League of Legends
Summer · Season 2015
Career milestones and standout performances recorded during this tournament.
| LGD Gaming | Acorn | Top | Games: 39. Number of individual games played in this selection. Based on 39 of 39 games. | Win rate: 61.5%. The percentage of games won. Based on 39 of 39 games. | KDA: 4.17. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 39 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 39 games. | CS / min: 6.08. Minions and monsters killed per minute, averaged across games. Based on 7 of 39 games. Games without the required stats are excluded. | Kill participation: 63.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 38 of 39 games. Games without the required stats are excluded. |
| LGD Gaming | Flame | Top | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Win rate: 50.0%. The percentage of games won. Based on 18 of 18 games. | KDA: 3.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 18 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 18 games. | CS / min: 6.19. Minions and monsters killed per minute, averaged across games. Based on 7 of 18 games. Games without the required stats are excluded. | Kill participation: 59.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 18 games. Games without the required stats are excluded. |
| LGD Gaming | tbq | Jungle | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 52.9%. The percentage of games won. Based on 51 of 51 games. | KDA: 3.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 51 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 51 games. | CS / min: 3.24. Minions and monsters killed per minute, averaged across games. Based on 14 of 51 games. Games without the required stats are excluded. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
| LGD Gaming | unicorn | Jungle | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 100.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 14.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 5 of 6 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 6 games. | CS / min: 2.87. Minions and monsters killed per minute, averaged across games. Based on 1 of 6 games. Games without the required stats are excluded. | Kill participation: 69.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 5 of 6 games. Games without the required stats are excluded. |
| LGD Gaming | GodV | Mid | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Win rate: 57.9%. The percentage of games won. Based on 57 of 57 games. | KDA: 4.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 55 of 57 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 57 games. | CS / min: 8.71. Minions and monsters killed per minute, averaged across games. Based on 14 of 57 games. Games without the required stats are excluded. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 57 games. Games without the required stats are excluded. |
| LGD Gaming | imp | Bot | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Win rate: 57.9%. The percentage of games won. Based on 57 of 57 games. | KDA: 4.12. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 57 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 57 games. | CS / min: 8.01. Minions and monsters killed per minute, averaged across games. Based on 13 of 57 games. Games without the required stats are excluded. | Kill participation: 73.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 57 games. Games without the required stats are excluded. |
| LGD Gaming | pyl | Support | Games: 53. Number of individual games played in this selection. Based on 53 of 53 games. | Win rate: 60.4%. The percentage of games won. Based on 53 of 53 games. | KDA: 3.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 52 of 53 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 53 games. | CS / min: 0.64. Minions and monsters killed per minute, averaged across games. Based on 12 of 53 games. Games without the required stats are excluded. | Kill participation: 74.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 52 of 53 games. Games without the required stats are excluded. |
| LGD Gaming | Fan (Liu Yi-Fan) | Support | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 25.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 4 games. | CS / min: 0.64. Minions and monsters killed per minute, averaged across games. Based on 2 of 4 games. Games without the required stats are excluded. | Kill participation: 53.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 4 of 4 games. |
| Invictus Gaming | Zz1tai | Top | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Win rate: 54.4%. The percentage of games won. Based on 57 of 57 games. | KDA: 3.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 57 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 57 games. | CS / min: 6.52. Minions and monsters killed per minute, averaged across games. Based on 10 of 57 games. Games without the required stats are excluded. | Kill participation: 68.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 57 of 57 games. |
| Invictus Gaming | KaKAO | Jungle | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Win rate: 54.4%. The percentage of games won. Based on 57 of 57 games. | KDA: 4.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 57 of 57 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 57 games. | CS / min: 3.40. Minions and monsters killed per minute, averaged across games. Based on 10 of 57 games. Games without the required stats are excluded. | Kill participation: 75.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 57 of 57 games. |
| Invictus Gaming | Rookie | Mid | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Win rate: 54.4%. The percentage of games won. Based on 57 of 57 games. | KDA: 3.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 57 of 57 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 57 games. | CS / min: 8.53. Minions and monsters killed per minute, averaged across games. Based on 11 of 57 games. Games without the required stats are excluded. | Kill participation: 70.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 57 of 57 games. |
| Invictus Gaming | Kid | Bot | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 55.1%. The percentage of games won. Based on 49 of 49 games. | KDA: 4.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 49 games. | CS / min: 7.52. Minions and monsters killed per minute, averaged across games. Based on 10 of 49 games. Games without the required stats are excluded. | Kill participation: 68.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 49 of 49 games. |
| Invictus Gaming | Time | Bot | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 50.0%. The percentage of games won. Based on 8 of 8 games. | KDA: 3.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 8 games. | Minions and monsters killed per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 8 games. | Kill participation: 54.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Invictus Gaming | Kitties | Support | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Win rate: 54.4%. The percentage of games won. Based on 57 of 57 games. | KDA: 3.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 57 of 57 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 57 games. | CS / min: 0.77. Minions and monsters killed per minute, averaged across games. Based on 10 of 57 games. Games without the required stats are excluded. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 57 of 57 games. |
| Vici Gaming | DanDy | Top | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Win rate: 51.0%. The percentage of games won. Based on 51 of 51 games. | KDA: 3.31. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 50 of 51 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 51 games. | CS / min: 6.89. Minions and monsters killed per minute, averaged across games. Based on 15 of 51 games. Games without the required stats are excluded. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 50 of 51 games. Games without the required stats are excluded. |
| Vici Gaming | Akira | Top | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 2.18. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 6 games. | CS / min: 6.44. Minions and monsters killed per minute, averaged across games. Based on 4 of 6 games. Games without the required stats are excluded. | Kill participation: 66.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Vici Gaming | World6 | Jungle | Games: 49. Number of individual games played in this selection. Based on 49 of 49 games. | Win rate: 53.1%. The percentage of games won. Based on 49 of 49 games. | KDA: 4.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 49 of 49 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 49 games. | CS / min: 3.19. Minions and monsters killed per minute, averaged across games. Based on 14 of 49 games. Games without the required stats are excluded. | Kill participation: 77.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 48 of 49 games. Games without the required stats are excluded. |
| Vici Gaming | DanDy | Jungle | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 3.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 6 games. | CS / min: 2.67. Minions and monsters killed per minute, averaged across games. Based on 4 of 6 games. Games without the required stats are excluded. | Kill participation: 78.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Vici Gaming | Hetong | Jungle | Games: 2. Number of individual games played in this selection. Based on 2 of 2 games. | Win rate: 0.0%. The percentage of games won. Based on 2 of 2 games. | KDA: 0.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 2 of 2 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 2 games. | CS / min: 1.97. Minions and monsters killed per minute, averaged across games. Based on 1 of 2 games. Games without the required stats are excluded. | Kill participation: 60.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 2 of 2 games. |
| Vici Gaming | Hetong | Mid | Games: 29. Number of individual games played in this selection. Based on 29 of 29 games. | Win rate: 51.7%. The percentage of games won. Based on 29 of 29 games. | KDA: 3.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 29 of 29 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 29 games. | CS / min: 8.71. Minions and monsters killed per minute, averaged across games. Based on 10 of 29 games. Games without the required stats are excluded. | Kill participation: 73.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 29 of 29 games. |
| Vici Gaming | Peng | Mid | Games: 27. Number of individual games played in this selection. Based on 27 of 27 games. | Win rate: 51.9%. The percentage of games won. Based on 27 of 27 games. | KDA: 4.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 26 of 27 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 27 games. | CS / min: 9.10. Minions and monsters killed per minute, averaged across games. Based on 8 of 27 games. Games without the required stats are excluded. | Kill participation: 69.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 25 of 27 games. Games without the required stats are excluded. |
| Vici Gaming | XuanXuanPi | Mid | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 0.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 1 games. | Minions and monsters killed per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 1 games. | Kill participation: 40.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| Vici Gaming | Endless | Bot | Games: 32. Number of individual games played in this selection. Based on 32 of 32 games. | Win rate: 46.9%. The percentage of games won. Based on 32 of 32 games. | KDA: 3.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 32 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 32 games. | CS / min: 7.45. Minions and monsters killed per minute, averaged across games. Based on 13 of 32 games. Games without the required stats are excluded. | Kill participation: 74.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 32 games. Games without the required stats are excluded. |
| Vici Gaming | XuanXuanPi | Bot | Games: 25. Number of individual games played in this selection. Based on 25 of 25 games. | Win rate: 56.0%. The percentage of games won. Based on 25 of 25 games. | KDA: 3.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 25 of 25 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 25 games. | CS / min: 7.96. Minions and monsters killed per minute, averaged across games. Based on 6 of 25 games. Games without the required stats are excluded. | Kill participation: 78.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 25 games. Games without the required stats are excluded. |
| Vici Gaming | Mata | Support | Games: 57. Number of individual games played in this selection. Based on 57 of 57 games. | Win rate: 50.9%. The percentage of games won. Based on 57 of 57 games. | KDA: 3.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 57 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 57 games. | CS / min: 0.84. Minions and monsters killed per minute, averaged across games. Based on 20 of 57 games. Games without the required stats are excluded. | Kill participation: 73.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 56 of 57 games. Games without the required stats are excluded. |