League of Legends
Spring · Season 2015
Career milestones and standout performances recorded during this tournament.
| SK Telecom T1 | MaRin | Top | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 72.5%. The percentage of games won. Based on 40 of 40 games. | KDA: 4.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 425. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 40 games. Games without the required stats are excluded. | CS / min: 8.44. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 59.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| SK Telecom T1 | Bengi | Jungle | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 69.0%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 174. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 29 games. Games without the required stats are excluded. | CS / min: 2.79. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 71.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| SK Telecom T1 | Tom | Jungle | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Win rate: 81.8%. The percentage of games won. Based on 11 of 11 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 179. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 3.32. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 59.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| SK Telecom T1 | Faker | Mid | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Win rate: 70.8%. The percentage of games won. Based on 24 of 24 games. | KDA: 4.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 691. Damage dealt to enemy champions per minute, averaged across games. Based on 23 of 24 games. Games without the required stats are excluded. | CS / min: 9.04. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 72.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| SK Telecom T1 | Easyhoon | Mid | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Win rate: 75.0%. The percentage of games won. Based on 16 of 16 games. | KDA: 8.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 533. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 8.75. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| SK Telecom T1 | Bang | Bot | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 72.5%. The percentage of games won. Based on 40 of 40 games. | KDA: 6.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 569. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 40 games. Games without the required stats are excluded. | CS / min: 8.75. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| SK Telecom T1 | Wolf | Support | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 75.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 5.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 132. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 28 games. Games without the required stats are excluded. | CS / min: 0.81. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 72.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| SK Telecom T1 | Piccaboo | Support | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 66.7%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 150. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 0.77. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| CJ Entus | Shy | Top | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 62.5%. The percentage of games won. Based on 40 of 40 games. | KDA: 4.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 396. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 7.50. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 62.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| CJ Entus | Ambition | Jungle | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 62.5%. The percentage of games won. Based on 40 of 40 games. | KDA: 3.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 229. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 3.38. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| CJ Entus | Coco | Mid | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 62.5%. The percentage of games won. Based on 40 of 40 games. | KDA: 4.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 598. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 8.32. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| CJ Entus | Space | Bot | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 62.5%. The percentage of games won. Based on 40 of 40 games. | KDA: 4.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 585. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 8.32. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 75.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| CJ Entus | MadLife | Support | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 62.5%. The percentage of games won. Based on 40 of 40 games. | KDA: 3.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage / min: 139. Damage dealt to enemy champions per minute, averaged across games. Based on 40 of 40 games. | CS / min: 0.69. Minions and monsters killed per minute, averaged across games. Based on 40 of 40 games. | Kill participation: 74.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| Jin Air Green Wings | TrAce | Top | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 48.6%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 363. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 35 games. Games without the required stats are excluded. | CS / min: 6.78. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 62.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 35 games. Games without the required stats are excluded. |
| Jin Air Green Wings | Chaser | Jungle | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 50.0%. The percentage of games won. Based on 34 of 34 games. | KDA: 4.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 159. Damage dealt to enemy champions per minute, averaged across games. Based on 32 of 34 games. Games without the required stats are excluded. | CS / min: 2.83. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 80.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 34 games. Games without the required stats are excluded. |
| Jin Air Green Wings | Winged | Jungle | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 135. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 3.30. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 60.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Jin Air Green Wings | GBM | Mid | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 48.6%. The percentage of games won. Based on 35 of 35 games. | KDA: 4.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 547. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 35 games. Games without the required stats are excluded. | CS / min: 8.00. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 73.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 35 games. Games without the required stats are excluded. |
| Jin Air Green Wings | Pilot | Bot | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 36.4%. The percentage of games won. Based on 22 of 22 games. | KDA: 4.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 537. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 22 games. Games without the required stats are excluded. | CS / min: 8.72. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. | Kill participation: 76.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 22 games. Games without the required stats are excluded. |
| Jin Air Green Wings | Cpt Jack | Bot | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 69.2%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 516. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 8.70. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 70.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Jin Air Green Wings | Chei | Support | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 46.9%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.03. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 32 games. | Damage / min: 106. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 32 games. Games without the required stats are excluded. | CS / min: 0.56. Minions and monsters killed per minute, averaged across games. Based on 32 of 32 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 32 games. Games without the required stats are excluded. |
| Jin Air Green Wings | Sweet | Support | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 6.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 84. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 0.57. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. | Kill participation: 83.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 3 of 3 games. |
| ROX Tigers | Smeb | Top | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 73.5%. The percentage of games won. Based on 34 of 34 games. | KDA: 4.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 430. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 34 games. Games without the required stats are excluded. | CS / min: 7.40. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| ROX Tigers | Hojin | Jungle | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 73.5%. The percentage of games won. Based on 34 of 34 games. | KDA: 3.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 193. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 34 games. Games without the required stats are excluded. | CS / min: 3.19. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 71.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| ROX Tigers | Kuro | Mid | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 73.5%. The percentage of games won. Based on 34 of 34 games. | KDA: 4.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 541. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 34 games. Games without the required stats are excluded. | CS / min: 8.21. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 67.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| ROX Tigers | PraY | Bot | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 73.5%. The percentage of games won. Based on 34 of 34 games. | KDA: 6.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 570. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 34 games. Games without the required stats are excluded. | CS / min: 8.60. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 70.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |