League of Legends
Spring · Season 2016
Career milestones and standout performances recorded during this tournament.
| Vici Gaming | Loong | Top | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 51.1%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 45 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 45 games. | CS / min: 7.89. Minions and monsters killed per minute, averaged across games. Based on 32 of 45 games. Games without the required stats are excluded. | Kill participation: 72.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 45 games. Games without the required stats are excluded. |
| Vici Gaming | DanDy | Jungle | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 51.1%. The percentage of games won. Based on 45 of 45 games. | KDA: 4.20. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 45 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 45 games. | CS / min: 4.60. Minions and monsters killed per minute, averaged across games. Based on 32 of 45 games. Games without the required stats are excluded. | Kill participation: 75.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 45 games. Games without the required stats are excluded. |
| Vici Gaming | Easyhoon | Mid | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 51.1%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.78. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 45 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 45 games. | CS / min: 8.70. Minions and monsters killed per minute, averaged across games. Based on 32 of 45 games. Games without the required stats are excluded. | Kill participation: 71.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 45 games. Games without the required stats are excluded. |
| Vici Gaming | Endless | Bot | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 51.1%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.60. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 45 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 45 games. | CS / min: 8.35. Minions and monsters killed per minute, averaged across games. Based on 32 of 45 games. Games without the required stats are excluded. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 45 games. Games without the required stats are excluded. |
| Vici Gaming | Duan | Support | Games: 45. Number of individual games played in this selection. Based on 45 of 45 games. | Win rate: 51.1%. The percentage of games won. Based on 45 of 45 games. | KDA: 3.48. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 45 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 45 games. | CS / min: 1.37. Minions and monsters killed per minute, averaged across games. Based on 32 of 45 games. Games without the required stats are excluded. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 45 games. Games without the required stats are excluded. |
| Team WE | 957 | Top | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Win rate: 61.4%. The percentage of games won. Based on 44 of 44 games. | KDA: 3.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 44 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 44 games. | CS / min: 7.40. Minions and monsters killed per minute, averaged across games. Based on 34 of 44 games. Games without the required stats are excluded. | Kill participation: 63.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 44 games. Games without the required stats are excluded. |
| Team WE | Condi | Jungle | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Win rate: 61.4%. The percentage of games won. Based on 44 of 44 games. | KDA: 5.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 44 games. | CS / min: 4.40. Minions and monsters killed per minute, averaged across games. Based on 34 of 44 games. Games without the required stats are excluded. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 44 games. Games without the required stats are excluded. |
| Team WE | xiye | Mid | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Win rate: 61.4%. The percentage of games won. Based on 44 of 44 games. | KDA: 4.33. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 44 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 44 games. | CS / min: 8.51. Minions and monsters killed per minute, averaged across games. Based on 34 of 44 games. Games without the required stats are excluded. | Kill participation: 66.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 44 games. Games without the required stats are excluded. |
| Team WE | Mystic | Bot | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Win rate: 61.4%. The percentage of games won. Based on 44 of 44 games. | KDA: 3.98. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 44 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 44 games. | CS / min: 8.68. Minions and monsters killed per minute, averaged across games. Based on 34 of 44 games. Games without the required stats are excluded. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 44 games. Games without the required stats are excluded. |
| Team WE | zero | Support | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Win rate: 61.4%. The percentage of games won. Based on 44 of 44 games. | KDA: 3.51. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 44 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 44 games. | CS / min: 1.00. Minions and monsters killed per minute, averaged across games. Based on 34 of 44 games. Games without the required stats are excluded. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 44 games. Games without the required stats are excluded. |
| Royal Never Give Up | Looper | Top | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 69.8%. The percentage of games won. Based on 43 of 43 games. | KDA: 5.16. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 43 games. | CS / min: 7.48. Minions and monsters killed per minute, averaged across games. Based on 29 of 43 games. Games without the required stats are excluded. | Kill participation: 67.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 43 games. |
| Royal Never Give Up | Mlxg | Jungle | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 69.8%. The percentage of games won. Based on 43 of 43 games. | KDA: 5.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 43 games. | CS / min: 4.80. Minions and monsters killed per minute, averaged across games. Based on 29 of 43 games. Games without the required stats are excluded. | Kill participation: 71.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 43 games. |
| Royal Never Give Up | Xiaohu | Mid | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 69.8%. The percentage of games won. Based on 43 of 43 games. | KDA: 5.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 43 games. | CS / min: 8.54. Minions and monsters killed per minute, averaged across games. Based on 29 of 43 games. Games without the required stats are excluded. | Kill participation: 70.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 43 games. |
| Royal Never Give Up | Wuxx | Bot | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Win rate: 71.4%. The percentage of games won. Based on 28 of 28 games. | KDA: 5.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 28 games. | CS / min: 8.68. Minions and monsters killed per minute, averaged across games. Based on 23 of 28 games. Games without the required stats are excluded. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| Royal Never Give Up | NaMei | Bot | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Win rate: 66.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 4.83. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 15 games. | CS / min: 9.00. Minions and monsters killed per minute, averaged across games. Based on 6 of 15 games. Games without the required stats are excluded. | Kill participation: 67.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
| Royal Never Give Up | Mata | Support | Games: 43. Number of individual games played in this selection. Based on 43 of 43 games. | Win rate: 69.8%. The percentage of games won. Based on 43 of 43 games. | KDA: 4.15. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 43 of 43 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 43 games. | CS / min: 1.16. Minions and monsters killed per minute, averaged across games. Based on 29 of 43 games. Games without the required stats are excluded. | Kill participation: 66.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 43 of 43 games. |
| Snake Esports | Flandre | Top | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Win rate: 54.8%. The percentage of games won. Based on 42 of 42 games. | KDA: 3.37. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 42 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 42 games. | CS / min: 8.51. Minions and monsters killed per minute, averaged across games. Based on 33 of 42 games. Games without the required stats are excluded. | Kill participation: 72.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 42 games. Games without the required stats are excluded. |
| Snake Esports | Zzr | Jungle | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Win rate: 54.8%. The percentage of games won. Based on 42 of 42 games. | KDA: 4.29. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 41 of 42 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 42 games. | CS / min: 3.95. Minions and monsters killed per minute, averaged across games. Based on 33 of 42 games. Games without the required stats are excluded. | Kill participation: 75.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 42 games. Games without the required stats are excluded. |
| Snake Esports | Tank | Mid | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Win rate: 54.8%. The percentage of games won. Based on 42 of 42 games. | KDA: 3.52. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 42 of 42 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 42 games. | CS / min: 8.49. Minions and monsters killed per minute, averaged across games. Based on 33 of 42 games. Games without the required stats are excluded. | Kill participation: 69.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 42 games. Games without the required stats are excluded. |
| Snake Esports | kRYST4L | Bot | Games: 33. Number of individual games played in this selection. Based on 33 of 33 games. | Win rate: 57.6%. The percentage of games won. Based on 33 of 33 games. | KDA: 3.36. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 32 of 33 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 33 games. | CS / min: 9.02. Minions and monsters killed per minute, averaged across games. Based on 25 of 33 games. Games without the required stats are excluded. | Kill participation: 75.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 32 of 33 games. Games without the required stats are excluded. |
| Snake Esports | Martin | Bot | Games: 9. Number of individual games played in this selection. Based on 9 of 9 games. | Win rate: 44.4%. The percentage of games won. Based on 9 of 9 games. | KDA: 3.85. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 9 of 9 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 9 games. | CS / min: 9.67. Minions and monsters killed per minute, averaged across games. Based on 8 of 9 games. Games without the required stats are excluded. | Kill participation: 59.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 9 of 9 games. |
| Snake Esports | Ella | Support | Games: 42. Number of individual games played in this selection. Based on 42 of 42 games. | Win rate: 54.8%. The percentage of games won. Based on 42 of 42 games. | KDA: 3.14. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 42 of 42 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 42 games. | CS / min: 1.39. Minions and monsters killed per minute, averaged across games. Based on 33 of 42 games. Games without the required stats are excluded. | Kill participation: 69.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 41 of 42 games. Games without the required stats are excluded. |
| Invictus Gaming | Zz1tai | Top | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 50.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 3.64. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 40 games. | CS / min: 8.08. Minions and monsters killed per minute, averaged across games. Based on 22 of 40 games. Games without the required stats are excluded. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| Invictus Gaming | Kid | Jungle | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 50.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 3.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 40 of 40 games. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 40 games. | CS / min: 4.08. Minions and monsters killed per minute, averaged across games. Based on 22 of 40 games. Games without the required stats are excluded. | Kill participation: 68.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |
| Invictus Gaming | Rookie | Mid | Games: 40. Number of individual games played in this selection. Based on 40 of 40 games. | Win rate: 50.0%. The percentage of games won. Based on 40 of 40 games. | KDA: 3.99. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 39 of 40 games. Games without the required stats are excluded. | Damage dealt to enemy champions per minute, averaged across games. The required stats are unavailable for this selection. Based on 0 of 40 games. | CS / min: 8.81. Minions and monsters killed per minute, averaged across games. Based on 22 of 40 games. Games without the required stats are excluded. | Kill participation: 71.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 40 of 40 games. |