League of Legends
Summer · Season 2021
Cumulative records are published once a phase is complete. Completed phases shown: Regular season, Playoffs. Game and series records appear on each match.
| Robin | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 46.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 389. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 6.48. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Lekcyc | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 46.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 134. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 1.38. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Shiganari | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 46.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 542. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.21. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 62.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Juzu | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 46.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 517. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 7.83. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 60.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| EMENES | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 57.7%. The percentage of games won. Based on 26 of 26 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 587. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 26 games. Games without the required stats are excluded. | CS / min: 8.82. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Elramir | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 57.7%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 327. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 26 games. Games without the required stats are excluded. | CS / min: 5.95. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 72.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Shawi | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 57.7%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 137. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 26 games. Games without the required stats are excluded. | CS / min: 1.06. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Focus | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 57.7%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 561. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 26 games. Games without the required stats are excluded. | CS / min: 9.10. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 58.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Crazy | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 84.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 498. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 7.78. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 62.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Zergsting | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 84.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 174. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 1.60. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Mojito | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 84.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 413. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 6.22. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 72.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Oncan | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 36.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 1.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 435. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 6.86. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 55.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Alive | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 84.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 543. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.80. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Bolulu | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 84.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 9.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 504. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.24. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| SoHwan | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 62.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 468. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.28. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 57.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Japone | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 62.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 135. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 1.22. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 72.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Black | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 62.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 4.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 608. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 9.23. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 68.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| bon0 | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 62.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 299. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 5.73. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 65.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Giyuu | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 62.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.58. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 413. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.65. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 67.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| MGX | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 50.0%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 476. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.01. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 64.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| KSAEZ | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 52.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 526. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 23 games. Games without the required stats are excluded. | CS / min: 8.19. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Kofte | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 47.8%. The percentage of games won. Based on 23 of 23 games. | KDA: 3.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 438. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 8.40. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 64.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| fabFabulous | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 47.8%. The percentage of games won. Based on 23 of 23 games. | KDA: 2.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 437. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 23 games. | CS / min: 6.98. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 57.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Absolute | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 52.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 2.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 138. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 23 games. Games without the required stats are excluded. | CS / min: 1.14. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Kaori | Games: 23. Number of individual games played in this selection. Based on 23 of 23 games. | Win rate: 52.2%. The percentage of games won. Based on 23 of 23 games. | KDA: 6.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 23 of 23 games. | Damage / min: 705. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 23 games. Games without the required stats are excluded. | CS / min: 8.91. Minions and monsters killed per minute, averaged across games. Based on 23 of 23 games. | Kill participation: 70.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 23 of 23 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 4 Sept 2021 | TCL 2021 · Summer | NASR eSports TurkeyvsGalatasaray Esports | Series ↗ |
| 4 Sept 2021 | TCL 2021 · Summer | Galatasaray EsportsvsNASR eSports Turkey | Series ↗ |
| 4 Sept 2021 | TCL 2021 · Summer | NASR eSports TurkeyvsGalatasaray Esports | Series ↗ |
| 22 Aug 2021 | TCL 2021 · Summer | Galatasaray EsportsvsBeşiktaş Esports | Series ↗ |
| 22 Aug 2021 | TCL 2021 · Summer | Beşiktaş EsportsvsGalatasaray Esports | Series ↗ |
| 22 Aug 2021 | TCL 2021 · Summer | Galatasaray EsportsvsBeşiktaş Esports | Series ↗ |
| 22 Aug 2021 | TCL 2021 · Summer | Galatasaray EsportsvsBeşiktaş Esports | Series ↗ |
| 21 Aug 2021 | TCL 2021 · Summer | NASR eSports TurkeyvsGalakticos | Series ↗ |
| 21 Aug 2021 | TCL 2021 · Summer | GalakticosvsNASR eSports Turkey | Series ↗ |
| 21 Aug 2021 | TCL 2021 · Summer | NASR eSports TurkeyvsGalakticos | Series ↗ |
| 15 Aug 2021 | TCL 2021 · Summer | SuperMassive BlazevsBeşiktaş Esports | Series ↗ |
| 15 Aug 2021 | TCL 2021 · Summer | SuperMassive BlazevsBeşiktaş Esports | Series ↗ |
| 15 Aug 2021 | TCL 2021 · Summer | SuperMassive BlazevsBeşiktaş Esports | Series ↗ |
| 15 Aug 2021 | TCL 2021 · Summer | SuperMassive BlazevsBeşiktaş Esports | Series ↗ |
| 15 Aug 2021 | TCL 2021 · Summer | SuperMassive BlazevsBeşiktaş Esports | Series ↗ |
| 14 Aug 2021 | TCL 2021 · Summer | GalakticosvsDark Passage | Series ↗ |
| 14 Aug 2021 | TCL 2021 · Summer | Dark PassagevsGalakticos | Series ↗ |
| 14 Aug 2021 | TCL 2021 · Summer | GalakticosvsDark Passage | Series ↗ |
| 14 Aug 2021 | TCL 2021 · Summer | Dark PassagevsGalakticos | Series ↗ |
| 14 Aug 2021 | TCL 2021 · Summer | GalakticosvsDark Passage | Series ↗ |
| 8 Aug 2021 | TCL 2021 · Summer | İstanbul WildcatsvsBeşiktaş Esports | Series ↗ |
| 8 Aug 2021 | TCL 2021 · Summer | 5 Roninvsİstanbul Wildcats | Series ↗ |
| 8 Aug 2021 | TCL 2021 · Summer | SuperMassive BlazevsBeşiktaş Esports | Series ↗ |
| 8 Aug 2021 | TCL 2021 · Summer | İstanbul WildcatsvsNASR eSports Turkey | Series ↗ |
| 8 Aug 2021 | TCL 2021 · Summer | Dark PassagevsTeam AURORA | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗