League of Legends
Spring · Season 2021
| xiaocaobao | Games: 67. Number of individual games played in this selection. Based on 67 of 67 games. | Win rate: 76.1%. The percentage of games won. Based on 67 of 67 games. | KDA: 4.70. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 67 of 67 games. | Damage / min: 647. Damage dealt to enemy champions per minute, averaged across games. Based on 67 of 67 games. | CS / min: 9.98. Minions and monsters killed per minute, averaged across games. Based on 67 of 67 games. | Kill participation: 65.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 67 of 67 games. |
| Games: 67. Number of individual games played in this selection. Based on 67 of 67 games. | Win rate: 76.1%. The percentage of games won. Based on 67 of 67 games. | KDA: 6.69. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 67 of 67 games. | Damage / min: 526. Damage dealt to enemy champions per minute, averaged across games. Based on 67 of 67 games. | CS / min: 9.95. Minions and monsters killed per minute, averaged across games. Based on 67 of 67 games. | Kill participation: 63.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 67 of 67 games. | |
| Ke | Games: 67. Number of individual games played in this selection. Based on 67 of 67 games. | Win rate: 76.1%. The percentage of games won. Based on 67 of 67 games. | KDA: 4.50. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 67 of 67 games. | Damage / min: 145. Damage dealt to enemy champions per minute, averaged across games. Based on 67 of 67 games. | CS / min: 1.23. Minions and monsters killed per minute, averaged across games. Based on 67 of 67 games. | Kill participation: 64.0%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 67 of 67 games. |
| Xiamu | Games: 66. Number of individual games played in this selection. Based on 66 of 66 games. | Win rate: 66.7%. The percentage of games won. Based on 66 of 66 games. | KDA: 4.39. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 66 of 66 games. | Damage / min: 153. Damage dealt to enemy champions per minute, averaged across games. Based on 66 of 66 games. | CS / min: 1.22. Minions and monsters killed per minute, averaged across games. Based on 66 of 66 games. | Kill participation: 69.8%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 66 of 66 games. |
| Qingtian | Games: 66. Number of individual games played in this selection. Based on 66 of 66 games. | Win rate: 77.3%. The percentage of games won. Based on 66 of 66 games. | KDA: 3.93. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 66 of 66 games. | Damage / min: 494. Damage dealt to enemy champions per minute, averaged across games. Based on 66 of 66 games. | CS / min: 7.30. Minions and monsters killed per minute, averaged across games. Based on 66 of 66 games. | Kill participation: 61.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 66 of 66 games. |
| Zika | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 65.6%. The percentage of games won. Based on 64 of 64 games. | KDA: 3.57. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 472. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 8.54. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 49.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| neny | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 53.1%. The percentage of games won. Based on 64 of 64 games. | KDA: 3.86. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 453. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 8.07. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 60.2%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| Kepler | Games: 64. Number of individual games played in this selection. Based on 64 of 64 games. | Win rate: 65.6%. The percentage of games won. Based on 64 of 64 games. | KDA: 4.84. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 64 of 64 games. | Damage / min: 552. Damage dealt to enemy champions per minute, averaged across games. Based on 64 of 64 games. | CS / min: 10.12. Minions and monsters killed per minute, averaged across games. Based on 64 of 64 games. | Kill participation: 68.5%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 64 of 64 games. |
| Care | Games: 63. Number of individual games played in this selection. Based on 63 of 63 games. | Win rate: 76.2%. The percentage of games won. Based on 63 of 63 games. | KDA: 5.72. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 63 of 63 games. | Damage / min: 534. Damage dealt to enemy champions per minute, averaged across games. Based on 63 of 63 games. | CS / min: 7.79. Minions and monsters killed per minute, averaged across games. Based on 63 of 63 games. | Kill participation: 68.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 63 of 63 games. |
| Xiaolaohu | Games: 63. Number of individual games played in this selection. Based on 63 of 63 games. | Win rate: 76.2%. The percentage of games won. Based on 63 of 63 games. | KDA: 4.66. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 63 of 63 games. | Damage / min: 536. Damage dealt to enemy champions per minute, averaged across games. Based on 63 of 63 games. | CS / min: 8.52. Minions and monsters killed per minute, averaged across games. Based on 63 of 63 games. | Kill participation: 59.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 63 of 63 games. |
| Shenyi | Games: 63. Number of individual games played in this selection. Based on 63 of 63 games. | Win rate: 76.2%. The percentage of games won. Based on 63 of 63 games. | KDA: 4.76. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 63 of 63 games. | Damage / min: 182. Damage dealt to enemy champions per minute, averaged across games. Based on 63 of 63 games. | CS / min: 1.28. Minions and monsters killed per minute, averaged across games. Based on 63 of 63 games. | Kill participation: 67.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 63 of 63 games. |
| jiang | Games: 63. Number of individual games played in this selection. Based on 63 of 63 games. | Win rate: 76.2%. The percentage of games won. Based on 63 of 63 games. | KDA: 5.02. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 63 of 63 games. | Damage / min: 568. Damage dealt to enemy champions per minute, averaged across games. Based on 63 of 63 games. | CS / min: 8.99. Minions and monsters killed per minute, averaged across games. Based on 63 of 63 games. | Kill participation: 66.4%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 63 of 63 games. |
| Jerry | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Win rate: 44.3%. The percentage of games won. Based on 61 of 61 games. | KDA: 2.90. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Damage / min: 209. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 1.87. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| bat | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Win rate: 57.4%. The percentage of games won. Based on 61 of 61 games. | KDA: 4.24. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Damage / min: 511. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 9.07. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 62.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| xiaohuangren | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Win rate: 57.4%. The percentage of games won. Based on 61 of 61 games. | KDA: 4.07. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Damage / min: 454. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 6.56. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 68.7%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| Heng | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Win rate: 77.0%. The percentage of games won. Based on 61 of 61 games. | KDA: 5.80. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Damage / min: 316. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 5.67. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 68.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| yaoyao | Games: 61. Number of individual games played in this selection. Based on 61 of 61 games. | Win rate: 57.4%. The percentage of games won. Based on 61 of 61 games. | KDA: 3.59. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 61 of 61 games. | Damage / min: 186. Damage dealt to enemy champions per minute, averaged across games. Based on 61 of 61 games. | CS / min: 1.41. Minions and monsters killed per minute, averaged across games. Based on 61 of 61 games. | Kill participation: 63.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 61 of 61 games. |
| Ahn | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Win rate: 45.0%. The percentage of games won. Based on 60 of 60 games. | KDA: 3.22. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Damage / min: 461. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 9.22. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 65.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 60 games. Games without the required stats are excluded. |
| shanji | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Win rate: 45.0%. The percentage of games won. Based on 60 of 60 games. | KDA: 3.05. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Damage / min: 554. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 8.27. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 70.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 60 of 60 games. |
| Harder | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Win rate: 66.7%. The percentage of games won. Based on 60 of 60 games. | KDA: 4.53. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Damage / min: 519. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 8.55. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 63.1%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 60 of 60 games. |
| Cerasus | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Win rate: 45.0%. The percentage of games won. Based on 60 of 60 games. | KDA: 2.41. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Damage / min: 226. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 3.04. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 63.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 60 of 60 games. |
| Strive | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Win rate: 45.0%. The percentage of games won. Based on 60 of 60 games. | KDA: 4.96. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Damage / min: 561. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 8.71. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 71.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 60 games. Games without the required stats are excluded. |
| Hook | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Win rate: 45.0%. The percentage of games won. Based on 60 of 60 games. | KDA: 3.88. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Damage / min: 264. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 6.42. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 69.6%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 60 of 60 games. |
| Zdz | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Win rate: 45.0%. The percentage of games won. Based on 60 of 60 games. | KDA: 3.04. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Damage / min: 488. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 8.29. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 54.9%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 59 of 60 games. Games without the required stats are excluded. |
| Xiaoxu | Games: 60. Number of individual games played in this selection. Based on 60 of 60 games. | Win rate: 58.3%. The percentage of games won. Based on 60 of 60 games. | KDA: 2.94. Total kills plus assists, divided by total deaths. Uses games with all three stats available. Perfect means no deaths with at least one kill or assist. Based on 60 of 60 games. | Damage / min: 456. Damage dealt to enemy champions per minute, averaged across games. Based on 60 of 60 games. | CS / min: 7.68. Minions and monsters killed per minute, averaged across games. Based on 60 of 60 games. | Kill participation: 57.3%. The percentage of team kills the player contributed to with a kill or assist, averaged across games. Based on 60 of 60 games. |
| Date | Competition | Matchup |
|---|---|---|
| 12 May 2021 | LDL 2021 · Spring | Young MiraclesvsFunPlus Phoenix Blaze |
| 12 May 2021 | LDL 2021 · Spring | FunPlus Phoenix BlazevsYoung Miracles |
| 12 May 2021 | LDL 2021 · Spring | Young MiraclesvsFunPlus Phoenix Blaze |
| 12 May 2021 | LDL 2021 · Spring | Young MiraclesvsFunPlus Phoenix Blaze |
| 12 May 2021 | LDL 2021 · Spring | EDG Youth TeamvsShu Dai Xiong Gaming |
| 12 May 2021 | LDL 2021 · Spring | EDG Youth TeamvsShu Dai Xiong Gaming |
| 12 May 2021 | LDL 2021 · Spring | Shu Dai Xiong GamingvsEDG Youth Team |
| 12 May 2021 | LDL 2021 · Spring | EDG Youth TeamvsShu Dai Xiong Gaming |
| 12 May 2021 | LDL 2021 · Spring | EDG Youth TeamvsShu Dai Xiong Gaming |
| 11 May 2021 | LDL 2021 · Spring | EDG Youth TeamvsFunPlus Phoenix Blaze |
| 11 May 2021 | LDL 2021 · Spring | EDG Youth TeamvsFunPlus Phoenix Blaze |
| 11 May 2021 | LDL 2021 · Spring | EDG Youth TeamvsFunPlus Phoenix Blaze |
| 11 May 2021 | LDL 2021 · Spring | Young MiraclesvsShu Dai Xiong Gaming |
| 11 May 2021 | LDL 2021 · Spring | Young MiraclesvsShu Dai Xiong Gaming |
| 11 May 2021 | LDL 2021 · Spring | Shu Dai Xiong GamingvsYoung Miracles |
| 9 May 2021 | LDL 2021 · Spring | Team PinnaclevsLNG Academy |
| 9 May 2021 | LDL 2021 · Spring | Top Esports ChallengervseStar Young |
| 9 May 2021 | LDL 2021 · Spring | LNG AcademyvsTeam Pinnacle |
| 9 May 2021 | LDL 2021 · Spring | eStar YoungvsTop Esports Challenger |
| 9 May 2021 | LDL 2021 · Spring | Team PinnaclevsLNG Academy |
| 9 May 2021 | LDL 2021 · Spring | eStar YoungvsTop Esports Challenger |
| 9 May 2021 | LDL 2021 · Spring | LGD Gaming Young TeamvsAll Combo |
| 9 May 2021 | LDL 2021 · Spring | MAXvsV5 87 |
| 9 May 2021 | LDL 2021 · Spring | All CombovsLGD Gaming Young Team |
| 9 May 2021 | LDL 2021 · Spring | MAXvsV5 87 |
Games are grouped by league, season and split from their recorded source. This page does not infer official tournament standings, brackets, placements or series scores.
Sources · Leaguepedia ↗ · Oracle’s Elixir ↗