Where Invincible stands
All seasons · Top · Domestic games
Li Xiao-Bing李晓兵
All leagues · All positions
All seasons · Top · Domestic games
Games in this selection 34 champions
How each pick shares the team’s gold and damage.
Each pair uses only games with both earned-gold share and damage share available. Picks are ordered by total recorded games. The gap describes the champion’s role; it is not an efficiency rating.
The most familiar opponents, game by game or series by series.
Games counts individual game results. Series counts each complete, reconciled series once when the player participated, using the full team result. Draws remain separate from losses and count in the win-rate denominator. Opponents are ordered by the selected unit. Source team identities stay distinct; reviewed historical names follow the year of the games. Playoffs uses the recorded stage flag.
Individual gold difference against the opposing role at 15 minutes → final result.
Gold difference compares players in the same role. 216 games without a complete snapshot are excluded.
Explore Invincible’s career performances. Select a point to open its story.
Each point is one accepted player appearance in the profile’s season, league, tier and position filters. Champion and result filters apply to the plotted games. Only games with both chosen values are plotted; missing observations are not zeros. Gold difference is against the opposing player in the same recorded role, at 15 minutes. Damage, CS and participation use the existing Oracle’s Elixir definitions.
The dashed horizontal line is the median of the plotted games. It is a descriptive reference, not a peer rating. Tap a point to pin its game; arrow keys explore every plotted game. Game order follows recorded dates (undated games last) within the current selection.
| 31 of 303 games in this selection. | Games: 31. Number of individual games played in this selection. Based on 31 of 31 games. | Wins: 15. Number of games won in this selection. Based on 31 of 31 games. | Losses: 16. Number of games lost in this selection. Based on 31 of 31 games. | Win rate: 48.4%. The percentage of games won. Based on 31 of 31 games. | KDA: 2.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 31 of 31 games. | Damage / min: 518. Damage dealt to enemy champions per minute, averaged across games. Based on 31 of 31 games. | CS / min: 8.69. Minions and monsters killed per minute, averaged across games. Based on 31 of 31 games. | Kill participation: 58.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 31 of 31 games. |
| 30 of 303 games in this selection. | Games: 30. Number of individual games played in this selection. Based on 30 of 30 games. | Wins: 14. Number of games won in this selection. Based on 30 of 30 games. | Losses: 16. Number of games lost in this selection. Based on 30 of 30 games. | Win rate: 46.7%. The percentage of games won. Based on 30 of 30 games. | KDA: 2.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 30 of 30 games. | Damage / min: 710. Damage dealt to enemy champions per minute, averaged across games. Based on 30 of 30 games. | CS / min: 8.70. Minions and monsters killed per minute, averaged across games. Based on 30 of 30 games. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 30 of 30 games. |
| 28 of 303 games in this selection. | Games: 28. Number of individual games played in this selection. Based on 28 of 28 games. | Wins: 14. Number of games won in this selection. Based on 28 of 28 games. | Losses: 14. Number of games lost in this selection. Based on 28 of 28 games. | Win rate: 50.0%. The percentage of games won. Based on 28 of 28 games. | KDA: 2.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 28 of 28 games. | Damage / min: 510. Damage dealt to enemy champions per minute, averaged across games. Based on 28 of 28 games. | CS / min: 8.71. Minions and monsters killed per minute, averaged across games. Based on 28 of 28 games. | Kill participation: 65.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 28 of 28 games. |
| 24 of 303 games in this selection. | Games: 24. Number of individual games played in this selection. Based on 24 of 24 games. | Wins: 15. Number of games won in this selection. Based on 24 of 24 games. | Losses: 9. Number of games lost in this selection. Based on 24 of 24 games. | Win rate: 62.5%. The percentage of games won. Based on 24 of 24 games. | KDA: 3.87. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 24 of 24 games. | Damage / min: 452. Damage dealt to enemy champions per minute, averaged across games. Based on 24 of 24 games. | CS / min: 8.64. Minions and monsters killed per minute, averaged across games. Based on 24 of 24 games. | Kill participation: 59.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 24 of 24 games. |
| 21 of 303 games in this selection. | Games: 21. Number of individual games played in this selection. Based on 21 of 21 games. | Wins: 17. Number of games won in this selection. Based on 21 of 21 games. | Losses: 4. Number of games lost in this selection. Based on 21 of 21 games. | Win rate: 81.0%. The percentage of games won. Based on 21 of 21 games. | KDA: 3.27. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 21 of 21 games. | Damage / min: 666. Damage dealt to enemy champions per minute, averaged across games. Based on 21 of 21 games. | CS / min: 8.61. Minions and monsters killed per minute, averaged across games. Based on 21 of 21 games. | Kill participation: 56.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 21 of 21 games. |
| 18 of 303 games in this selection. | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Wins: 12. Number of games won in this selection. Based on 18 of 18 games. | Losses: 6. Number of games lost in this selection. Based on 18 of 18 games. | Win rate: 66.7%. The percentage of games won. Based on 18 of 18 games. | KDA: 2.68. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 534. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.73. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 54.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 18 games. Games without the required stats are excluded. |
| 18 of 303 games in this selection. | Games: 18. Number of individual games played in this selection. Based on 18 of 18 games. | Wins: 6. Number of games won in this selection. Based on 18 of 18 games. | Losses: 12. Number of games lost in this selection. Based on 18 of 18 games. | Win rate: 33.3%. The percentage of games won. Based on 18 of 18 games. | KDA: 1.95. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 18 of 18 games. | Damage / min: 486. Damage dealt to enemy champions per minute, averaged across games. Based on 18 of 18 games. | CS / min: 8.67. Minions and monsters killed per minute, averaged across games. Based on 18 of 18 games. | Kill participation: 44.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 18 of 18 games. |
| 17 of 303 games in this selection. | Games: 17. Number of individual games played in this selection. Based on 17 of 17 games. | Wins: 13. Number of games won in this selection. Based on 17 of 17 games. | Losses: 4. Number of games lost in this selection. Based on 17 of 17 games. | Win rate: 76.5%. The percentage of games won. Based on 17 of 17 games. | KDA: 3.21. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 17 of 17 games. | Damage / min: 594. Damage dealt to enemy champions per minute, averaged across games. Based on 17 of 17 games. | CS / min: 9.76. Minions and monsters killed per minute, averaged across games. Based on 17 of 17 games. | Kill participation: 56.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 17 of 17 games. |
| 16 of 303 games in this selection. | Games: 16. Number of individual games played in this selection. Based on 16 of 16 games. | Wins: 6. Number of games won in this selection. Based on 16 of 16 games. | Losses: 10. Number of games lost in this selection. Based on 16 of 16 games. | Win rate: 37.5%. The percentage of games won. Based on 16 of 16 games. | KDA: 2.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 16 of 16 games. | Damage / min: 547. Damage dealt to enemy champions per minute, averaged across games. Based on 16 of 16 games. | CS / min: 9.01. Minions and monsters killed per minute, averaged across games. Based on 16 of 16 games. | Kill participation: 43.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 16 of 16 games. |
| 15 of 303 games in this selection. | Games: 15. Number of individual games played in this selection. Based on 15 of 15 games. | Wins: 4. Number of games won in this selection. Based on 15 of 15 games. | Losses: 11. Number of games lost in this selection. Based on 15 of 15 games. | Win rate: 26.7%. The percentage of games won. Based on 15 of 15 games. | KDA: 1.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 15 of 15 games. | Damage / min: 470. Damage dealt to enemy champions per minute, averaged across games. Based on 14 of 15 games. Games without the required stats are excluded. | CS / min: 8.04. Minions and monsters killed per minute, averaged across games. Based on 15 of 15 games. | Kill participation: 53.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 15 of 15 games. |
Bars show how often the player chose each champion in this selection.
| WLRQ 2026 | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Damage / min: 448. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 8.85. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. |
| LPL 2023 · Spring | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 36.8%. The percentage of games won. Based on 38 of 38 games. | KDA: 2.32. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 550. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 8.40. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. |
| LPL 2023 · Summer | Games: 44. Number of individual games played in this selection. Based on 44 of 44 games. | Win rate: 43.2%. The percentage of games won. Based on 44 of 44 games. | KDA: 2.09. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 44 of 44 games. | Damage / min: 476. Damage dealt to enemy champions per minute, averaged across games. Based on 44 of 44 games. | CS / min: 8.24. Minions and monsters killed per minute, averaged across games. Based on 44 of 44 games. |
| Demacia Cup 2022 | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 33.3%. The percentage of games won. Based on 3 of 3 games. | KDA: 1.46. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 612. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.56. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. |
| LDL 2022 · Spring | Games: 56. Number of individual games played in this selection. Based on 56 of 56 games. | Win rate: 71.4%. The percentage of games won. Based on 56 of 56 games. | KDA: 3.44. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 56 of 56 games. | Damage / min: 600. Damage dealt to enemy champions per minute, averaged across games. Based on 56 of 56 games. | CS / min: 9.06. Minions and monsters killed per minute, averaged across games. Based on 56 of 56 games. |
| LDL 2022 · Summer | Games: 20. Number of individual games played in this selection. Based on 20 of 20 games. | Win rate: 50.0%. The percentage of games won. Based on 20 of 20 games. | KDA: 3.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 20 of 20 games. | Damage / min: 658. Damage dealt to enemy champions per minute, averaged across games. Based on 20 of 20 games. | CS / min: 8.99. Minions and monsters killed per minute, averaged across games. Based on 20 of 20 games. |
| LPL 2022 · Spring | Games: 3. Number of individual games played in this selection. Based on 3 of 3 games. | Win rate: 66.7%. The percentage of games won. Based on 3 of 3 games. | KDA: 3.13. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 3 of 3 games. | Damage / min: 477. Damage dealt to enemy champions per minute, averaged across games. Based on 3 of 3 games. | CS / min: 8.80. Minions and monsters killed per minute, averaged across games. Based on 3 of 3 games. |
| Demacia Cup 2021 | Games: 4. Number of individual games played in this selection. Based on 4 of 4 games. | Win rate: 75.0%. The percentage of games won. Based on 4 of 4 games. | KDA: 1.75. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 4 of 4 games. | Damage / min: 361. Damage dealt to enemy champions per minute, averaged across games. Based on 4 of 4 games. | CS / min: 8.43. Minions and monsters killed per minute, averaged across games. Based on 4 of 4 games. |
| LDL 2021 · Spring | Games: 38. Number of individual games played in this selection. Based on 38 of 38 games. | Win rate: 39.5%. The percentage of games won. Based on 38 of 38 games. | KDA: 2.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 38 of 38 games. | Damage / min: 547. Damage dealt to enemy champions per minute, averaged across games. Based on 38 of 38 games. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 38 of 38 games. |
| LDL 2021 · Summer | Games: 22. Number of individual games played in this selection. Based on 22 of 22 games. | Win rate: 59.1%. The percentage of games won. Based on 22 of 22 games. | KDA: 3.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 22 of 22 games. | Damage / min: 540. Damage dealt to enemy champions per minute, averaged across games. Based on 22 of 22 games. | CS / min: 8.33. Minions and monsters killed per minute, averaged across games. Based on 22 of 22 games. |
Games are grouped by league, season and split. These pages show game statistics, not official tournament standings or placements.
Dates show the first and last game with each team across all seasons, not contract dates. Historical team names are kept as they appeared in games.
| Date | Competition | Matchup | Champion | Result | K / D / A |
|---|---|---|---|---|---|
| 27 Aug 2026 | WLRQ 2026 | Ocean & Kimi Tournament AlliancevsZSK | Rumble | Loss | 1 / 2 / 4 |
| 23 Jul 2023 | LPL 2023 · Summer | Ninjas in PyjamasvsWeibo Gaming | Rumble | Loss | 3 / 6 / 9 |
| 23 Jul 2023 | LPL 2023 · Summer | Ninjas in PyjamasvsWeibo Gaming | Jax | Loss | 0 / 3 / 0 |
| 23 Jul 2023 | LPL 2023 · Summer | Ninjas in PyjamasvsWeibo Gaming | Renekton | Win | 3 / 1 / 6 |
| 23 Jul 2023 | LPL 2023 · Summer | Ninjas in PyjamasvsWeibo Gaming | Fiora | Loss | 1 / 1 / 0 |
| 21 Jul 2023 | LPL 2023 · Summer | Ninjas in PyjamasvsRoyal Never Give Up | Rumble | Win | 10 / 3 / 9 |
| 21 Jul 2023 | LPL 2023 · Summer | Ninjas in PyjamasvsRoyal Never Give Up | Poppy | Loss | 0 / 2 / 0 |
| 21 Jul 2023 | LPL 2023 · Summer | Ninjas in PyjamasvsRoyal Never Give Up | Renekton | Win | 1 / 0 / 7 |
| 21 Jul 2023 | LPL 2023 · Summer | Ninjas in PyjamasvsRoyal Never Give Up | Kennen | Win | 5 / 4 / 1 |
| 15 Jul 2023 | LPL 2023 · Summer | Ninjas in PyjamasvsLNG Esports | Gwen | Loss | 1 / 4 / 1 |
| 15 Jul 2023 | LPL 2023 · Summer | Ninjas in PyjamasvsLNG Esports | Poppy | Loss | 0 / 5 / 2 |
| 12 Jul 2023 | LPL 2023 · Summer | Ninjas in PyjamasvsFunPlus Phoenix | Renekton | Loss | 1 / 3 / 6 |
| 12 Jul 2023 | LPL 2023 · Summer | Ninjas in PyjamasvsFunPlus Phoenix | Renekton | Loss | 1 / 5 / 2 |
| 10 Jul 2023 | LPL 2023 · Summer | Ninjas in PyjamasvsRare Atom | Poppy | Win | 4 / 2 / 2 |
| 10 Jul 2023 | LPL 2023 · Summer | Ninjas in PyjamasvsRare Atom | Poppy | Win | 0 / 2 / 11 |
| 8 Jul 2023 | LPL 2023 · Summer | Ninjas in PyjamasvsBilibili Gaming | K'Sante | Loss | 1 / 6 / 4 |
| 8 Jul 2023 | LPL 2023 · Summer | Ninjas in PyjamasvsBilibili Gaming | K'Sante | Loss | 0 / 2 / 7 |
| 4 Jul 2023 | LPL 2023 · Summer | Ninjas in PyjamasvsRoyal Never Give Up | Poppy | Win | 4 / 2 / 15 |
| 4 Jul 2023 | LPL 2023 · Summer | Ninjas in PyjamasvsRoyal Never Give Up | Poppy | Win | 0 / 1 / 5 |
| 4 Jul 2023 | LPL 2023 · Summer | Ninjas in PyjamasvsRoyal Never Give Up | K'Sante | Loss | 1 / 2 / 2 |
| 30 Jun 2023 | LPL 2023 · Summer | Ninjas in PyjamasvsWeibo Gaming | Jax | Loss | 1 / 3 / 1 |
| 30 Jun 2023 | LPL 2023 · Summer | Ninjas in PyjamasvsWeibo Gaming | Jax | Loss | 1 / 4 / 1 |
| 27 Jun 2023 | LPL 2023 · Summer | Ninjas in PyjamasvsJD Gaming | K'Sante | Loss | 0 / 3 / 0 |
| 27 Jun 2023 | LPL 2023 · Summer | Ninjas in PyjamasvsJD Gaming | Jax | Loss | 0 / 3 / 4 |
| 19 Jun 2023 | LPL 2023 · Summer | Ninjas in PyjamasvsTeam WE | Gragas | Loss | 0 / 2 / 3 |
Every season, side by side. Circuit, tier, role and international filters still apply.
Top · 2020–2026 · Domestic games
Hover or tap a season to explore all six traits. A gap or × means the percentile is unavailable; switch to Actual values to see recorded statistics.
One position is kept throughout the career: the selected position, or the most-played position in the profile’s filters. Own circuit uses the most-played classified domestic circuit in each year. The league and tier filters determine which seasons are eligible. The career always stays visible; the profile season sets the initial highlight.
Each percentile uses the existing seasonal calculation: 20 games, 20 valid observations, 80% observation coverage. GD15 ranks players with sufficient recorded data and identifies missing leagues; other metrics also require 80% peer coverage. At least 5 players must qualify within a circuit, or 20 across Tier 1 circuits. Higher means more of the metric, not an overall rating. Actual values use the same games as the chosen benchmark and remain available when a percentile cannot be established. Missing seasons are never connected or replaced by zero.
| Season | Benchmark | Metric | Actual | Percentile | Context |
|---|---|---|---|---|---|
| 2020 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2020 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
| 2021 | Tier 1 | Damage / min | 358 | — | At least 20 games and 20 valid observations required |
| 2021 | Tier 1 | CS / min | 7.56 | — | At least 20 games and 20 valid observations required |
| 2021 | Tier 1 | Kill participation | 59.4% | — | At least 20 games and 20 valid observations required |
| 2021 | Tier 1 | Damage share | 22.8% | — | At least 20 games and 20 valid observations required |
| 2021 | Tier 1 | Gold diff @15 | −1,564 | — | At least 20 games and 20 valid observations required |
| 2021 | Tier 1 | Vision / min | 0.97 | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Damage / min | 477 | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | CS / min | 8.80 | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Kill participation | 56.3% | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Damage share | 24.5% | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2022 | Tier 1 | Vision / min | 0.97 | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Damage / min | 510 | 74.7 | 82 games · 100 peers |
| 2023 | Tier 1 | CS / min | 8.31 | 82.8 | 82 games · 100 peers |
| 2023 | Tier 1 | Kill participation | 52.2% | 38.4 | 82 games · 100 peers |
| 2023 | Tier 1 | Damage share | 24.8% | 92.9 | 82 games · 100 peers |
| 2023 | Tier 1 | Gold diff @15 | — | — | At least 20 games and 20 valid observations required |
| 2023 | Tier 1 | Vision / min | 1.00 | 29.3 | 82 games · 100 peers |
| 2026 | Tier 1 | Damage / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | CS / min | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Kill participation | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Damage share | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Gold diff @15 | — | — | No Tier 1 domestic games in this selection. |
| 2026 | Tier 1 | Vision / min | — | — | No Tier 1 domestic games in this selection. |
View season statistics ↓ · Missing seasons appear as gaps.
Damage / min: 448. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. Season labels follow the competition season.
2020–2026 · All seasons · 34 recorded champions
| Champion | 2020 | 2021 | 2022 | 2023 | 2026 | Total |
|---|---|---|---|---|---|---|
| Gnar | 31 | |||||
| Jayce | 30 | |||||
| Camille | 28 | |||||
| Renekton | 24 | |||||
| Kennen | 21 | |||||
| Gwen | 18 | |||||
| Jax | 18 | |||||
| Graves | 17 | |||||
| All games | 51 | 87 | 82 | 82 | 1 | 303 |
This career view always includes all seasons. Circuit, tier, role and international filters still apply. The top champions are selected by games played across the career in this scope. Cell colour is pick frequency, not win rate; the denominator includes all recorded appearances, including games with an unknown champion. A dot means no recorded pick in that season.
| 2026 | Games: 1. Number of individual games played in this selection. Based on 1 of 1 games. | Wins: 0. Number of games won in this selection. Based on 1 of 1 games. | Losses: 1. Number of games lost in this selection. Based on 1 of 1 games. | Win rate: 0.0%. The percentage of games won. Based on 1 of 1 games. | KDA: 2.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 1 of 1 games. | Kills / game: 1.00. Average kills per game. Based on 1 of 1 games. | Deaths / game: 2.00. Average deaths per game. Based on 1 of 1 games. | Assists / game: 4.00. Average assists per game. Based on 1 of 1 games. | Damage / min: 448. Damage dealt to enemy champions per minute, averaged across games. Based on 1 of 1 games. | CS / min: 8.85. Minions and monsters killed per minute, averaged across games. Based on 1 of 1 games. | Gold / min: 345. Total gold gained per minute, averaged across games. Based on 1 of 1 games. | Kill participation: 71.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 1 of 1 games. |
| 2023 | Games: 82. Number of individual games played in this selection. Based on 82 of 82 games. | Wins: 33. Number of games won in this selection. Based on 82 of 82 games. | Losses: 49. Number of games lost in this selection. Based on 82 of 82 games. | Win rate: 40.2%. The percentage of games won. Based on 82 of 82 games. | KDA: 2.19. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 82 of 82 games. | Kills / game: 1.94. Average kills per game. Based on 82 of 82 games. | Deaths / game: 2.79. Average deaths per game. Based on 82 of 82 games. | Assists / game: 4.18. Average assists per game. Based on 82 of 82 games. | Damage / min: 510. Damage dealt to enemy champions per minute, averaged across games. Based on 82 of 82 games. | CS / min: 8.31. Minions and monsters killed per minute, averaged across games. Based on 82 of 82 games. | Gold / min: 386. Total gold gained per minute, averaged across games. Based on 82 of 82 games. | Kill participation: 52.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 82 of 82 games. |
| 2022 | Games: 82. Number of individual games played in this selection. Based on 82 of 82 games. | Wins: 53. Number of games won in this selection. Based on 82 of 82 games. | Losses: 29. Number of games lost in this selection. Based on 82 of 82 games. | Win rate: 64.6%. The percentage of games won. Based on 82 of 82 games. | KDA: 3.23. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 82 of 82 games. | Kills / game: 3.43. Average kills per game. Based on 82 of 82 games. | Deaths / game: 3.05. Average deaths per game. Based on 82 of 82 games. | Assists / game: 6.43. Average assists per game. Based on 82 of 82 games. | Damage / min: 610. Damage dealt to enemy champions per minute, averaged across games. Based on 82 of 82 games. | CS / min: 9.01. Minions and monsters killed per minute, averaged across games. Based on 82 of 82 games. | Gold / min: 439. Total gold gained per minute, averaged across games. Based on 82 of 82 games. | Kill participation: 56.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 82 of 82 games. |
| 2021 | Games: 87. Number of individual games played in this selection. Based on 87 of 87 games. | Wins: 37. Number of games won in this selection. Based on 87 of 87 games. | Losses: 50. Number of games lost in this selection. Based on 87 of 87 games. | Win rate: 42.5%. The percentage of games won. Based on 87 of 87 games. | KDA: 2.40. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 87 of 87 games. | Kills / game: 2.85. Average kills per game. Based on 87 of 87 games. | Deaths / game: 3.56. Average deaths per game. Based on 87 of 87 games. | Assists / game: 5.70. Average assists per game. Based on 87 of 87 games. | Damage / min: 513. Damage dealt to enemy champions per minute, averaged across games. Based on 87 of 87 games. | CS / min: 8.26. Minions and monsters killed per minute, averaged across games. Based on 87 of 87 games. | Gold / min: 398. Total gold gained per minute, averaged across games. Based on 87 of 87 games. | Kill participation: 65.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 86 of 87 games. Games without the required stats are excluded. |
| 2020 | Games: 51. Number of individual games played in this selection. Based on 51 of 51 games. | Wins: 24. Number of games won in this selection. Based on 51 of 51 games. | Losses: 27. Number of games lost in this selection. Based on 51 of 51 games. | Win rate: 47.1%. The percentage of games won. Based on 51 of 51 games. | KDA: 2.10. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 51 of 51 games. | Kills / game: 3.00. Average kills per game. Based on 51 of 51 games. | Deaths / game: 3.69. Average deaths per game. Based on 51 of 51 games. | Assists / game: 4.75. Average assists per game. Based on 51 of 51 games. | Damage / min: 560. Damage dealt to enemy champions per minute, averaged across games. Based on 50 of 51 games. Games without the required stats are excluded. | CS / min: 8.58. Minions and monsters killed per minute, averaged across games. Based on 51 of 51 games. | Gold / min: 410. Total gold gained per minute, averaged across games. Based on 51 of 51 games. | Kill participation: 56.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 51 of 51 games. |
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗
Select a season to update the statistics, champions and game history.
Career achievements · All circuits · same model as the GOAT List
Highest recorded achievement scores in this model. Tied seasons show the most recent first.
Credited tournament finishes
Games played in each tournament.
| Edition | Historical team | Games |
|---|---|---|
| LPL 2021 Spring Playoffs | Victory Five | 1 |
| LPL 2021 Summer Playoffs | Victory Five | 13 |
| LPL 2022 Spring Playoffs | Victory Five | 3 |
| LPL 2023 Spring Playoffs | Ninjas in Pyjamas.CN | 38 |
| LPL 2023 Summer Playoffs | Ninjas in Pyjamas.CN | 44 |
International and honor participation is also linked within each factual result above; unavailable exact game counts remain unknown.
2022 · LPL 2022 Spring Playoffs · 4 points. Annual domestic budget 40; championship shares 1.5 annual / 1 split / 0.5 secondary. Title 20 × placement 1/5 = 4 points.
Each trophy contributes to the career total.
2023 · LPL 2023 Spring Playoffs: Final placement retained; outside verified scoring-depth equivalence
2023 · LPL 2023 Summer Playoffs: Final placement retained; outside verified scoring-depth equivalence
2021 · Demacia Cup 2021: No placement points or unavailable event valuation / participation evidence.
2022 · Demacia Cup 2022: No placement points or unavailable event valuation / participation evidence.
No results in this selection.
5 results in this selection.
| Event / award | Result | Sources |
|---|---|---|
| LPL 2023 Spring Playoffs2023 · LPL · Ninjas in Pyjamas | Place 13 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 38 games played.
|
| LPL 2023 Summer Playoffs2023 · LPL · Ninjas in Pyjamas | Places 7–8 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 44 games played.
|
| Demacia Cup 20222022 · LPL · Victory Five | Places 13–20 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 3 games played.
|
| LPL 2022 Spring Playoffs2022 · LPL · Victory Five | Place 3 | Source detailsIndependently verified final result and actual play; registration and staff excluded. 3 games played.
|
| Demacia Cup 20212021 · LPL · Victory Five | Places 9–12 | Source detailsFinal source result joined to exact source identities and actual game appearances. All available finish positions retained; recipient coverage remains partial. Recorded cup result; the current scoring policy defines no event value. No championship calendar or points budget was changed. 3 games played.
|
No results in this selection.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.
Recorded results · no title or major milestone in this year.