Where Uzi stands
2023 · Bot · Domestic games
Jian Zi-Hao简自豪
Also known as: Uzi · Uzi (Jian Zi-Hao)
All leagues · All positions
2023 · Bot · Domestic games
Games in this selection 12 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
No eligible gold snapshots in this selection.
Gold difference compares players in the same role. 53 games without a complete snapshot are excluded.
Explore Uzi’s 2023 performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 11 of 53 games in this selection. | Games: 11. Number of individual games played in this selection. Based on 11 of 11 games. | Wins: 8. Number of games won in this selection. Based on 11 of 11 games. | Losses: 3. Number of games lost in this selection. Based on 11 of 11 games. | Win rate: 72.7%. The percentage of games won. Based on 11 of 11 games. | KDA: 6.11. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 11 of 11 games. | Damage / min: 565. Damage dealt to enemy champions per minute, averaged across games. Based on 11 of 11 games. | CS / min: 10.12. Minions and monsters killed per minute, averaged across games. Based on 11 of 11 games. | Kill participation: 66.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 11 of 11 games. |
| 10 of 53 games in this selection. | Games: 10. Number of individual games played in this selection. Based on 10 of 10 games. | Wins: 4. Number of games won in this selection. Based on 10 of 10 games. | Losses: 6. Number of games lost in this selection. Based on 10 of 10 games. | Win rate: 40.0%. The percentage of games won. Based on 10 of 10 games. | KDA: 3.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 10 of 10 games. | Damage / min: 615. Damage dealt to enemy champions per minute, averaged across games. Based on 10 of 10 games. | CS / min: 10.24. Minions and monsters killed per minute, averaged across games. Based on 10 of 10 games. | Kill participation: 75.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 10 of 10 games. |
| 6 of 53 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 2. Number of games won in this selection. Based on 6 of 6 games. | Losses: 4. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 33.3%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.81. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 716. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 9.93. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 65.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 6 of 53 games in this selection. | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Wins: 3. Number of games won in this selection. Based on 6 of 6 games. | Losses: 3. Number of games lost in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 528. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 10.04. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| 5 of 53 games in this selection. | Games: 5. Number of individual games played in this selection. Based on 5 of 5 games. | Wins: 4. Number of games won in this selection. Based on 5 of 5 games. | Losses: 1. Number of games lost in this selection. Based on 5 of 5 games. | Win rate: 80.0%. The percentage of games won. Based on 5 of 5 games. | KDA: 3.89. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 5 games. | Damage / min: 634. Damage dealt to enemy champions per minute, averaged across games. Based on 5 of 5 games. | CS / min: 9.78. Minions and monsters killed per minute, averaged across games. Based on 5 of 5 games. | Kill participation: 63.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 5 games. |
| 4 of 53 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 1. Number of games won in this selection. Based on 4 of 4 games. | Losses: 3. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 3.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 517. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 9.19. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 76.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 4 of 53 games in this selection. | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Wins: 1. Number of games won in this selection. Based on 4 of 4 games. | Losses: 3. Number of games lost in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 2.71. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 562. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 10.41. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. | Kill participation: 67.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| 2 of 53 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 1. Number of games won in this selection. Based on 2 of 2 games. | Losses: 1. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 50.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 525. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 9.58. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 78.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 2 of 53 games in this selection. | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Wins: 0. Number of games won in this selection. Based on 2 of 2 games. | Losses: 2. Number of games lost in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 2.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage / min: 691. Damage dealt to enemy champions per minute, averaged across games. Based on 2 of 2 games. | CS / min: 9.77. Minions and monsters killed per minute, averaged across games. Based on 2 of 2 games. | Kill participation: 78.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| 1 of 53 games in this selection. | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 1.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 314. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 9.26. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 75.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
Bars show how often the player chose each champion in this selection.
| LPL 2023 · Regional Finals | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 25.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 2.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 507. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 9.70. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. |
| LPL 2023 · Summer | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 53.3%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 45 of 45 games. | Damage / min: 619. Damage dealt to enemy champions per minute, averaged across games. Based on 45 of 45 games. | CS / min: 10.00. Minions and monsters killed per minute, averaged across games. Based on 45 of 45 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Champion | Result | K / D / A |
|---|---|---|---|---|---|
| 8 Aug 2023 | LPL 2023 · Regional Finals | EDward GamingvsWeibo Gaming | Varus | Loss | 4 / 3 / 6 |
| 8 Aug 2023 | LPL 2023 · Regional Finals | EDward GamingvsWeibo Gaming | Lucian | Loss | 1 / 3 / 2 |
| 8 Aug 2023 | LPL 2023 · Regional Finals | EDward GamingvsWeibo Gaming | Xayah | Win | 8 / 1 / 4 |
| 8 Aug 2023 | LPL 2023 · Regional Finals | EDward GamingvsWeibo Gaming | Zeri | Loss | 0 / 4 / 0 |
| 6 Aug 2023 | LPL 2023 · Regional Finals | EDward GamingvsLNG Esports | Kai'Sa | Loss | 0 / 5 / 3 |
| 6 Aug 2023 | LPL 2023 · Regional Finals | EDward GamingvsLNG Esports | Varus | Loss | 4 / 2 / 1 |
| 6 Aug 2023 | LPL 2023 · Regional Finals | EDward GamingvsLNG Esports | Zeri | Win | 5 / 0 / 4 |
| 6 Aug 2023 | LPL 2023 · Regional Finals | EDward GamingvsLNG Esports | Zeri | Loss | 2 / 2 / 1 |
| 24 Jul 2023 | LPL 2023 · Summer | EDward GamingvsTop Esports | Kai'Sa | Loss | 6 / 2 / 3 |
| 24 Jul 2023 | LPL 2023 · Summer | EDward GamingvsTop Esports | Varus | Win | 5 / 2 / 10 |
| 24 Jul 2023 | LPL 2023 · Summer | EDward GamingvsTop Esports | Sivir | Loss | 2 / 4 / 5 |
| 24 Jul 2023 | LPL 2023 · Summer | EDward GamingvsTop Esports | Lucian | Win | 6 / 1 / 3 |
| 24 Jul 2023 | LPL 2023 · Summer | EDward GamingvsTop Esports | Varus | Loss | 2 / 6 / 8 |
| 22 Jul 2023 | LPL 2023 · Summer | EDward GamingvsOh My God | Kai'Sa | Win | 5 / 2 / 7 |
| 22 Jul 2023 | LPL 2023 · Summer | EDward GamingvsOh My God | Jinx | Win | 10 / 5 / 11 |
| 22 Jul 2023 | LPL 2023 · Summer | EDward GamingvsOh My God | Vayne | Loss | 4 / 5 / 6 |
| 22 Jul 2023 | LPL 2023 · Summer | EDward GamingvsOh My God | Xayah | Win | 8 / 1 / 9 |
| 22 Jul 2023 | LPL 2023 · Summer | EDward GamingvsOh My God | Kai'Sa | Loss | 1 / 2 / 1 |
| 20 Jul 2023 | LPL 2023 · Summer | EDward GamingvsTeam WE | Xayah | Win | 4 / 3 / 7 |
| 20 Jul 2023 | LPL 2023 · Summer | EDward GamingvsTeam WE | Varus | Win | 4 / 2 / 6 |
| 20 Jul 2023 | LPL 2023 · Summer | EDward GamingvsTeam WE | Xayah | Loss | 3 / 2 / 3 |
| 20 Jul 2023 | LPL 2023 · Summer | EDward GamingvsTeam WE | Xayah | Win | 5 / 1 / 4 |
| 17 Jul 2023 | LPL 2023 · Summer | EDward GamingvsWeibo Gaming | Kai'Sa | Loss | 2 / 2 / 0 |
| 17 Jul 2023 | LPL 2023 · Summer | EDward GamingvsWeibo Gaming | Sivir | Loss | 6 / 4 / 9 |
| 13 Jul 2023 | LPL 2023 · Summer | EDward GamingvsOh My God | Ashe | Loss | 3 / 3 / 5 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Bot · 2013–2023 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2013 | Tier 1 | Damage / min | — | — | At least 20 games and 20 valid observations required |
| 2013 | Tier 1 | CS / min | 8.71 | — | Not enough peer coverage: 32 of 42 players qualify (76.2%; 80% required). The player's actual value remains available. |
| 2013 | Tier 1 | Kill participation | 71.1% | 80.5 | 59 games · 42 peers |
| 2013 | Tier 1 | Damage share | — | — | At least 20 games and 20 valid observations required |
| 2013 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2013 | Tier 1 | Vision / min | — | — | At least 20 games and 20 valid observations required |
| 2014 | Tier 1 | Damage / min | — | — | At least 20 games and 20 valid observations required |
| 2014 | Tier 1 | CS / min | 8.93 | 95.6 | 64 games · 46 peers |
| 2014 | Tier 1 | Kill participation | 71.2% | 87.0 | 64 games · 47 peers |
| 2014 | Tier 1 | Damage share | — | — | At least 20 games and 20 valid observations required |
| 2014 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2014 | Tier 1 | Vision / min | — | — | At least 20 games and 20 valid observations required |
| 2015 | Tier 1 | Damage / min | — | — | At least 20 games and 20 valid observations required |
| 2015 | Tier 1 | CS / min | 8.81 | — | Less than 80% valid observation coverage |
| 2015 | Tier 1 | Kill participation | 73.2% | 82.5 | 77 games · 98 peers |
| 2015 | Tier 1 | Damage share | — | — | At least 20 games and 20 valid observations required |
| 2015 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2015 | Tier 1 | Vision / min | — | — | At least 20 games and 20 valid observations required |
| 2016 | Tier 1 | Damage / min | 727 | — | Less than 80% valid observation coverage |
| 2016 | Tier 1 | CS / min | 9.55 | 97.3 | 57 games · 112 peers |
| 2016 | Tier 1 | Kill participation | 75.0% | 92.1 | 65 games · 115 peers |
| 2016 | Tier 1 | Damage share | 30.7% | — | Less than 80% valid observation coverage |
| 2016 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2016 | Tier 1 | Vision / min | — | — | At least 20 games and 20 valid observations required |
| 2017 | Tier 1 | Damage / min | 593 | — | Less than 80% valid observation coverage |
| 2017 | Tier 1 | CS / min | 9.87 | 98.4 | 69 games · 124 peers |
| 2017 | Tier 1 | Kill participation | 69.5% | 89.3 | 72 games · 123 peers |
| 2017 | Tier 1 | Damage share | 30.1% | — | Less than 80% valid observation coverage |
| 2017 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2017 | Tier 1 | Vision / min | — | — | At least 20 games and 20 valid observations required |
| 2018 | Tier 1 | Damage / min | 640 | 95.4 | 80 games · 132 peers |
| 2018 | Tier 1 | CS / min | 11.06 | 98.5 | 79 games · 132 peers |
| 2018 | Tier 1 | Kill participation | 70.3% | 64.9 | 80 games · 132 peers |
| 2018 | Tier 1 | Damage share | 32.9% | 92.4 | 80 games · 132 peers |
| 2018 | Tier 1 | Gold diff @15 | +474 | 96.2 | 79 games · 132 peers |
| 2018 | Tier 1 | Vision / min | 1.54 | — | Less than 80% valid observation coverage |
| 2019 | Tier 1 | Damage / min | 563 | 83.5 | 82 games · 122 peers |
| 2019 | Tier 1 | CS / min | 10.41 | 97.5 | 82 games · 122 peers |
| 2019 | Tier 1 | Kill participation | 68.9% | 77.7 | 82 games · 122 peers |
| 2019 | Tier 1 | Damage share | 31.2% | 86.8 | 82 games · 122 peers |
| 2019 | Tier 1 | Gold diff @15 | +491 | 94.2 | 78 games · 122 peers |
| 2019 | Tier 1 | Vision / min | 1.38 | — | Less than 80% valid observation coverage |
| 2022 | Tier 1 | Damage / min | 637 | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | CS / min | 9.98 | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Kill participation | 73.6% | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Damage share | 29.9% | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Vision / min | 1.16 | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Damage / min | 602 | 30.5 | 53 games · 106 peers |
| 2023 | Tier 1 | CS / min | 9.96 | 81.0 | 53 games · 106 peers |
| 2023 | Tier 1 | Kill participation | 71.0% | 75.2 | 53 games · 106 peers |
| 2023 | Tier 1 | Damage share | 26.9% | 22.9 | 53 games · 106 peers |
| 2023 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Vision / min | 1.23 | 35.2 | 53 games · 106 peers |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 602. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. Season labels follow the competition season.
2013–2023 · All seasons · 32 recorded champions
| Champion | 2013 | 2014 | 2015 | 2016 | 2017 | 2018 | 2019 | 2022 | 2023 | Total |
|---|---|---|---|---|---|---|---|---|---|---|
| Ezreal | 78 | |||||||||
| Lucian | 75 | |||||||||
| Sivir | 66 | |||||||||
| Caitlyn | 60 | |||||||||
| Kai'Sa | 56 | |||||||||
| Vayne | 56 | |||||||||
| Xayah | 46 | |||||||||
| Varus | 40 | |||||||||
| All games | 69 | 94 | 81 | 99 | 87 | 127 | 88 | 9 | 53 | 707 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2023 | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Wins: 26. Number of games won in this selection. Based on 53 of 53 games. | Losses: 27. Number of games lost in this selection. Based on 53 of 53 games. | Win rate: 49.1%. The percentage of games won. Based on 53 of 53 games. | KDA: 3.61. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 53 of 53 games. | Kills / game: 4.32. Average kills per game. Based on 53 of 53 games. | Deaths / game: 2.60. Average deaths per game. Based on 53 of 53 games. | Assists / game: 5.08. Average assists per game. Based on 53 of 53 games. | Damage / min: 602. Damage dealt to enemy champions per minute, averaged across games. Based on 53 of 53 games. | CS / min: 9.96. Minions and monsters killed per minute, averaged across games. Based on 53 of 53 games. | Gold / min: 455. Total gold gained per minute, averaged across games. Based on 53 of 53 games. | Kill participation: 71.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 53 of 53 games. |
| 2022 | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Wins: 4. Number of games won in this selection. Based on 9 of 9 games. | Losses: 5. Number of games lost in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 4.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Kills / game: 5.11. Average kills per game. Based on 9 of 9 games. | Deaths / game: 2.89. Average deaths per game. Based on 9 of 9 games. | Assists / game: 7.78. Average assists per game. Based on 9 of 9 games. | Damage / min: 637. Damage dealt to enemy champions per minute, averaged across games. Based on 9 of 9 games. | CS / min: 9.98. Minions and monsters killed per minute, averaged across games. Based on 9 of 9 games. | Gold / min: 450. Total gold gained per minute, averaged across games. Based on 9 of 9 games. | Kill participation: 73.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| 2019 | Games: 88. Number of individual games played in this selection. Based on 88 of 88 games. | Wins: 56. Number of games won in this selection. Based on 88 of 88 games. | Losses: 32. Number of games lost in this selection. Based on 88 of 88 games. | Win rate: 63.6%. The percentage of games won. Based on 88 of 88 games. | KDA: 5.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 88 of 88 games. | Kills / game: 4.67. Average kills per game. Based on 88 of 88 games. | Deaths / game: 1.89. Average deaths per game. Based on 88 of 88 games. | Assists / game: 5.63. Average assists per game. Based on 88 of 88 games. | Damage / min: 563. Damage dealt to enemy champions per minute, averaged across games. Based on 88 of 88 games. | CS / min: 10.45. Minions and monsters killed per minute, averaged across games. Based on 88 of 88 games. | Gold / min: 478. Total gold gained per minute, averaged across games. Based on 88 of 88 games. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 88 of 88 games. |
| 2018 | Games: 127. Number of individual games played in this selection. Based on 127 of 127 games. | Wins: 85. Number of games won in this selection. Based on 127 of 127 games. | Losses: 42. Number of games lost in this selection. Based on 127 of 127 games. | Win rate: 66.9%. The percentage of games won. Based on 127 of 127 games. | KDA: 5.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 127 of 127 games. | Kills / game: 4.57. Average kills per game. Based on 127 of 127 games. | Deaths / game: 1.72. Average deaths per game. Based on 127 of 127 games. | Assists / game: 4.55. Average assists per game. Based on 127 of 127 games. | Damage / min: 631. Damage dealt to enemy champions per minute, averaged across games. Based on 115 of 127 games. Games without the required stats are excluded. | CS / min: 11.12. Minions and monsters killed per minute, averaged across games. Based on 126 of 127 games. Games without the required stats are excluded. | Gold / min: 478. Total gold gained per minute, averaged across games. Based on 126 of 127 games. Games without the required stats are excluded. | Kill participation: 71.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 127 of 127 games. |
| 2017 | Games: 87. Number of individual games played in this selection. Based on 87 of 87 games. | Wins: 57. Number of games won in this selection. Based on 87 of 87 games. | Losses: 30. Number of games lost in this selection. Based on 87 of 87 games. | Win rate: 65.5%. The percentage of games won. Based on 87 of 87 games. | KDA: 6.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 87 of 87 games. | Kills / game: 4.48. Average kills per game. Based on 87 of 87 games. | Deaths / game: 1.47. Average deaths per game. Based on 87 of 87 games. | Assists / game: 4.71. Average assists per game. Based on 87 of 87 games. | Damage / min: 630. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 87 games. Games without the required stats are excluded. | CS / min: 9.99. Minions and monsters killed per minute, averaged across games. Based on 84 of 87 games. Games without the required stats are excluded. | Gold / min: 449. Total gold gained per minute, averaged across games. Based on 83 of 87 games. Games without the required stats are excluded. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 87 of 87 games. |
| 2016 | Games: 99. Number of individual games played in this selection. Based on 99 of 99 games. | Wins: 60. Number of games won in this selection. Based on 99 of 99 games. | Losses: 39. Number of games lost in this selection. Based on 99 of 99 games. | Win rate: 60.6%. The percentage of games won. Based on 99 of 99 games. | KDA: 5.47. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 97 of 99 games. Games without the required stats are excluded. | Kills / game: 5.07. Average kills per game. Based on 98 of 99 games. Games without the required stats are excluded. | Deaths / game: 2.03. Average deaths per game. Based on 99 of 99 games. | Assists / game: 6.14. Average assists per game. Based on 97 of 99 games. Games without the required stats are excluded. | Damage / min: 685. Damage dealt to enemy champions per minute, averaged across games. Based on 69 of 99 games. Games without the required stats are excluded. | CS / min: 9.54. Minions and monsters killed per minute, averaged across games. Based on 89 of 99 games. Games without the required stats are excluded. | Gold / min: 452. Total gold gained per minute, averaged across games. Based on 80 of 99 games. Games without the required stats are excluded. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 97 of 99 games. Games without the required stats are excluded. |
| 2015 | Games: 81. Number of individual games played in this selection. Based on 81 of 81 games. | Wins: 44. Number of games won in this selection. Based on 81 of 81 games. | Losses: 37. Number of games lost in this selection. Based on 81 of 81 games. | Win rate: 54.3%. The percentage of games won. Based on 81 of 81 games. | KDA: 3.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 77 of 81 games. Games without the required stats are excluded. | Kills / game: 5.41. Average kills per game. Based on 80 of 81 games. Games without the required stats are excluded. | Deaths / game: 2.99. Average deaths per game. Based on 81 of 81 games. | Assists / game: 5.94. Average assists per game. Based on 77 of 81 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 81 games. | CS / min: 8.81. Minions and monsters killed per minute, averaged across games. Based on 36 of 81 games. Games without the required stats are excluded. | Gold / min: 403. Total gold gained per minute, averaged across games. Based on 1 of 81 games. Games without the required stats are excluded. | Kill participation: 73.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 77 of 81 games. Games without the required stats are excluded. |
| 2014 | Games: 94. Number of individual games played in this selection. Based on 94 of 94 games. | Wins: 50. Number of games won in this selection. Based on 94 of 94 games. | Losses: 44. Number of games lost in this selection. Based on 94 of 94 games. | Win rate: 53.2%. The percentage of games won. Based on 94 of 94 games. | KDA: 4.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 94 of 94 games. | Kills / game: 6.01. Average kills per game. Based on 94 of 94 games. | Deaths / game: 2.77. Average deaths per game. Based on 94 of 94 games. | Assists / game: 5.73. Average assists per game. Based on 94 of 94 games. | Damage / min: 579. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 94 games. Games without the required stats are excluded. | CS / min: 8.83. Minions and monsters killed per minute, averaged across games. Based on 94 of 94 games. | Gold / min: 412. Total gold gained per minute, averaged across games. Based on 20 of 94 games. Games without the required stats are excluded. | Kill participation: 71.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 94 of 94 games. |
| 2013 | Games: 69. Number of individual games played in this selection. Based on 69 of 69 games. | Wins: 41. Number of games won in this selection. Based on 69 of 69 games. | Losses: 28. Number of games lost in this selection. Based on 69 of 69 games. | Win rate: 59.4%. The percentage of games won. Based on 69 of 69 games. | KDA: 5.00. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 69 of 69 games. | Kills / game: 6.59. Average kills per game. Based on 69 of 69 games. | Deaths / game: 2.59. Average deaths per game. Based on 69 of 69 games. | Assists / game: 6.38. Average assists per game. Based on 69 of 69 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 69 games. | CS / min: 8.71. Minions and monsters killed per minute, averaged across games. Based on 60 of 69 games. Games without the required stats are excluded. | Total gold gained per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 69 games. | Kill participation: 70.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 69 of 69 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
1 Mid-Season Invitational · 2 Domestic · 6 major honors
Credited tournament finishes · 2 major honors
Credited tournament finishes · 2 major honors
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LPL 2016 Spring Playoffs | Qiao Gu Reapers | 20 |
| LPL 2016 Summer Playoffs | Royal Never Give Up | 48 |
| LPL 2017 Spring Playoffs | Royal Never Give Up | 41 |
| LPL 2017 Summer Playoffs | Royal Never Give Up | 31 |
| LPL 2018 Spring Playoffs | Royal Never Give Up | 43 |
| LPL 2018 Summer Playoffs | Royal Never Give Up | 37 |
| LPL 2019 Spring Playoffs | Royal Never Give Up | 35 |
| LPL 2019 Summer Playoffs | Royal Never Give Up | 47 |
| LPL 2022 Spring Playoffs | Bilibili Gaming | 9 |
| LPL 2023 Summer Playoffs | EDward Gaming | 45 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2018 · Mid-Season Invitational 2018 · 50 points. msi; verified msi final placement; title 50 × placement 1 = 50 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2013 · worlds 2013 · 40 points. worlds; verified worlds final placement; title 100 × placement 2/5 = 40 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2014 · worlds 2014 · 40 points. worlds; verified worlds final placement; title 100 × placement 2/5 = 40 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2016 · worlds 2016 · 10 points. worlds; verified worlds final placement; title 100 × placement 1/10 = 10 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2017 · worlds 2017 · 20 points. worlds; verified worlds final placement; title 100 × placement 1/5 = 20 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2018 · worlds 2018 · 10 points. worlds; verified worlds final placement; title 100 × placement 1/10 = 10 points. Fixed offered-calendar allocation. Full edition population verified. No personal cap.
Each trophy contributes to the career total.
2016 · LPL 2016 Spring Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2016 · LPL 2016 Summer Playoffs · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 2/5 = 8 points.
Each trophy contributes to the career total.
2017 · LPL 2017 Spring Playoffs · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 2/5 = 8 points.
Each trophy contributes to the career total.
2017 · LPL 2017 Summer Playoffs · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 2/5 = 8 points.
Each trophy contributes to the career total.
2018 · LPL 2018 Spring Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2018 · LPL 2018 Summer Playoffs · 20 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1 = 20 points.
Each trophy contributes to the career total.
2019 · LPL 2019 Summer Playoffs · 8 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 2/5 = 8 points.
Each trophy contributes to the career total.
2014 · MVP of the Year · 24 points. MVP of the Year: 24 base points → 24 credited points. Strongest annual honor in the same circuit and year in full; complementary honors at half value. Annual and split awards retain separate periods.
MVP of the Year · 2014 · LPL · lpl-2014-annual. Uzi.
season · year · selection: unknown. Base points 24; credited 24. Overlap: complement-half.
2014 · Bottom of the Year · 4 points. Bottom of the Year: 8 base points → 4 credited points. Strongest annual honor in the same circuit and year in full; complementary honors at half value. Annual and split awards retain separate periods.
Bottom of the Year · 2014 · LPL · lpl-2014-annual. Uzi.
season · year · selection: unknown. Base points 8; credited 4. Overlap: complement-half.
2018 · Bottom of the Year · 8 points. Bottom of the Year: 8 base points → 8 credited points. Strongest annual honor in the same circuit and year in full; complementary honors at half value. Annual and split awards retain separate periods.
Bottom of the Year · 2018 · LPL · lpl-2018-annual. Uzi.
season · year · selection: unknown. Base points 8; credited 8. Overlap: complement-half.
2019 · Bottom of the Year · 8 points. Bottom of the Year: 8 base points → 8 credited points. Strongest annual honor in the same circuit and year in full; complementary honors at half value. Annual and split awards retain separate periods.
Bottom of the Year · 2019 · LPL · lpl-2019-annual. Uzi.
season · year · selection: unknown. Base points 8; credited 8. Overlap: complement-half.
2017 · Bottom of the Year · 8 points. Bottom of the Year: 8 base points → 8 credited points. Strongest annual honor in the same circuit and year in full; complementary honors at half value. Annual and split awards retain separate periods.
Bottom of the Year · 2017 · LPL · lpl-2017-annual. Uzi.
season · year · selection: unknown. Base points 8; credited 8. Overlap: complement-half.
2018 · Finals MVP · 7.5 points. Finals MVP: 15% × tournament champion value 50 = 15/2 points.
Finals MVP · 2018 · International · msi-2018. Uzi.
finals · edition · selection: unknown. Base points 15/2; credited 15/2. Overlap: complement-half.
2018 · Finals MVP · 3 points. Finals MVP: 15% × tournament champion value 20 = 3 points.
Finals MVP · 2018 · LPL · lpl-2018-summer. Uzi.
finals · edition · selection: unknown. Base points 3; credited 3. Overlap: complement-half.
2017 · All-Pro 1st team · 8 points. Annual calendar unresolved; fixed All-Pro value retained. All-Pro 1st team: 8 base points → 8 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-Pro 1st team · 2017 · LPL · lpl-2017-spring. Uzi.
regular · edition · selection: unknown. Base points 8; credited 8. Overlap: complement-half.
2019 · All-Pro 3rd team · 2 points. Annual calendar unresolved; fixed All-Pro value retained. All-Pro 3rd team: 2 base points → 2 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-Pro 3rd team · 2019 · LPL · lpl-2019-spring. Uzi.
regular · edition · selection: unknown. Base points 2; credited 2. Overlap: complement-half.
2018 · All-Pro 2nd team · 4 points. Annual calendar unresolved; fixed All-Pro value retained. All-Pro 2nd team: 4 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-Pro 2nd team · 2018 · LPL · lpl-2018-summer. Uzi.
regular · edition · selection: unknown. Base points 4; credited 4. Overlap: complement-half.
2019 · All-Pro 2nd team · 4 points. Annual calendar unresolved; fixed All-Pro value retained. All-Pro 2nd team: 4 base points → 4 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-Pro 2nd team · 2019 · LPL · lpl-2019-summer. Uzi.
regular · edition · selection: unknown. Base points 4; credited 4. Overlap: complement-half.
2018 · Finals MVP · 3 points. Finals MVP: 15% × tournament champion value 20 = 3 points.
Finals MVP · 2018 · LPL · lpl-2018-spring. Uzi.
finals · edition · selection: unknown. Base points 3; credited 3. Overlap: complement-half.
2018 · All-Pro 1st team · 8 points. Annual calendar unresolved; fixed All-Pro value retained. All-Pro 1st team: 8 base points → 8 credited points. Strongest regular-season honor in the same edition in full; complementary honors at half value. Annual and split awards retain separate periods.
All-Pro 1st team · 2018 · LPL · lpl-2018-spring. Uzi.
regular · edition · selection: unknown. Base points 8; credited 8. Overlap: complement-half.
2013 · Intel Extreme Masters Season 8 Shanghai · 2 points. IEM Season 8 Shanghai: champion 10 × final placement 1/5 = 2 points. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2014 · LPL 2014 Summer Playoffs · 4 points. LPL 2014 Summer Playoffs: champion 20 × final placement 1/5 = 4 points. Annual LPL budget 40 shared by championship weights 1.5 annual / 1 split / 0.5 secondary. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2015 · Demacia Cup 2015 Grand Finals · 0.67 points. Demacia Cup 2015 Grand Finals: champion 10/3 × final placement 1/5 = 2/3 points. Annual demacia cup budget 10 / 3 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2016 · Demacia Cup 2016 · 2 points. Demacia Cup 2016: champion 10 × final placement 1/5 = 2 points. Annual demacia cup budget 10 / 1 championship opportunities. Verified actual participation; recipient coverage remains partial.
Each trophy contributes to the career total.
2023 · LPL 2023 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2019 · worlds 2019: Final placement retained; outside verified scoring-depth equivalence
2015 · Demacia Cup 2015 Spring: No placement points or unavailable event valuation / participation evidence.
2018 · Demacia Cup 2018 Winter: No placement points or unavailable event valuation / participation evidence.
2015 · LPL 2015 Spring Playoffs: No placement points or unavailable event valuation / participation evidence.
2015 · LPL 2015 Summer Playoffs: No placement points or unavailable event valuation / participation evidence.
8 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| worlds 20192019 · worlds · Royal Never Give Up | Places 9–12 | Source detailsVerified final placement and independently reviewed actual participation. 6 games played.
|
| Mid-Season Invitational 20182018 · Mid-Season Invitational · Royal Never Give Up | Champion | Source detailsVerified final placement and independently reviewed actual participation. 18 games played.
|
| worlds 20182018 · worlds · Royal Never Give Up | Places 5–8 | Source detailsVerified final placement and independently reviewed actual participation. 12 games played.
|
| worlds 20172017 · worlds · Royal Never Give Up | Places 3–4 | Source detailsVerified final placement and independently reviewed actual participation. 15 games played.
|
| worlds 20162016 · worlds · Royal Never Give Up | Places 5–8 | Source detailsVerified final placement and independently reviewed actual participation. 10 games played.
|
| worlds 20142014 · worlds · Star Horn Royal Club | Place 2 | Source detailsVerified final placement and independently reviewed actual participation. 20 games played.
|
| Intel Extreme Masters Season 8 Shanghai2013 · International · Royal Club | Places 3–4 | Source detailsVerified final result and actual game appearances, joined through the reviewed historical identity. Recipient coverage is partial. 3 games played.
|
| worlds 20132013 · worlds · Royal Club | Place 2 | Source detailsVerified final placement and independently reviewed actual participation. 9 games played.
|
15 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LPL 2023 Summer Playoffs2023 · LPL · Edward Gaming | Places 5–6 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 45 games played.
|
| LPL 2019 Summer Playoffs2019 · LPL · Royal Never Give Up | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 47 games played.
|
| Demacia Cup 2018 Winter |
13 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| Bottom of the Yearsource ↗2019 · LPL · Royal Never Give Up · position of year | bot | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 47 games played. Selection: unknown.
|
| All-Pro 3rd teamsource ↗2019 · LPL · Royal Never Give Up · all pro | bot · Team 3 | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 35 games played. Selection: unknown. |
Recorded results · no title or major milestone in this year.
No recorded achievements for this year.
No recorded achievements for this year.
No recorded achievements for this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
| Places 5–6 |
Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 6 games played.
|
| LPL 2018 Spring Playoffs2018 · LPL · Royal Never Give Up | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 43 games played.
|
| LPL 2018 Summer Playoffs2018 · LPL · Royal Never Give Up | Champion | Source detailsIndependently verified final result and actual play; registration and staff excluded. 37 games played.
|
| LPL 2017 Spring Playoffs2017 · LPL · Royal Never Give Up | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 41 games played.
|
| LPL 2017 Summer Playoffs2017 · LPL · Royal Never Give Up | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 31 games played.
|
| Demacia Cup 20162016 · LPL · Royal Never Give Up | Places 3–4 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 14 games played.
|
| LPL 2016 Spring Playoffs2016 · LPL · Qiao Gu Reapers | Place 4 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 20 games played.
|
| LPL 2016 Summer Playoffs2016 · LPL · Royal Never Give Up | Place 2 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 48 games played.
|
| Demacia Cup 2015 Grand Finals2015 · LPL · Oh My God | Places 3–4 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 4 games played.
|
| Demacia Cup 2015 Spring2015 · LPL · Oh My God | Places 9–16 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 5 games played.
|
| LPL 2015 Spring Playoffs2015 · LPL · Oh My God | Places 5–8 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 3 games played.
|
| LPL 2015 Summer Playoffs2015 · LPL · Oh My God | Place 7 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 7 games played.
|
| LPL 2014 Summer Playoffs2014 · LPL · Star Horn Royal Club | Place 3 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. 13 games played.
|
| All-Pro 2nd teamsource ↗2019 · LPL · Royal Never Give Up · all pro | bot · Team 2 | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 47 games played. Selection: unknown.
|
| Bottom of the Yearsource ↗2018 · LPL · Royal Never Give Up · position of year | bot | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 43 games played. Selection: unknown.
|
| Finals MVPsource ↗2018 · LPL · Royal Never Give Up · finals mvp | Split / final honor | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 43 games played. Selection: unknown.
|
| All-Pro 1st teamsource ↗2018 · LPL · Royal Never Give Up · all pro | bot · Team 1 | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 43 games played. Selection: unknown.
|
| Finals MVPsource ↗2018 · LPL · Royal Never Give Up · finals mvp | Split / final honor | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 37 games played. Selection: unknown.
|
| All-Pro 2nd teamsource ↗2018 · LPL · Royal Never Give Up · all pro | bot · Team 2 | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 37 games played. Selection: unknown.
|
| Finals MVPsource ↗2018 · International · Royal Never Give Up · finals mvp | Split / final honor | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 18 games played. Selection: unknown.
|
| Bottom of the Yearsource ↗2017 · LPL · Royal Never Give Up · position of year | bot | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 41 games played. Selection: unknown.
|
| All-Pro 1st teamsource ↗2017 · LPL · Royal Never Give Up · all pro | bot · Team 1 | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 41 games played. Selection: unknown.
|
| MVP of the Yearsource ↗2014 · LPL · Star Horn Royal Club · season mvp | Split / final honor | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 13 games played. Selection: unknown.
|
| Bottom of the Yearsource ↗2014 · LPL · Star Horn Royal Club · position of year | bot | Source detailsReviewed explicit award clause and exact historical identity; actual participation is evidenced within the award period. Positive evidence does not establish complete career coverage. 13 games played. Selection: unknown.
|