League of Legends
Season 2014
Career milestones and standout performances recorded during this tournament.
| Royal Club | Cola | Top | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 60.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 332. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 5.83. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 62.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Royal Club | inSec | Jungle | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 60.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 2.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 297. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 3.14. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 59.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Royal Club | Corn | Mid | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 60.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 389. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 7.55. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Royal Club | Uzi | Bot | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 60.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 4.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 579. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.71. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 67.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Royal Club | zero | Support | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 60.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.92. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 160. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 0.62. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. | Kill participation: 73.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 20 of 20 games. |
| Samsung White | Looper | Top | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 88.2%. The percentage of games won. Based on 17 of 17 games. | KDA: 12.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 415. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.00. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Samsung White | DanDy | Jungle | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 88.2%. The percentage of games won. Based on 17 of 17 games. | KDA: 8.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 375. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 3.69. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Samsung White | PawN | Mid | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 88.2%. The percentage of games won. Based on 17 of 17 games. | KDA: 9.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 581. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 8.44. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Samsung White | imp | Bot | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 88.2%. The percentage of games won. Based on 17 of 17 games. | KDA: 7.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 614. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 7.46. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 62.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Samsung White | Mata | Support | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Win rate: 88.2%. The percentage of games won. Based on 17 of 17 games. | KDA: 10.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 133. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 0.67. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 73.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| Oh My God | Gogoing | Top | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.08. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 415. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 6.31. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 58.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Oh My God | LoveLing | Jungle | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 4.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 319. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 3.09. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 59.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Oh My God | Cool | Mid | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 3.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 480. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 7.83. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Oh My God | san | Bot | Games: 14. Number of individual games played in this selection. Based on 14 of 14 games. | Win rate: 57.1%. The percentage of games won. Based on 14 of 14 games. | KDA: 5.63. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 14 of 14 games. | Damage / min: 545. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 14 games. | CS / min: 8.34. Minions and monsters killed per minute, averaged across games. Based on 14 of 14 games. | Kill participation: 71.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 14 of 14 games. |
| Oh My God | CL0UD | Support | Games: 8. Number of individual games played in this selection. Based on 8 of 8 games. | Win rate: 62.5%. The percentage of games won. Based on 8 of 8 games. | KDA: 4.28. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 8 of 8 games. | Damage / min: 113. Damage dealt to enemy champions per minute, averaged across games. Based on 8 of 8 games. | CS / min: 0.68. Minions and monsters killed per minute, averaged across games. Based on 8 of 8 games. | Kill participation: 70.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 8 of 8 games. |
| Oh My God | Da7 | Support | Games: 6. Number of individual games played in this selection. Based on 6 of 6 games. | Win rate: 50.0%. The percentage of games won. Based on 6 of 6 games. | KDA: 1.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 6 of 6 games. | Damage / min: 92. Damage dealt to enemy champions per minute, averaged across games. Based on 6 of 6 games. | CS / min: 0.58. Minions and monsters killed per minute, averaged across games. Based on 6 of 6 games. | Kill participation: 53.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 6 of 6 games. |
| Samsung Blue | Acorn | Top | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.25. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 334. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 5.69. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 51.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Samsung Blue | Spirit | Jungle | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.35. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 261. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 3.52. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 65.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Samsung Blue | Dade | Mid | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 2.91. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 427. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.73. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 64.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Samsung Blue | Deft | Bot | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 4.26. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 661. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 7.57. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 72.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| Samsung Blue | Heart | Support | Games: 13. Number of individual games played in this selection. Based on 13 of 13 games. | Win rate: 61.5%. The percentage of games won. Based on 13 of 13 games. | KDA: 3.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 13 of 13 games. | Damage / min: 129. Damage dealt to enemy champions per minute, averaged across games. Based on 13 of 13 games. | CS / min: 0.80. Minions and monsters killed per minute, averaged across games. Based on 13 of 13 games. | Kill participation: 72.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 13 of 13 games. |
| EDward Gaming | Korol | Top | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.43. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 404. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 6.63. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 66.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| EDward Gaming | Clearlove | Jungle | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.65. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 301. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 3.43. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 57.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| EDward Gaming | U | Mid | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 4.74. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 499. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.86. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 64.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |
| EDward Gaming | NaMei | Bot | Games: 12. Number of individual games played in this selection. Based on 12 of 12 games. | Win rate: 50.0%. The percentage of games won. Based on 12 of 12 games. | KDA: 3.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 12 of 12 games. | Damage / min: 541. Damage dealt to enemy champions per minute, averaged across games. Based on 12 of 12 games. | CS / min: 7.90. Minions and monsters killed per minute, averaged across games. Based on 12 of 12 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 12 of 12 games. |