League of Legends
Spring · Season 2024
Cumulative records are published once a phase is complete. Completed phases shown: Regular season, Playoffs. Game and series records appear on each match.
| Gaeng | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 33.3%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 205. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 1.89. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 75.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Ellim | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 33.3%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 309. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 5.68. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| TaNa | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 37.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 648. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.33. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 67.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Kinatu | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 33.3%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 445. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.96. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 50.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Acee | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 37.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.49. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 600. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.43. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Bini | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 37.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 663. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.01. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 72.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Hetel | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 37.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.56. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 188. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 1.32. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Kakkun | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 33.3%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.73. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 652. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 8.19. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 66.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Yuhi | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 33.3%. The percentage of games won. Based on 27 of 27 games. | KDA: 3.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 566. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 7.55. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| HRK | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 37.0%. The percentage of games won. Based on 27 of 27 games. | KDA: 2.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 27 of 27 games. | Damage / min: 266. Damage dealt to enemy champions per minute, averaged across games. Based on 27 of 27 games. | CS / min: 4.91. Minions and monsters killed per minute, averaged across games. Based on 27 of 27 games. | Kill participation: 65.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 27 of 27 games. |
| Steal | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 84.6%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 322. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 5.09. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Forest | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 84.6%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 357. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 6.00. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Vsta | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 84.6%. The percentage of games won. Based on 26 of 26 games. | KDA: 6.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 261. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 2.54. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 72.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Yutapon | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 84.6%. The percentage of games won. Based on 26 of 26 games. | KDA: 7.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 712. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.77. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 67.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Aria | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 84.6%. The percentage of games won. Based on 26 of 26 games. | KDA: 8.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 858. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 9.57. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 74.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Harp | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 84.6%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.79. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 305. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 1.48. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 76.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Marble | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 84.6%. The percentage of games won. Based on 26 of 26 games. | KDA: 9.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 616. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 7.68. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 65.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| DasheR | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 84.6%. The percentage of games won. Based on 26 of 26 games. | KDA: 8.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 819. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 9.41. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| RayFarky | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 84.6%. The percentage of games won. Based on 26 of 26 games. | KDA: 3.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 491. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 7.94. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 44.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Evi | Games: 26. Number of individual games played in this selection. Based on 26 of 26 games. | Win rate: 84.6%. The percentage of games won. Based on 26 of 26 games. | KDA: 4.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 26 games. | Damage / min: 630. Damage dealt to enemy champions per minute, averaged across games. Based on 26 of 26 games. | CS / min: 8.01. Minions and monsters killed per minute, averaged across games. Based on 26 of 26 games. | Kill participation: 56.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 26 of 26 games. |
| Jool | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 15.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 1.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 566. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.70. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 67.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| EL | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 15.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 1.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 298. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 5.73. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Washidai | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 35.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 2.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 463. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 7.56. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 48.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Ino | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 35.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 2.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 175. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 2.35. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 75.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Charley | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 15.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 1.38. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 176. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 1.09. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 63.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Date | Competition | Matchup | Series |
|---|---|---|---|
| 3 Mar 2024 | LJL 2024 · Spring | DetonatioN FocusMevsFukuoka SoftBank HAWKS gaming | Series ↗ |
| 3 Mar 2024 | LJL 2024 · Spring | DetonatioN FocusMevsFukuoka SoftBank HAWKS gaming | Series ↗ |
| 3 Mar 2024 | LJL 2024 · Spring | DetonatioN FocusMevsFukuoka SoftBank HAWKS gaming | Series ↗ |
| 2 Mar 2024 | LJL 2024 · Spring | QT DIG∞vsV3 Esports | Series ↗ |
| 2 Mar 2024 | LJL 2024 · Spring | V3 EsportsvsQT DIG∞ | Series ↗ |
| 2 Mar 2024 | LJL 2024 · Spring | V3 EsportsvsQT DIG∞ | Series ↗ |
| 2 Mar 2024 | LJL 2024 · Spring | V3 EsportsvsQT DIG∞ | Series ↗ |
| 25 Feb 2024 | LJL 2024 · Spring | Fukuoka SoftBank HAWKS gamingvsQT DIG∞ | Series ↗ |
| 25 Feb 2024 | LJL 2024 · Spring | QT DIG∞vsFukuoka SoftBank HAWKS gaming | Series ↗ |
| 25 Feb 2024 | LJL 2024 · Spring | Fukuoka SoftBank HAWKS gamingvsQT DIG∞ | Series ↗ |
| 24 Feb 2024 | LJL 2024 · Spring | V3 EsportsvsDetonatioN FocusMe | Series ↗ |
| 24 Feb 2024 | LJL 2024 · Spring | DetonatioN FocusMevsV3 Esports | Series ↗ |
| 24 Feb 2024 | LJL 2024 · Spring | DetonatioN FocusMevsV3 Esports | Series ↗ |
| 18 Feb 2024 | LJL 2024 · Spring | QT DIG∞vsDetonatioN FocusMe | Series ↗ |
| 18 Feb 2024 | LJL 2024 · Spring | DetonatioN FocusMevsQT DIG∞ | Series ↗ |
| 18 Feb 2024 | LJL 2024 · Spring | Fukuoka SoftBank HAWKS gamingvsAXIZ CREST | Series ↗ |
| 18 Feb 2024 | LJL 2024 · Spring | AXIZ CRESTvsFukuoka SoftBank HAWKS gaming | Series ↗ |
| 18 Feb 2024 | LJL 2024 · Spring | Burning Core ToyamavsV3 Esports | Series ↗ |
| 18 Feb 2024 | LJL 2024 · Spring | V3 EsportsvsBurning Core Toyama | Series ↗ |
| 17 Feb 2024 | LJL 2024 · Spring | Burning Core ToyamavsAXIZ CREST | Series ↗ |
| 17 Feb 2024 | LJL 2024 · Spring | AXIZ CRESTvsBurning Core Toyama | Series ↗ |
| 17 Feb 2024 | LJL 2024 · Spring | Fukuoka SoftBank HAWKS gamingvsQT DIG∞ | Series ↗ |
| 17 Feb 2024 | LJL 2024 · Spring | QT DIG∞vsFukuoka SoftBank HAWKS gaming | Series ↗ |
| 17 Feb 2024 | LJL 2024 · Spring | DetonatioN FocusMevsV3 Esports | Series ↗ |
| 17 Feb 2024 | LJL 2024 · Spring | V3 EsportsvsDetonatioN FocusMe | Series ↗ |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗