League of Legends
Summer · Season 2023
Cumulative records are published once a phase is complete. Completed phases shown: Playoffs. Game and series records appear on each match.
| Scorth | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 57.7%. The percentage of games won. Based on 26 of 26 games. | KDA: 5.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 710. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 9.79. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 75.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Patch | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 57.7%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 149. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 1.12. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 75.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| fabFabulous | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 57.7%. The percentage of games won. Based on 26 of 26 games. | KDA: 2.82. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 410. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 7.10. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 54.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Mojito | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 53.8%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 271. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 4.86. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 71.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Tempt | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 53.8%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 683. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 9.30. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 63.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Kaori | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 53.8%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 713. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 9.83. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 72.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| StarScreen | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 53.8%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 543. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 7.46. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 62.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Whistle | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 57.7%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 644. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 9.33. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 60.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Typhoon | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 57.7%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 309. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 4.70. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 74.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Asper | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 53.8%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 161. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 1.06. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 74.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Parus | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 86.4%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 194. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 1.32. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Kofte | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 86.4%. The percentage of games won. Based on 22 of 22 games. | KDA: 5.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 657. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 9.14. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Ferret | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 86.4%. The percentage of games won. Based on 22 of 22 games. | KDA: 7.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 327. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 4.94. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 72.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Taegyeong | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 45.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 2.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 495. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 7.75. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 57.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Osman123 | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 45.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 307. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 5.41. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Paixdia | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 45.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 153. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 1.06. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Destroy | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 86.4%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 611. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.98. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 52.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| BAO | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 86.4%. The percentage of games won. Based on 22 of 22 games. | KDA: 7.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 694. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 9.41. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Nakyung | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 45.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 579. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.83. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 69.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Ruep | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 45.5%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 663. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 9.66. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 62.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 22 of 22 games. |
| Chieftain | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 42.1%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 325. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 5.07. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| CHEF | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 36.8%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 240. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 5.04. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| HiRit | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 36.8%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 545. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 8.63. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 60.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| stillnumb | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 36.8%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 627. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 9.06. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Armut | Games: 19. Number of individual games played in this selection. Based on 19 of 19 games. | Win rate: 42.1%. The percentage of games won. Based on 19 of 19 games. | KDA: 2.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 19 of 19 games. | Damage / min: 489. Damage dealt to enemy champions per minute, averaged across games. Based on 19 of 19 games. | CS / min: 8.16. Minions and monsters killed per minute, averaged across games. Based on 19 of 19 games. | Kill participation: 59.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 19 of 19 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 12 Aug 2023 | TCL 2023 · Summer | NASR eSports Turkeyvsİstanbul Wildcats | Series ↗ |
| 12 Aug 2023 | TCL 2023 · Summer | İstanbul WildcatsvsNASR eSports Turkey | Series ↗ |
| 12 Aug 2023 | TCL 2023 · Summer | NASR eSports Turkeyvsİstanbul Wildcats | Series ↗ |
| 12 Aug 2023 | TCL 2023 · Summer | İstanbul WildcatsvsNASR eSports Turkey | Series ↗ |
| 6 Aug 2023 | TCL 2023 · Summer | NASR eSports TurkeyvsFUT Esports | Series ↗ |
| 6 Aug 2023 | TCL 2023 · Summer | FUT EsportsvsNASR eSports Turkey | Series ↗ |
| 6 Aug 2023 | TCL 2023 · Summer | FUT EsportsvsNASR eSports Turkey | Series ↗ |
| 6 Aug 2023 | TCL 2023 · Summer | NASR eSports TurkeyvsFUT Esports | Series ↗ |
| 4 Aug 2023 | TCL 2023 · Summer | FUT EsportsvsEternal Fire | Series ↗ |
| 4 Aug 2023 | TCL 2023 · Summer | Eternal FirevsFUT Esports | Series ↗ |
| 4 Aug 2023 | TCL 2023 · Summer | Eternal FirevsFUT Esports | Series ↗ |
| 27 Jul 2023 | TCL 2023 · Summer | NASR eSports Turkeyvsİstanbul Wildcats | Series ↗ |
| 27 Jul 2023 | TCL 2023 · Summer | NASR eSports Turkeyvsİstanbul Wildcats | Series ↗ |
| 27 Jul 2023 | TCL 2023 · Summer | İstanbul WildcatsvsNASR eSports Turkey | Series ↗ |
| 27 Jul 2023 | TCL 2023 · Summer | İstanbul WildcatsvsNASR eSports Turkey | Series ↗ |
| 26 Jul 2023 | TCL 2023 · Summer | Papara SuperMassivevsFUT Esports | Series ↗ |
| 26 Jul 2023 | TCL 2023 · Summer | FUT EsportsvsPapara SuperMassive | Series ↗ |
| 26 Jul 2023 | TCL 2023 · Summer | FUT EsportsvsPapara SuperMassive | Series ↗ |
| 26 Jul 2023 | TCL 2023 · Summer | FUT EsportsvsPapara SuperMassive | Series ↗ |
| 26 Jul 2023 | TCL 2023 · Summer | FUT EsportsvsPapara SuperMassive | Series ↗ |
| 25 Jul 2023 | TCL 2023 · Summer | Eternal FirevsDark Passage | Series ↗ |
| 25 Jul 2023 | TCL 2023 · Summer | Dark PassagevsEternal Fire | Series ↗ |
| 25 Jul 2023 | TCL 2023 · Summer | Dark PassagevsEternal Fire | Series ↗ |
| 25 Jul 2023 | TCL 2023 · Summer | Eternal FirevsDark Passage | Series ↗ |
| 25 Jul 2023 | TCL 2023 · Summer | Dark PassagevsEternal Fire | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗