League of Legends
Summer · Season 2017
Cumulative records are published once a phase is complete. Completed phases shown: Regular season, Playoffs. Game and series records appear on each match.
| PK | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 59.2%. The percentage of games won. Based on 49 of 49 games. | KDA: 3.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 413. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 8.13. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Koala | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 59.2%. The percentage of games won. Based on 49 of 49 games. | KDA: 4.01. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 153. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 0.89. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 67.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Wuji | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 59.2%. The percentage of games won. Based on 49 of 49 games. | KDA: 4.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 534. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 8.88. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Laba | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 59.2%. The percentage of games won. Based on 49 of 49 games. | KDA: 3.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage / min: 224. Damage dealt to enemy champions per minute, averaged across games. Based on 49 of 49 games. | CS / min: 4.01. Minions and monsters killed per minute, averaged across games. Based on 49 of 49 games. | Kill participation: 67.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Lilv | Games: 46. Number of individual games played in this selection. Based on 46 of 46 games. | Win rate: 63.0%. The percentage of games won. Based on 46 of 46 games. | KDA: 5.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 46 of 46 games. | Damage / min: 501. Damage dealt to enemy champions per minute, averaged across games. Based on 46 of 46 games. | CS / min: 9.37. Minions and monsters killed per minute, averaged across games. Based on 46 of 46 games. | Kill participation: 66.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 46 of 46 games. |
| Mountain | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Win rate: 59.1%. The percentage of games won. Based on 44 of 44 games. | KDA: 3.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Damage / min: 257. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 5.24. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. | Kill participation: 71.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 44 games. |
| Albis | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Win rate: 59.1%. The percentage of games won. Based on 44 of 44 games. | KDA: 3.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Damage / min: 170. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 1.21. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. | Kill participation: 57.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 44 games. |
| Ziv | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Win rate: 59.1%. The percentage of games won. Based on 44 of 44 games. | KDA: 3.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Damage / min: 465. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 8.65. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 44 of 44 games. |
| An | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Win rate: 59.5%. The percentage of games won. Based on 42 of 42 games. | KDA: 3.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 42 of 42 games. | Damage / min: 480. Damage dealt to enemy champions per minute, averaged across games. Based on 42 of 42 games. | CS / min: 9.57. Minions and monsters killed per minute, averaged across games. Based on 42 of 42 games. | Kill participation: 59.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 42 of 42 games. |
| Epic | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 48.7%. The percentage of games won. Based on 39 of 39 games. | KDA: 2.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 252. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 4.14. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| Wako | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 48.7%. The percentage of games won. Based on 39 of 39 games. | KDA: 3.55. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 558. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 9.35. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 67.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| Breeze | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 48.7%. The percentage of games won. Based on 39 of 39 games. | KDA: 4.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 39 games. | Damage / min: 491. Damage dealt to enemy champions per minute, averaged across games. Based on 39 of 39 games. | CS / min: 9.84. Minions and monsters killed per minute, averaged across games. Based on 39 of 39 games. | Kill participation: 61.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 39 of 39 games. |
| SwordArt | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 70.3%. The percentage of games won. Based on 37 of 37 games. | KDA: 7.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 162. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 1.07. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 73.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| Nexus | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 37.8%. The percentage of games won. Based on 37 of 37 games. | KDA: 2.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 350. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 7.88. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 58.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| Maple | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 70.3%. The percentage of games won. Based on 37 of 37 games. | KDA: 5.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 616. Damage dealt to enemy champions per minute, averaged across games. Based on 37 of 37 games. | CS / min: 8.87. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| FoFo | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 58.3%. The percentage of games won. Based on 36 of 36 games. | KDA: 5.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 690. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 9.22. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 73.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| BeBe | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 58.3%. The percentage of games won. Based on 36 of 36 games. | KDA: 4.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 479. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 9.18. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 60.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Chieh | Games: 36. Number of individual games played in this selection. Based on 36 of 36 games. | Win rate: 58.3%. The percentage of games won. Based on 36 of 36 games. | KDA: 3.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 36 of 36 games. | Damage / min: 152. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 36 games. | CS / min: 0.89. Minions and monsters killed per minute, averaged across games. Based on 36 of 36 games. | Kill participation: 62.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 36 of 36 games. |
| Kaiwing | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 48.6%. The percentage of games won. Based on 35 of 35 games. | KDA: 4.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 125. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 1.10. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 76.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 35 games. Games without the required stats are excluded. |
| Mission | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 48.6%. The percentage of games won. Based on 35 of 35 games. | KDA: 2.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 547. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 8.71. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 65.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 35 games. Games without the required stats are excluded. |
| Unified | Games: 35. Number of individual games played in this selection. Based on 35 of 35 games. | Win rate: 40.0%. The percentage of games won. Based on 35 of 35 games. | KDA: 3.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 35 of 35 games. | Damage / min: 470. Damage dealt to enemy champions per minute, averaged across games. Based on 35 of 35 games. | CS / min: 9.28. Minions and monsters killed per minute, averaged across games. Based on 35 of 35 games. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 35 games. Games without the required stats are excluded. |
| Alex | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 58.8%. The percentage of games won. Based on 34 of 34 games. | KDA: 3.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 280. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 4.41. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 68.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| K | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 52.9%. The percentage of games won. Based on 34 of 34 games. | KDA: 4.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 168. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 0.83. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Apex | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 45.5%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 573. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 8.99. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 72.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Karsa | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 66.7%. The percentage of games won. Based on 33 of 33 games. | KDA: 4.67. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 259. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 4.15. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 71.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗