League of Legends
Split 2 · Season 2017
| Dhokla | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 63.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 1.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 434. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 27 games. Games without the required stats are excluded. | CS / min: 7.92. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 44.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Juves | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 63.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 214. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 27 games. Games without the required stats are excluded. | CS / min: 3.56. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 58.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Rogue | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 63.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 182. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 27 games. Games without the required stats are excluded. | CS / min: 0.95. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 64.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Ryoma | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 63.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 671. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 27 games. Games without the required stats are excluded. | CS / min: 8.99. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 69.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| FBI | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 63.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 644. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 27 games. Games without the required stats are excluded. | CS / min: 9.22. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 69.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Tally | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 68.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.45. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 501. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.29. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 62.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Blinky | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 52.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 2.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 474. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 25 games. Games without the required stats are excluded. | CS / min: 8.82. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 62.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Triple | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 52.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 648. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 25 games. Games without the required stats are excluded. | CS / min: 9.18. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 75.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Sybol | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 52.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 2.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 275. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 25 games. Games without the required stats are excluded. | CS / min: 3.90. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Richard | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 76.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 631. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 9.52. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 25 games. Games without the required stats are excluded. |
| Shernfire | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 76.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 347. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 4.43. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 25 games. Games without the required stats are excluded. |
| Jayke | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 52.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 164. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 25 games. Games without the required stats are excluded. | CS / min: 1.19. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 77.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Chippys | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 76.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 5.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 520. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.62. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 61.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 25 games. Games without the required stats are excluded. |
| Ceres | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 52.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 2.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 394. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 25 games. Games without the required stats are excluded. | CS / min: 7.90. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 62.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| destiny | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 76.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 11.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 173. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 1.27. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 77.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 25 games. Games without the required stats are excluded. |
| Carbon | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 68.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 4.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 247. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 3.97. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Lost | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 68.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 7.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 642. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.91. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 76.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Cupcake | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 68.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 7.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 212. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 1.29. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 79.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| Claire | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 68.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 4.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 632. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 8.91. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 75.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 25 games. |
| k1ng | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 76.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 7.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage / min: 493. Damage dealt to enemy champions per minute, averaged across games. Based on 25 of 25 games. | CS / min: 9.17. Minions and monsters killed per minute, averaged across games. Based on 25 of 25 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 25 games. Games without the required stats are excluded. |
| Shok | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 16.7%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 420. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 7.84. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Only | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 16.7%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 257. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 4.52. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Low | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 16.7%. The percentage of games won. Based on 24 of 24 games. | KDA: 1.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 504. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 7.94. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 65.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| tgun | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 16.7%. The percentage of games won. Based on 24 of 24 games. | KDA: 1.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 134. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 1.11. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| Praedyth | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 16.7%. The percentage of games won. Based on 24 of 24 games. | KDA: 2.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 423. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.57. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 65.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗