League of Legends
Spring · Season 2016
Cumulative records are published once a phase is complete. Completed phases shown: Regular season, Playoffs. Game and series records appear on each match.
| Apex | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 51.4%. The percentage of games won. Based on 37 of 37 games. | KDA: 3.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 499. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 37 games. Games without the required stats are excluded. | CS / min: 8.60. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| BoBo | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 51.4%. The percentage of games won. Based on 37 of 37 games. | KDA: 2.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 375. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 37 games. Games without the required stats are excluded. | CS / min: 7.40. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 57.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| Dreamer | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 51.4%. The percentage of games won. Based on 37 of 37 games. | KDA: 3.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 116. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 37 games. Games without the required stats are excluded. | CS / min: 1.46. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 72.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| Dee | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 51.4%. The percentage of games won. Based on 37 of 37 games. | KDA: 4.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 428. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 37 games. Games without the required stats are excluded. | CS / min: 8.33. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 71.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| Taizan | Games: 37. Number of individual games played in this selection. Based on 37 of 37 games. | Win rate: 51.4%. The percentage of games won. Based on 37 of 37 games. | KDA: 3.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 37 of 37 games. | Damage / min: 284. Damage dealt to enemy champions per minute, averaged across games. Based on 36 of 37 games. Games without the required stats are excluded. | CS / min: 4.18. Minions and monsters killed per minute, averaged across games. Based on 37 of 37 games. | Kill participation: 72.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 37 of 37 games. |
| SwordArt | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 76.5%. The percentage of games won. Based on 34 of 34 games. | KDA: 8.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 134. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 1.07. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 74.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Karsa | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 76.5%. The percentage of games won. Based on 34 of 34 games. | KDA: 6.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 353. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 4.07. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 71.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| Maple | Games: 34. Number of individual games played in this selection. Based on 34 of 34 games. | Win rate: 76.5%. The percentage of games won. Based on 34 of 34 games. | KDA: 7.34. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 34 of 34 games. | Damage / min: 586. Damage dealt to enemy champions per minute, averaged across games. Based on 34 of 34 games. | CS / min: 8.57. Minions and monsters killed per minute, averaged across games. Based on 34 of 34 games. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 34 of 34 games. |
| FoFo | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 60.6%. The percentage of games won. Based on 33 of 33 games. | KDA: 5.54. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 510. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 8.76. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 73.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Chieh | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 60.6%. The percentage of games won. Based on 33 of 33 games. | KDA: 4.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 33 of 33 games. | Damage / min: 129. Damage dealt to enemy champions per minute, averaged across games. Based on 33 of 33 games. | CS / min: 1.20. Minions and monsters killed per minute, averaged across games. Based on 33 of 33 games. | Kill participation: 72.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 33 of 33 games. |
| Mountain | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 80.6%. The percentage of games won. Based on 31 of 31 games. | KDA: 3.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 374. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 4.44. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 68.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| BeBe | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 61.3%. The percentage of games won. Based on 31 of 31 games. | KDA: 6.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 553. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 9.21. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 74.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Albis | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 80.6%. The percentage of games won. Based on 31 of 31 games. | KDA: 4.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 138. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 1.23. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 65.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Ziv | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 80.6%. The percentage of games won. Based on 31 of 31 games. | KDA: 5.62. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 412. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 7.33. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 62.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| Morning | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 58.1%. The percentage of games won. Based on 31 of 31 games. | KDA: 6.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 366. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 7.20. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 60.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| REFRA1N | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Win rate: 61.3%. The percentage of games won. Based on 31 of 31 games. | KDA: 6.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 286. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 4.03. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 72.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| NL | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Win rate: 86.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 8.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 584. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 8.68. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| DinTer | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 55.2%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 321. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 29 games. Games without the required stats are excluded. | CS / min: 4.16. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 29 games. Games without the required stats are excluded. |
| Olleh | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 55.2%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 162. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 29 games. Games without the required stats are excluded. | CS / min: 1.18. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 74.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 29 games. Games without the required stats are excluded. |
| GodKwai | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 55.2%. The percentage of games won. Based on 29 of 29 games. | KDA: 4.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 519. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 29 games. Games without the required stats are excluded. | CS / min: 8.16. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 29 games. Games without the required stats are excluded. |
| MapleSnow | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 55.2%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage / min: 406. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 29 games. Games without the required stats are excluded. | CS / min: 6.50. Minions and monsters killed per minute, averaged across games. Based on 29 of 29 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 29 games. Games without the required stats are excluded. |
| Zest | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 28.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 163. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 1.04. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 75.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 28 games. Games without the required stats are excluded. |
| LBB | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 28.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 512. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 7.86. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 70.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 28 games. Games without the required stats are excluded. |
| Wulala | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 32.1%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 270. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 3.64. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| SpeaR | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 3.6%. The percentage of games won. Based on 28 of 28 games. | KDA: 1.06. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 225. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 3.62. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗