako | Bot | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 55.3%. The percentage of games won. Based on 38 of 38 games. | KDA: 4.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 524. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 9.84. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| ahq eSports Club | Ysera | Bot | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 8.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 204. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 6.44. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 61.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| ahq eSports Club | Ysera | Support | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 55.3%. The percentage of games won. Based on 38 of 38 games. | KDA: 3.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 145. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 1.39. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 65.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| ahq eSports Club | Wako | Support | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 100.0%. The percentage of games won. Based on 1 of 1 games. | KDA: Perfect. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 500. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 0.44. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 76.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Hong Kong Attitude | 3z | Top | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 55.3%. The percentage of games won. Based on 38 of 38 games. | KDA: 2.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 372. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 8.37. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 49.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| Hong Kong Attitude | Crash | Jungle | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 55.3%. The percentage of games won. Based on 38 of 38 games. | KDA: 3.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 247. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 5.53. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 74.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| Hong Kong Attitude | Mission | Mid | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 55.3%. The percentage of games won. Based on 38 of 38 games. | KDA: 3.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 499. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 8.82. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 67.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| Hong Kong Attitude | Unified | Bot | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 60.7%. The percentage of games won. Based on 28 of 28 games. | KDA: 4.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 491. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 9.47. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Hong Kong Attitude | MnM | Bot | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 4.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 375. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 9.64. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| Hong Kong Attitude | Kaiwing | Support | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 55.3%. The percentage of games won. Based on 38 of 38 games. | KDA: 4.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 171. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 1.67. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. | Kill participation: 62.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 38 games. |
| J Team | Rest | Top | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 77.1%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 434. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.80. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 51.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| J Team | Hana | Jungle | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 77.1%. The percentage of games won. Based on 35 of 35 games. | KDA: 4.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 231. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 5.22. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 65.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| J Team | FoFo | Mid | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 77.1%. The percentage of games won. Based on 35 of 35 games. | KDA: 8.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 545. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 9.26. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 68.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| J Team | Lilv | Bot | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 77.1%. The percentage of games won. Based on 35 of 35 games. | KDA: 7.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 502. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 10.00. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| J Team | Koala | Support | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 77.1%. The percentage of games won. Based on 35 of 35 games. | KDA: 4.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 175. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 1.34. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 35 of 35 games. |
| MAD Team | Liang | Top | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 36.4%. The percentage of games won. Based on 22 of 22 games. | KDA: 2.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 379. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 7.94. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 62.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| MAD Team | Rock | Top | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 58.3%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 295. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.30. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| MAD Team | Kongyue | Jungle | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 44.1%. The percentage of games won. Based on 34 of 34 games. | KDA: 3.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 264. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 5.27. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| MAD Team | Uniboy | Mid | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 44.1%. The percentage of games won. Based on 34 of 34 games. | KDA: 3.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 440. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 8.37. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| MAD Team | Breeze | Bot | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 46.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 3.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 446. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 9.55. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 62.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| MAD Team | Rock | Bot | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 497. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.51. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |